Define a base class for connection to subclass for special purposes

This commit is contained in:
Lee Miller 2023-08-19 02:52:40 +03:00
parent d7ee73843e
commit edb641024d
Signed by: lee.miller
GPG Key ID: 4F97A5EA88F4AB63

View File

@ -15,8 +15,11 @@ import time
from . import message, shared, structure
class Connection(threading.Thread):
"""The connection object"""
class ConnectionBase(threading.Thread):
"""
Common code for the connection thread
with minimum command handlers to reuse
"""
def __init__(
self, host, port, s=None, network='ip', server=False,
i2p_remote_dest=b''
@ -334,7 +337,32 @@ class Connection(threading.Thread):
break
def _process_message(self, m):
if m.command == b'version':
if m.command == b'verack':
self.verack_received = True
logging.debug(
'%s:%s -> %s', self.host_print, self.port, 'verack')
if self.server:
self.send_queue.put('fully_established')
elif m.command == b'ping':
logging.debug('%s:%s -> ping', self.host_print, self.port)
self.send_queue.put(message.Message(b'pong', b''))
elif m.command == b'error':
error = message.Error.from_message(m)
logging.warning(
'%s:%s -> %s', self.host_print, self.port, error)
if error.fatal == 2:
# reduce probability to connect soon
shared.unchecked_node_pool.discard((self.host, self.port))
else:
try:
getattr(self, '_process_msg_{}'.format(m.command.decode()))(m)
except (AttributeError, UnicodeDecodeError):
logging.debug('%s:%s -> %s', self.host_print, self.port, m)
def _process_msg_version(self, m):
version = message.Version.from_message(m)
if shared.stream not in version.streams:
raise ValueError('message not for stream %i' % shared.stream)
@ -365,73 +393,16 @@ class Connection(threading.Thread):
shared.services, version.host, shared.listening_port))
if self.server:
if self.network == 'ip':
self.send_queue.put(
message.Version(self.host, self.port))
self.send_queue.put(message.Version(self.host, self.port))
else:
self.send_queue.put(message.Version('127.0.0.1', 7656))
elif m.command == b'verack':
self.verack_received = True
logging.debug(
'%s:%s -> %s', self.host_print, self.port, 'verack')
if self.server:
self.send_queue.put('fully_established')
elif m.command == b'inv':
inv = message.Inv.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, inv)
to_get = inv.vectors.copy()
to_get.difference_update(shared.objects.keys())
self.vectors_to_get.update(to_get)
# Do not send objects they already have.
self.vectors_to_send.difference_update(inv.vectors)
elif m.command == b'object':
obj = structure.Object.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, obj)
self.vectors_requested.pop(obj.vector, None)
self.vectors_to_get.discard(obj.vector)
if obj.is_valid() and obj.vector not in shared.objects:
with shared.objects_lock:
shared.objects[obj.vector] = obj
if (
obj.object_type == shared.i2p_dest_obj_type
and obj.version == shared.i2p_dest_obj_version
):
dest = base64.b64encode(obj.object_payload, altchars=b'-~')
logging.debug(
'Received I2P destination object,'
' adding to i2p_unchecked_node_pool')
logging.debug(dest)
shared.i2p_unchecked_node_pool.add((dest, 'i2p'))
shared.vector_advertise_queue.put(obj.vector)
elif m.command == b'getdata':
getdata = message.GetData.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, getdata)
self.vectors_to_send.update(getdata.vectors)
elif m.command == b'addr':
def _process_msg_addr(self, m):
addr = message.Addr.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, addr)
for a in addr.addresses:
shared.unchecked_node_pool.add((a.host, a.port))
elif m.command == b'ping':
logging.debug('%s:%s -> ping', self.host_print, self.port)
self.send_queue.put(message.Message(b'pong', b''))
elif m.command == b'error':
error = message.Error.from_message(m)
logging.warning(
'%s:%s -> %s', self.host_print, self.port, error)
if error.fatal == 2:
# reduce probability to connect soon
shared.unchecked_node_pool.discard((self.host, self.port))
else:
logging.debug('%s:%s -> %s', self.host_print, self.port, m)
def _request_objects(self):
if self.vectors_to_get and len(self.vectors_requested) < 100:
self.vectors_to_get.difference_update(shared.objects.keys())
@ -489,4 +460,41 @@ class Connection(threading.Thread):
message.Message(b'object', obj.to_bytes()))
class Connection(ConnectionBase):
"""The connection with all commands implementation"""
def _process_msg_inv(self, m):
inv = message.Inv.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, inv)
to_get = inv.vectors.copy()
to_get.difference_update(shared.objects.keys())
self.vectors_to_get.update(to_get)
# Do not send objects they already have.
self.vectors_to_send.difference_update(inv.vectors)
def _process_msg_object(self, m):
obj = structure.Object.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, obj)
self.vectors_requested.pop(obj.vector, None)
self.vectors_to_get.discard(obj.vector)
if obj.is_valid() and obj.vector not in shared.objects:
with shared.objects_lock:
shared.objects[obj.vector] = obj
if (
obj.object_type == shared.i2p_dest_obj_type
and obj.version == shared.i2p_dest_obj_version
):
dest = base64.b64encode(obj.object_payload, altchars=b'-~')
logging.debug(
'Received I2P destination object,'
' adding to i2p_unchecked_node_pool')
logging.debug(dest)
shared.i2p_unchecked_node_pool.add((dest, 'i2p'))
shared.vector_advertise_queue.put(obj.vector)
def _process_msg_getdata(self, m):
getdata = message.GetData.from_message(m)
logging.debug('%s:%s -> %s', self.host_print, self.port, getdata)
self.vectors_to_send.update(getdata.vectors)
shared.connection = Connection