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PyBitmessage-2024-11-28/src/network/dandelion.py

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"""
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Dandelion class definition, tracks stages
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"""
import logging
from collections import namedtuple
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from random import choice, expovariate, sample
from threading import RLock
from time import time
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import connectionpool
import state
from queues import invQueue
from singleton import Singleton
# randomise routes after 600 seconds
REASSIGN_INTERVAL = 600
# trigger fluff due to expiration
FLUFF_TRIGGER_FIXED_DELAY = 10
FLUFF_TRIGGER_MEAN_DELAY = 30
MAX_STEMS = 2
Stem = namedtuple('Stem', ['child', 'stream', 'timeout'])
logger = logging.getLogger('default')
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@Singleton
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class Dandelion: # pylint: disable=old-style-class
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"""Dandelion class for tracking stem/fluff stages."""
def __init__(self):
# currently assignable child stems
self.stem = []
# currently assigned parent <-> child mappings
self.nodeMap = {}
# currently existing objects in stem mode
self.hashMap = {}
# when to rerandomise routes
self.refresh = time() + REASSIGN_INTERVAL
self.lock = RLock()
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@staticmethod
def poissonTimeout(start=None, average=0):
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"""Generate deadline using Poisson distribution"""
if start is None:
start = time()
if average == 0:
average = FLUFF_TRIGGER_MEAN_DELAY
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return start + expovariate(1.0 / average) + FLUFF_TRIGGER_FIXED_DELAY
def addHash(self, hashId, source=None, stream=1):
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"""Add inventory vector to dandelion stem"""
if not state.dandelion:
return
with self.lock:
self.hashMap[hashId] = Stem(
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self.getNodeStem(source),
stream,
self.poissonTimeout())
def setHashStream(self, hashId, stream=1):
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"""
Update stream for inventory vector (as inv/dinv commands don't
include streams, we only learn this after receiving the object)
"""
with self.lock:
if hashId in self.hashMap:
self.hashMap[hashId] = Stem(
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self.hashMap[hashId].child,
stream,
self.poissonTimeout())
def removeHash(self, hashId, reason="no reason specified"):
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"""Switch inventory vector from stem to fluff mode"""
if logger.isEnabledFor(logging.DEBUG):
logger.debug(
'%s entering fluff mode due to %s.',
''.join('%02x' % ord(i) for i in hashId), reason)
with self.lock:
try:
del self.hashMap[hashId]
except KeyError:
pass
def hasHash(self, hashId):
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"""Is inventory vector in stem mode?"""
return hashId in self.hashMap
def objectChildStem(self, hashId):
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"""Child (i.e. next) node for an inventory vector during stem mode"""
return self.hashMap[hashId].child
def maybeAddStem(self, connection):
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"""
If we had too few outbound connections, add the current one to the
current stem list. Dandelion as designed by the authors should
always have two active stem child connections.
"""
# fewer than MAX_STEMS outbound connections at last reshuffle?
with self.lock:
if len(self.stem) < MAX_STEMS:
self.stem.append(connection)
for k in (k for k, v in self.nodeMap.iteritems() if v is None):
self.nodeMap[k] = connection
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for k, v in {
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k: v for k, v in self.hashMap.iteritems()
if v.child is None
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}.iteritems():
self.hashMap[k] = Stem(
connection, v.stream, self.poissonTimeout())
invQueue.put((v.stream, k, v.child))
def maybeRemoveStem(self, connection):
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"""
Remove current connection from the stem list (called e.g. when
a connection is closed).
"""
# is the stem active?
with self.lock:
if connection in self.stem:
self.stem.remove(connection)
# active mappings to pointing to the removed node
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for k in (
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k for k, v in self.nodeMap.iteritems()
if v == connection
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):
self.nodeMap[k] = None
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for k, v in {
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k: v for k, v in self.hashMap.iteritems()
if v.child == connection
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}.iteritems():
self.hashMap[k] = Stem(
None, v.stream, self.poissonTimeout())
def pickStem(self, parent=None):
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"""
Pick a random active stem, but not the parent one
(the one where an object came from)
"""
try:
# pick a random from available stems
stem = choice(range(len(self.stem)))
if self.stem[stem] == parent:
# one stem available and it's the parent
if len(self.stem) == 1:
return None
# else, pick the other one
return self.stem[1 - stem]
# all ok
return self.stem[stem]
except IndexError:
# no stems available
return None
def getNodeStem(self, node=None):
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"""
Return child stem node for a given parent stem node
(the mapping is static for about 10 minutes, then it reshuffles)
"""
with self.lock:
try:
return self.nodeMap[node]
except KeyError:
self.nodeMap[node] = self.pickStem(node)
return self.nodeMap[node]
def expire(self):
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"""Switch expired objects from stem to fluff mode"""
with self.lock:
deadline = time()
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toDelete = [
[v.stream, k, v.child] for k, v in self.hashMap.iteritems()
if v.timeout < deadline
]
for row in toDelete:
self.removeHash(row[1], 'expiration')
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invQueue.put(row)
return toDelete
def reRandomiseStems(self):
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"""Re-shuffle stem mapping (parent <-> child pairs)"""
with self.lock:
try:
# random two connections
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self.stem = sample(
connectionpool.BMConnectionPool(
).outboundConnections.values(), MAX_STEMS)
# not enough stems available
except ValueError:
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self.stem = connectionpool.BMConnectionPool(
).outboundConnections.values()
self.nodeMap = {}
# hashMap stays to cater for pending stems
self.refresh = time() + REASSIGN_INTERVAL