Commit Graph

12 Commits

Author SHA1 Message Date
7a89109fc9
New logging approach in order to reduce imports from submodules
and use logging without risk of circular import. Only subpackage
that imports from debug is bitmessageqt - because it also uses
debug.resetLogging().
Instead of from debug import logger is now recommended to use:

import logging

logger = logging.getLogger('default')

All subclasses of StoppableThread now have a logger attribute.
All threading related stuff except for set_thread_name()
was moved from helper_threading to network.threads.

Fixed two my mistakes from previous edit of debug in a1a8d3a:

 - logger.handlers is not dict but iterable
 - sys.excepthook should be set unconditionally
2019-10-18 09:35:24 +03:00
lakshyacis
469d289a97
Announcethread Pylint Fixes 2019-08-30 15:23:20 +05:30
lakshyacis
548fcf0d0a
announcethread Flake8 Fixes 2019-08-29 19:24:13 +05:30
ad2a2b3fb4
Inherit helper_threading.StoppableThread from threading.Thread
and do random.seed() in its __init__
2019-08-06 18:07:19 +03:00
0b07b1c89a
Peer discovery updates
- allow loopback addresses, now you can bind different loopback IP
addresses on a single system and they will auto-cross-connect
- always listen for discovery on 0.0.0.0
- [network] - bind now also applies for the TCP socket as well as UDP
socket
- closing socket iterator fix
2017-08-09 17:34:47 +02:00
f088e0ae21
Change thread names
- not needed to have "Thread" in the name of a thread
2017-07-10 07:05:50 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
2685fe29b1
Code quality improvements 2017-06-24 12:13:35 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
0aa5dbd958
Asyncore update
- shutdown fix
2017-05-29 14:35:08 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00
f8b4b427fc
Asyncore update
- bugfixes
- UDP socket for local peer discovery
- new function assembleAddr to unify creating address command
- open port checker functionality (inactive)
- sendBigInv is done in a thread separate from the network IO
thread
2017-05-27 19:09:21 +02:00