Set a maximum frequency for playing sounds #355
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@ -987,11 +987,24 @@ class MyForm(QtGui.QMainWindow):
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# update the menu entries
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# update the menu entries
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self.ubuntuMessagingMenuUnread(drawAttention)
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self.ubuntuMessagingMenuUnread(drawAttention)
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# returns true if the given sound category is a connection sound
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# rather than a received message sound
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def isConnectionSound(self, category):
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if (category is self.SOUND_CONNECTED or
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category is self.SOUND_DISCONNECTED or
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category is self.SOUND_CONNECTION_GREEN):
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return True
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return False
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# play a sound
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# play a sound
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def playSound(self, category, label):
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def playSound(self, category, label):
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# filename of the sound to be played
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soundFilename = None
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soundFilename = None
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# whether to play a sound or not
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play = True
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play = True
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# if the address had a known label in the address book
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if label is not None:
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if label is not None:
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# Does a sound file exist for this particular contact?
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# Does a sound file exist for this particular contact?
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if (os.path.isfile(shared.appdata + 'sounds/' + label + '.wav') or
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if (os.path.isfile(shared.appdata + 'sounds/' + label + '.wav') or
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@ -1002,28 +1015,34 @@ class MyForm(QtGui.QMainWindow):
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# This suppresses playing sounds repeatedly when there
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# This suppresses playing sounds repeatedly when there
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# are many new messages
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# are many new messages
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if (soundFilename is None and
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if (soundFilename is None and
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category is not self.SOUND_CONNECTED and
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not self.isConnectionSound(category)):
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category is not self.SOUND_DISCONNECTED and
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# elapsed time since the last sound was played
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category is not self.SOUND_CONNECTION_GREEN):
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dt = datetime.datetime.now() - self.lastSoundTime
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dt = datetime.datetime.now() - self.lastSoundTime
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# suppress sounds which are more frequent than the threshold
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if dt.total_seconds() < self.maxSoundFrequencySec:
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if dt.total_seconds() < self.maxSoundFrequencySec:
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play = False
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play = False
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if soundFilename is None:
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if soundFilename is None:
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# the sound is for an address which exists in the address book
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if category is self.SOUND_KNOWN:
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if category is self.SOUND_KNOWN:
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soundFilename = shared.appdata + 'sounds/known'
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soundFilename = shared.appdata + 'sounds/known'
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# the sound is for an unknown address
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elif category is self.SOUND_UNKNOWN:
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elif category is self.SOUND_UNKNOWN:
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soundFilename = shared.appdata + 'sounds/unknown'
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soundFilename = shared.appdata + 'sounds/unknown'
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# initial connection sound
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elif category is self.SOUND_CONNECTED:
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elif category is self.SOUND_CONNECTED:
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soundFilename = shared.appdata + 'sounds/connected'
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soundFilename = shared.appdata + 'sounds/connected'
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# disconnected sound
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elif category is self.SOUND_DISCONNECTED:
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elif category is self.SOUND_DISCONNECTED:
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soundFilename = shared.appdata + 'sounds/disconnected'
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soundFilename = shared.appdata + 'sounds/disconnected'
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# sound when the connection status becomes green
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elif category is self.SOUND_CONNECTION_GREEN:
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elif category is self.SOUND_CONNECTION_GREEN:
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soundFilename = shared.appdata + 'sounds/green'
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soundFilename = shared.appdata + 'sounds/green'
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if soundFilename is not None and play is True:
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if soundFilename is not None and play is True:
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# record the last time that a sound was played
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if not self.isConnectionSound(category):
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self.lastSoundTime = datetime.datetime.now()
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# record the last time that a received message sound was played
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self.lastSoundTime = datetime.datetime.now()
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# if not wav then try mp3 format
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# if not wav then try mp3 format
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if not os.path.isfile(soundFilename + '.wav'):
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if not os.path.isfile(soundFilename + '.wav'):
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