Connection pool cleanup
- minor code quality improvement
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0dc0b22974
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916b85c862
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@ -69,7 +69,7 @@ class BMConnectionPool(object):
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def removeConnection(self, connection):
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if isinstance(connection, network.udp.UDPSocket):
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del self.udpSockets[connection.listening.host]
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if isinstance(connection, network.tcp.TCPServer):
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elif isinstance(connection, network.tcp.TCPServer):
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del self.listeningSockets[state.Peer(connection.destination.host, connection.destination.port)]
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elif connection.isOutbound:
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try:
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@ -163,24 +163,26 @@ class BMConnectionPool(object):
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self.lastSpawned = time.time()
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if acceptConnections and len(self.listeningSockets) == 0:
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self.startListening()
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logger.info('Listening for incoming connections.')
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if acceptConnections and len(self.udpSockets) == 0:
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if BMConfigParser().safeGet("network", "bind") is None:
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self.startUDPSocket()
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else:
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for bind in re.sub("[^\w.]+", " ", BMConfigParser().safeGet("network", "bind")).split():
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self.startUDPSocket(bind)
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logger.info('Starting UDP socket(s).')
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if len(self.listeningSockets) > 0 and not acceptConnections:
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for i in self.listeningSockets:
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i.handle_close()
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logger.info('Stopped listening for incoming connections.')
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if len(self.udpSockets) > 0 and not acceptConnections:
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for i in self.udpSockets:
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i.handle_close()
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logger.info('Stopped udp sockets.')
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if acceptConnections:
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if not self.listeningSockets:
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self.startListening()
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logger.info('Listening for incoming connections.')
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if not self.udpSockets:
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if BMConfigParser().safeGet("network", "bind") is None:
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self.startUDPSocket()
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else:
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for bind in re.sub("[^\w.]+", " ", BMConfigParser().safeGet("network", "bind")).split():
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self.startUDPSocket(bind)
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logger.info('Starting UDP socket(s).')
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else:
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if self.listeningSockets:
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for i in self.listeningSockets:
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i.handle_close()
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logger.info('Stopped listening for incoming connections.')
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if self.udpSockets:
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for i in self.udpSockets:
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i.handle_close()
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logger.info('Stopped udp sockets.')
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# while len(asyncore.socket_map) > 0 and state.shutdown == 0:
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# print "loop, state = %s" % (proxy.state)
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