Commit Graph

27 Commits

Author SHA1 Message Date
Mahendra
1a36361ef9
replace all random.xxx with helper random function 2018-03-21 19:26:27 +05:30
fd1a6c1fa1
Dandelion update
- dandelion fixes
- try to wait as long as possible before expiration if there are no
outbound connections
- expire in invThread rather than singleCleaner thread
- deduplication of code in inv and dinv command methods
- turn on by default, seems to work correctly now
- turn off dandelion if outbound connections are disabled
- start tracking downloads earlier, and faster download loop
- remove some obsolete lines
- minor PEP8 updates
2018-02-03 11:46:39 +01:00
8788f2d349
Server full and duplicate handling
- will try to report "Server full" over protocol for 10 extra
connections over limit, instead of simply dropping them
- if connected to the same host inbound and outbound, handle as server
full (prevents duplicate connections)
2018-01-02 14:29:21 +01:00
02490e3286
Don't break if over 50k messages
- typo if there were over 50k messages in inventory caused PyBM to stall
2017-12-29 08:41:15 +01:00
2d34e73648
Dandelion updates
- fixes and feedback from @gfanti and @amiller
- addresses #1049
- minor refactoring
- two global child stems with fixed mapping between parent and
child stem
- allow child stems which don't support dandelion
- only allow outbound connections to be stems
- adjust stems if opening/closing outbound connections (should
allow partial dandelion functionality when not enough outbound
connections are available instead of breaking)
2017-10-20 01:21:49 +02:00
391d40d78b
Socket closing changes
- closing reason moved to a variable
- actual closing now done in asyncore thread instead of
receivedata thread
2017-10-19 09:08:05 +02:00
a013814c6b
Network tab updates
- handle add/remove entry instead of recreating the whole connection
list
- update processed object counts after each object
2017-10-19 08:39:09 +02:00
6ce86b1d0a
Dandelion++ implementation
- untested, some functionality may be missing, don't turn on
- also, it randomises upload of requested objects
- affects #1049
2017-09-25 01:17:04 +02:00
cc955cd69d
Try new ports of binding fails
- API and BM protocol will try random ports for binding if those
configured are occupied
2017-08-09 17:29:23 +02:00
3941b39136
Randomise node id
- in order to detect if it's connected to to itself, PyBitmessage now
uses a per-connection id rather than a global one
2017-07-10 07:10:05 +02:00
2d7d9c2f92
Asyncore update
- request downloads in bigger chunks
- don't put whole objects into the receiveDataQueue
2017-07-08 06:54:25 +02:00
0f3a69adf4
Asyncore update: remove references to deleted files 2017-07-08 06:53:20 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
fe0664640e
Migrate antiIntersectionDelay to asyncore
- implemented by ignoring getdata during the delay rather than sleeping
as it was in the threaded model
- it can happen that a valid getdata request is received during the
delay. A node should be implemented in a way that retries to download,
that may not be the case with older PyBitmessage versions or other
implementations
2017-07-05 09:27:52 +02:00
a0bbd21efc
Add ratings to peers
- outbound peers now have a rating
- it's also shown in the network status tab
- currently it's between -1 to +1, changes by 0.1 steps and uses a
hyperbolic function 0.05/(1.0 - rating) to convert rating to
probability with which we should connect to that node when randomly
chosen
- it increases when we successfully establish a full outbound connection
to a node, and decreases when we fail to do that
- onion nodes have priority when using SOCKS
2017-07-05 09:17:01 +02:00
189578cba3
Asyncore proxy fixes
- SOCKS5 now seems to work, SOCKS4a untested
2017-06-24 12:23:56 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
cba749088a
Asyncore updates
- mainly work on proxy support, but it's still not fully working
- minor bugfixes
2017-06-10 10:13:49 +02:00
e8d9a7f183
Asyncore connect handling
- minor improvements in handling of connect events so that it's not
processed twice
2017-06-03 16:30:05 +02:00
d75d920a68
Asyncore updates
- clean object tracking dictionaries in the cleaner thread
- clean up close / handle_close
- add locking to tracking dictionaries
2017-06-02 07:09:35 +02:00
18988ae2e6
Asyncore updates
- performance optimisation, reduce number of loops when waiting
for protocol headers / commands
2017-05-31 10:17:36 +02:00
f23c169eec
Don't connect to myself
- track local IP+port of incoming connections and don't connect
to them in the future
2017-05-31 00:04:21 +02:00
fa9811f426
Asyncore update
- duplicate checking implemented
- connection pool vs. socket closing cleanup
2017-05-30 23:53:43 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00
5d4e1e2007
asyncore fixes
- bm headers and commands are only read up to expected length.
On a very fast connection (e.g. local VM), reading verack
also read a part of the TLS handshake
- some debugging info moved from print to logger.debug
- tls handshake cleanup
2017-05-27 22:30:30 +02:00
21f6d38ec2
Asyncore fixes
- TCP fixes
2017-05-27 21:52:56 +02:00
f8b4b427fc
Asyncore update
- bugfixes
- UDP socket for local peer discovery
- new function assembleAddr to unify creating address command
- open port checker functionality (inactive)
- sendBigInv is done in a thread separate from the network IO
thread
2017-05-27 19:09:21 +02:00