import Queue import threading import time from bmconfigparser import BMConfigParser from debug import logger from helper_threading import StoppableThread from network.bmproto import BMProto from network.connectionpool import BMConnectionPool from network.udp import UDPSocket import protocol import state class AnnounceThread(threading.Thread, StoppableThread): def __init__(self): threading.Thread.__init__(self, name="AnnounceThread") self.initStop() self.name = "AnnounceThread" BMConnectionPool() logger.info("init announce thread") def run(self): lastSelfAnnounced = 0 while not self._stopped and state.shutdown == 0: processed = 0 if lastSelfAnnounced < time.time() - UDPSocket.announceInterval: self.announceSelf() lastSelfAnnounced = time.time() if processed == 0: self.stop.wait(10) def announceSelf(self): for connection in BMConnectionPool().udpSockets.values(): for stream in state.streamsInWhichIAmParticipating: addr = (stream, state.Peer('127.0.0.1', BMConfigParser().safeGetInt("bitmessagesettings", "port")), time.time()) connection.writeQueue.put(BMProto.assembleAddr([addr])) def stopThread(self): super(AnnounceThread, self).stopThread()