import random
import threading
import time
import addresses
from debug import logger
from helper_threading import StoppableThread
from inventory import Inventory
from network.connectionpool import BMConnectionPool
import protocol
from state import missingObjects
class DownloadThread(threading.Thread, StoppableThread):
minPending = 200
maxRequestChunk = 1000
requestTimeout = 60
cleanInterval = 60
requestExpires = 3600
def __init__(self):
threading.Thread.__init__(self, name="Downloader")
self.initStop()
self.name = "Downloader"
logger.info("init download thread")
self.lastCleaned = time.time()
def cleanPending(self):
deadline = time.time() - DownloadThread.requestExpires
try:
toDelete = [k for k, v in missingObjects.iteritems() if v < deadline]
except RuntimeError:
pass
else:
for i in toDelete:
del missingObjects[i]
def run(self):
while not self._stopped:
requested = 0
# Choose downloading peers randomly
connections = [x for x in BMConnectionPool().inboundConnections.values() + BMConnectionPool().outboundConnections.values() if x.fullyEstablished]
random.shuffle(connections)
requestChunk = max(int(min(DownloadThread.maxRequestChunk, len(missingObjects)) / len(connections)), 1)
except ZeroDivisionError:
requestChunk = 1
for i in connections:
now = time.time()
request = i.objectsNewToMe.randomKeys(requestChunk)
except KeyError:
continue
payload = bytearray()
payload.extend(addresses.encodeVarint(len(request)))
for chunk in request:
if chunk in Inventory():
del i.objectsNewToMe[chunk]
payload.extend(chunk)
missingObjects[chunk] = now
if not payload:
i.append_write_buf(protocol.CreatePacket('getdata', payload))
logger.debug("%s:%i Requesting %i objects", i.destination.host, i.destination.port, len(request))
requested += len(request)
if time.time() >= self.lastCleaned + DownloadThread.cleanInterval:
self.cleanPending()
if not requested:
self.stop.wait(5)