Commit Graph

18 Commits

Author SHA1 Message Date
6548999a49
Dandelion fix
- thanks to g1itch for reporting
- addresses #1049
2017-10-02 08:02:29 +02:00
b1442ecb0a
Dandelion fixes and updates
- also, randomise the item order in an inv/dinv command
2017-09-30 13:42:04 +02:00
d574b167d8
Dandelion updates & fixes
- Addresses #1049
- Add dandelion routes for locally generated objects
- Minor bugfixes
- Send dinv commands on stem objects (instead of always sending inv
command)
2017-09-25 08:49:21 +02:00
6ce86b1d0a
Dandelion++ implementation
- untested, some functionality may be missing, don't turn on
- also, it randomises upload of requested objects
- affects #1049
2017-09-25 01:17:04 +02:00
f088e0ae21
Change thread names
- not needed to have "Thread" in the name of a thread
2017-07-10 07:05:50 +02:00
4fce01e34a
Less data transferred in invThread and addrThread 2017-07-08 18:02:47 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
cc3cf77759
New class multiqueue
- to be used for invthread and addthread
- updated invthread for multiqueue
2017-06-27 13:25:12 +02:00
2685fe29b1
Code quality improvements 2017-06-24 12:13:35 +02:00
0cc8589b27
Asyncore updates
- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
2017-06-21 12:16:33 +02:00
abaa2c72e5
typo 2017-05-29 15:04:22 +02:00
11d02b1e41
typo 2017-05-29 14:59:42 +02:00
3a543efd83
Typo 2017-05-29 14:54:13 +02:00
7f381c0c25
Asyncore update
- incoming object handling fix
2017-05-29 14:52:31 +02:00
0aa5dbd958
Asyncore update
- shutdown fix
2017-05-29 14:35:08 +02:00
a5c1b0c529
Asyncore fixes
- better handling of WSA* checks on non-windows systems
- handle EBADF on Windows/select
- better timeouts / loop lengths in main asyncore loop and
spawning new connections
- remove InvThread prints
2017-05-29 12:56:59 +02:00
65bb6648e7
Asyncore updates
- fix crash in inv thread
- more prints changed into logger
- minor fixes
2017-05-29 00:47:41 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00