refactor inv message processing #473

Merged
Atheros1 merged 2 commits from master into master 2013-09-04 05:00:14 +02:00
5 changed files with 100 additions and 61 deletions

View File

@ -118,6 +118,10 @@ class MyForm(QtGui.QMainWindow):
self.ui.labelSendBroadcastWarning.setVisible(False)
self.timer = QtCore.QTimer()
self.timer.start(2000) # milliseconds
QtCore.QObject.connect(self.timer, QtCore.SIGNAL("timeout()"), self.runEveryTwoSeconds)
# FILE MENU and other buttons
QtCore.QObject.connect(self.ui.actionExit, QtCore.SIGNAL(
"triggered()"), self.quit)
@ -1292,6 +1296,12 @@ class MyForm(QtGui.QMainWindow):
elif len(shared.connectedHostsList) == 0:
self.setStatusIcon('red')
# timer driven
def runEveryTwoSeconds(self):
self.ui.labelLookupsPerSecond.setText(_translate(
"MainWindow", "Inventory lookups per second: %1").arg(str(shared.numberOfInventoryLookupsPerformed/2)))
shared.numberOfInventoryLookupsPerformed = 0
# Indicates whether or not there is a connection to the Bitmessage network
connected = False

View File

@ -2,8 +2,8 @@
# Form implementation generated from reading ui file 'bitmessageui.ui'
#
# Created: Thu Aug 15 14:19:52 2013
# by: PyQt4 UI code generator 4.10
# Created: Tue Sep 03 15:17:26 2013
# by: PyQt4 UI code generator 4.10.2
#
# WARNING! All changes made in this file will be lost!
@ -430,13 +430,16 @@ class Ui_MainWindow(object):
self.labelBroadcastCount = QtGui.QLabel(self.networkstatus)
self.labelBroadcastCount.setGeometry(QtCore.QRect(350, 150, 351, 16))
self.labelBroadcastCount.setObjectName(_fromUtf8("labelBroadcastCount"))
self.labelLookupsPerSecond = QtGui.QLabel(self.networkstatus)
self.labelLookupsPerSecond.setGeometry(QtCore.QRect(320, 210, 291, 16))
self.labelLookupsPerSecond.setObjectName(_fromUtf8("labelLookupsPerSecond"))
icon9 = QtGui.QIcon()
icon9.addPixmap(QtGui.QPixmap(_fromUtf8(":/newPrefix/images/networkstatus.png")), QtGui.QIcon.Normal, QtGui.QIcon.Off)
self.tabWidget.addTab(self.networkstatus, icon9, _fromUtf8(""))
self.gridLayout.addWidget(self.tabWidget, 0, 0, 1, 1)
MainWindow.setCentralWidget(self.centralwidget)
self.menubar = QtGui.QMenuBar(MainWindow)
self.menubar.setGeometry(QtCore.QRect(0, 0, 795, 23))
self.menubar.setGeometry(QtCore.QRect(0, 0, 795, 18))
self.menubar.setObjectName(_fromUtf8("menubar"))
self.menuFile = QtGui.QMenu(self.menubar)
self.menuFile.setObjectName(_fromUtf8("menuFile"))
@ -554,8 +557,8 @@ class Ui_MainWindow(object):
self.textEditMessage.setHtml(_translate("MainWindow", "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.0//EN\" \"http://www.w3.org/TR/REC-html40/strict.dtd\">\n"
"<html><head><meta name=\"qrichtext\" content=\"1\" /><style type=\"text/css\">\n"
"p, li { white-space: pre-wrap; }\n"
"</style></head><body style=\" font-family:\'Sans\'; font-size:9pt; font-weight:400; font-style:normal;\">\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:\'MS Shell Dlg 2\';\"><br /></p></body></html>", None))
"</style></head><body style=\" font-family:\'MS Shell Dlg 2\'; font-size:9pt; font-weight:400; font-style:normal;\">\n"
"<p style=\"-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;\"><br /></p></body></html>", None))
self.label.setText(_translate("MainWindow", "To:", None))
self.label_2.setText(_translate("MainWindow", "From:", None))
self.radioButtonBroadcast.setText(_translate("MainWindow", "Broadcast to everyone who is subscribed to your address", None))
@ -621,6 +624,7 @@ class Ui_MainWindow(object):
self.labelMessageCount.setText(_translate("MainWindow", "Processed 0 person-to-person message.", None))
self.labelPubkeyCount.setText(_translate("MainWindow", "Processed 0 public key.", None))
self.labelBroadcastCount.setText(_translate("MainWindow", "Processed 0 broadcast.", None))
self.labelLookupsPerSecond.setText(_translate("MainWindow", "Inventory lookups per second: 0", None))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.networkstatus), _translate("MainWindow", "Network Status", None))
self.menuFile.setTitle(_translate("MainWindow", "File", None))
self.menuSettings.setTitle(_translate("MainWindow", "Settings", None))

View File

@ -22,16 +22,7 @@
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QGridLayout" name="gridLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<property name="margin">
<number>0</number>
</property>
<item row="0" column="0">
@ -287,8 +278,8 @@
<string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Sans'; font-size:9pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2';&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:9pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
@ -1040,6 +1031,19 @@ p, li { white-space: pre-wrap; }
<string>Processed 0 broadcast.</string>
</property>
</widget>
<widget class="QLabel" name="labelLookupsPerSecond">
<property name="geometry">
<rect>
<x>320</x>
<y>210</y>
<width>291</width>
<height>16</height>
</rect>
</property>
<property name="text">
<string>Inventory lookups per second: 0</string>
</property>
</widget>
</widget>
</widget>
</item>
@ -1051,7 +1055,7 @@ p, li { white-space: pre-wrap; }
<x>0</x>
<y>0</y>
<width>795</width>
<height>23</height>
<height>18</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">

View File

@ -21,7 +21,8 @@ import helper_inbox
import helper_sent
from helper_sql import *
import tr
#from bitmessagemain import shared.lengthOfTimeToLeaveObjectsInInventory, shared.lengthOfTimeToHoldOnToAllPubkeys, shared.maximumAgeOfAnObjectThatIAmWillingToAccept, shared.maximumAgeOfObjectsThatIAdvertiseToOthers, shared.maximumAgeOfNodesThatIAdvertiseToOthers, shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer, shared.neededPubkeys
from debug import logger
#from bitmessagemain import shared.lengthOfTimeToLeaveObjectsInInventory, shared.lengthOfTimeToHoldOnToAllPubkeys, shared.maximumAgeOfAnObjectThatIAmWillingToAccept, shared.maximumAgeOfObjectsThatIAdvertiseToOthers, shared.maximumAgeOfNodesThatIAdvertiseToOthers, shared.numberOfObjectsThatWeHaveYetToGetPerPeer, shared.neededPubkeys
# This thread is created either by the synSenderThread(for outgoing
# connections) or the singleListenerThread(for incoming connectiosn).
@ -46,7 +47,7 @@ class receiveDataThread(threading.Thread):
self.peer = shared.Peer(HOST, port)
self.streamNumber = streamNumber
self.payloadLength = 0 # This is the protocol payload length thus it doesn't include the 24 byte message header
self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave = {}
self.objectsThatWeHaveYetToGetFromThisPeer = {}
self.selfInitiatedConnections = selfInitiatedConnections
shared.connectedHostsList[
self.peer.host] = 0 # The very fact that this receiveData thread exists shows that we are connected to the remote host. Let's add it to this list so that an outgoingSynSender thread doesn't try to connect to it.
@ -101,7 +102,7 @@ class receiveDataThread(threading.Thread):
print 'Could not delete', self.peer.host, 'from shared.connectedHostsList.', err
try:
del shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer[
del shared.numberOfObjectsThatWeHaveYetToGetPerPeer[
self.peer]
except:
pass
@ -172,52 +173,54 @@ class receiveDataThread(threading.Thread):
self.data = self.data[
self.payloadLength + 24:] # take this message out and then process the next message
if self.data == '':
while len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) > 0:
while len(self.objectsThatWeHaveYetToGetFromThisPeer) > 0:
shared.numberOfInventoryLookupsPerformed += 1
random.seed()
objectHash, = random.sample(
self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave, 1)
self.objectsThatWeHaveYetToGetFromThisPeer, 1)
if objectHash in shared.inventory:
with shared.printLock:
print 'Inventory (in memory) already has object listed in inv message.'
del self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave[
del self.objectsThatWeHaveYetToGetFromThisPeer[
objectHash]
elif shared.isInSqlInventory(objectHash):
if shared.verbose >= 3:
with shared.printLock:
print 'Inventory (SQL on disk) already has object listed in inv message.'
del self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave[
del self.objectsThatWeHaveYetToGetFromThisPeer[
objectHash]
else:
self.sendgetdata(objectHash)
del self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave[
del self.objectsThatWeHaveYetToGetFromThisPeer[
objectHash] # It is possible that the remote node doesn't respond with the object. In that case, we'll very likely get it from someone else anyway.
if len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) == 0:
print 'concerning', self.peer.host, ', len(self.objectsThatWeHaveYetToGetFromThisPeer) is', len(self.objectsThatWeHaveYetToGetFromThisPeer)
if len(self.objectsThatWeHaveYetToGetFromThisPeer) == 0:
with shared.printLock:
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave is now', len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave)
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToGetFromThisPeer is now', len(self.objectsThatWeHaveYetToGetFromThisPeer)
try:
del shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer[
del shared.numberOfObjectsThatWeHaveYetToGetPerPeer[
self.peer] # this data structure is maintained so that we can keep track of how many total objects, across all connections, are currently outstanding. If it goes too high it can indicate that we are under attack by multiple nodes working together.
except:
pass
break
if len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) == 0:
if len(self.objectsThatWeHaveYetToGetFromThisPeer) == 0:
with shared.printLock:
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave is now', len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave)
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToGetFromThisPeer is now', len(self.objectsThatWeHaveYetToGetFromThisPeer)
try:
del shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer[
del shared.numberOfObjectsThatWeHaveYetToGetPerPeer[
self.peer] # this data structure is maintained so that we can keep track of how many total objects, across all connections, are currently outstanding. If it goes too high it can indicate that we are under attack by multiple nodes working together.
except:
pass
if len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) > 0:
if len(self.objectsThatWeHaveYetToGetFromThisPeer) > 0:
with shared.printLock:
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave is now', len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave)
print '(concerning', str(self.peer) + ')', 'number of objectsThatWeHaveYetToGetFromThisPeer is now', len(self.objectsThatWeHaveYetToGetFromThisPeer)
shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer[self.peer] = len(
self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) # this data structure is maintained so that we can keep track of how many total objects, across all connections, are currently outstanding. If it goes too high it can indicate that we are under attack by multiple nodes working together.
shared.numberOfObjectsThatWeHaveYetToGetPerPeer[self.peer] = len(
self.objectsThatWeHaveYetToGetFromThisPeer) # this data structure is maintained so that we can keep track of how many total objects, across all connections, are currently outstanding. If it goes too high it can indicate that we are under attack by multiple nodes working together.
if len(self.ackDataThatWeHaveYetToSend) > 0:
self.data = self.ackDataThatWeHaveYetToSend.pop()
self.processData()
@ -375,6 +378,7 @@ class receiveDataThread(threading.Thread):
print 'The stream number encoded in this broadcast message (' + str(streamNumber) + ') does not match the stream number on which it was received. Ignoring it.'
return
shared.numberOfInventoryLookupsPerformed += 1
shared.inventoryLock.acquire()
self.inventoryHash = calculateInventoryHash(data)
if self.inventoryHash in shared.inventory:
@ -738,6 +742,7 @@ class receiveDataThread(threading.Thread):
return
readPosition += streamNumberAsClaimedByMsgLength
self.inventoryHash = calculateInventoryHash(data)
shared.numberOfInventoryLookupsPerformed += 1
shared.inventoryLock.acquire()
if self.inventoryHash in shared.inventory:
print 'We have already received this msg message. Ignoring.'
@ -1135,6 +1140,7 @@ class receiveDataThread(threading.Thread):
print 'stream number embedded in this pubkey doesn\'t match our stream number. Ignoring.'
return
shared.numberOfInventoryLookupsPerformed += 1
inventoryHash = calculateInventoryHash(data)
shared.inventoryLock.acquire()
if inventoryHash in shared.inventory:
@ -1328,6 +1334,7 @@ class receiveDataThread(threading.Thread):
return
readPosition += streamNumberLength
shared.numberOfInventoryLookupsPerformed += 1
inventoryHash = calculateInventoryHash(data)
shared.inventoryLock.acquire()
if inventoryHash in shared.inventory:
@ -1400,13 +1407,13 @@ class receiveDataThread(threading.Thread):
# We have received an inv message
def recinv(self, data):
totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave = 0 # ..from all peers, counting duplicates seperately (because they take up memory)
if len(shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer) > 0:
for key, value in shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer.items():
totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave += value
totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers = 0 # this counts duplicates seperately because they take up memory
if len(shared.numberOfObjectsThatWeHaveYetToGetPerPeer) > 0:
for key, value in shared.numberOfObjectsThatWeHaveYetToGetPerPeer.items():
totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers += value
with shared.printLock:
print 'number of keys(hosts) in shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer:', len(shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer)
print 'totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave = ', totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave
print 'number of keys(hosts) in shared.numberOfObjectsThatWeHaveYetToGetPerPeer:', len(shared.numberOfObjectsThatWeHaveYetToGetPerPeer)
print 'totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers = ', totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers
numberOfItemsInInv, lengthOfVarint = decodeVarint(data[:10])
if numberOfItemsInInv > 50000:
@ -1416,36 +1423,49 @@ class receiveDataThread(threading.Thread):
print 'inv message doesn\'t contain enough data. Ignoring.'
return
if numberOfItemsInInv == 1: # we'll just request this data from the person who advertised the object.
if totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave > 200000 and len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) > 1000: # inv flooding attack mitigation
if totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers > 200000 and len(self.objectsThatWeHaveYetToGetFromThisPeer) > 1000: # inv flooding attack mitigation
with shared.printLock:
print 'We already have', totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave, 'items yet to retrieve from peers and over 1000 from this node in particular. Ignoring this inv message.'
print 'We already have', totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers, 'items yet to retrieve from peers and over 1000 from this node in particular. Ignoring this inv message.'
return
self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware[
data[lengthOfVarint:32 + lengthOfVarint]] = 0
shared.numberOfInventoryLookupsPerformed += 1
if data[lengthOfVarint:32 + lengthOfVarint] in shared.inventory:
with shared.printLock:
print 'Inventory (in memory) has inventory item already.'
elif shared.isInSqlInventory(data[lengthOfVarint:32 + lengthOfVarint]):
print 'Inventory (SQL on disk) has inventory item already.'
else:
self.sendgetdata(data[lengthOfVarint:32 + lengthOfVarint])
else:
print 'inv message lists', numberOfItemsInInv, 'objects.'
for i in range(numberOfItemsInInv): # upon finishing dealing with an incoming message, the receiveDataThread will request a random object from the peer. This way if we get multiple inv messages from multiple peers which list mostly the same objects, we will make getdata requests for different random objects from the various peers.
if len(data[lengthOfVarint + (32 * i):32 + lengthOfVarint + (32 * i)]) == 32: # The length of an inventory hash should be 32. If it isn't 32 then the remote node is either badly programmed or behaving nefariously.
if totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave > 200000 and len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave) > 1000: # inv flooding attack mitigation
with shared.printLock:
print 'We already have', totalNumberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave, 'items yet to retrieve from peers and over', len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave), 'from this node in particular. Ignoring the rest of this inv message.'
break
self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware[data[
lengthOfVarint + (32 * i):32 + lengthOfVarint + (32 * i)]] = 0
self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave[
data[lengthOfVarint + (32 * i):32 + lengthOfVarint + (32 * i)]] = 0
shared.numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer[
self.peer] = len(self.objectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHave)
# There are many items listed in this inv message. Let us create a
# 'set' of objects we are aware of and a set of objects in this inv
# message so that we can diff one from the other cheaply.
startTime = time.time()
currentInventoryList = set()
queryData = sqlQuery('''SELECT hash FROM inventory WHERE streamnumber=?''',
self.streamNumber)
for row in queryData:
currentInventoryList.add(row[0])
with shared.inventoryLock:
for objectHash, value in shared.inventory.items():
currentInventoryList.add(objectHash)
advertisedSet = set()
for i in range(numberOfItemsInInv):
advertisedSet.add(data[lengthOfVarint + (32 * i):32 + lengthOfVarint + (32 * i)])
objectsNewToMe = advertisedSet - currentInventoryList
logger.info('inv message lists %s objects. Of those %s are new to me. It took %s seconds to figure that out.', numberOfItemsInInv, len(objectsNewToMe), time.time()-startTime)
for item in objectsNewToMe:
if totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers > 200000 and len(self.objectsThatWeHaveYetToGetFromThisPeer) > 1000: # inv flooding attack mitigation
with shared.printLock:
print 'We already have', totalNumberOfobjectsThatWeHaveYetToGetFromAllPeers, 'items yet to retrieve from peers and over', len(self.objectsThatWeHaveYetToGetFromThisPeer), 'from this node in particular. Ignoring the rest of this inv message.'
break
self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware[item] = 0 # helps us keep from sending inv messages to peers that already know about the objects listed therein
self.objectsThatWeHaveYetToGetFromThisPeer[item] = 0 # upon finishing dealing with an incoming message, the receiveDataThread will request a random object of from peer out of this data structure. This way if we get multiple inv messages from multiple peers which list mostly the same objects, we will make getdata requests for different random objects from the various peers.
if len(self.objectsThatWeHaveYetToGetFromThisPeer) > 0:
shared.numberOfObjectsThatWeHaveYetToGetPerPeer[
self.peer] = len(self.objectsThatWeHaveYetToGetFromThisPeer)
# Send a getdata message to our peer to request the object with the given
# hash
@ -1480,7 +1500,7 @@ class receiveDataThread(threading.Thread):
with shared.printLock:
print 'received getdata request for item:', hash.encode('hex')
# print 'inventory is', shared.inventory
shared.numberOfInventoryLookupsPerformed += 1
if hash in shared.inventory:
objectType, streamNumber, payload, receivedTime = shared.inventory[
hash]

View File

@ -53,7 +53,7 @@ alreadyAttemptedConnectionsList = {
alreadyAttemptedConnectionsListLock = threading.Lock()
alreadyAttemptedConnectionsListResetTime = int(
time.time()) # used to clear out the alreadyAttemptedConnectionsList periodically so that we will retry connecting to hosts to which we have already tried to connect.
numberOfObjectsThatWeHaveYetToCheckAndSeeWhetherWeAlreadyHavePerPeer = {}
numberOfObjectsThatWeHaveYetToGetPerPeer = {}
neededPubkeys = {}
eightBytesOfRandomDataUsedToDetectConnectionsToSelf = pack(
'>Q', random.randrange(1, 18446744073709551615))
@ -66,6 +66,7 @@ clientHasReceivedIncomingConnections = False #used by API command clientStatus
numberOfMessagesProcessed = 0
numberOfBroadcastsProcessed = 0
numberOfPubkeysProcessed = 0
numberOfInventoryLookupsPerformed = 0
#If changed, these values will cause particularly unexpected behavior: You won't be able to either send or receive messages because the proof of work you do (or demand) won't match that done or demanded by others. Don't change them!
networkDefaultProofOfWorkNonceTrialsPerByte = 320 #The amount of work that should be performed (and demanded) per byte of the payload. Double this number to double the work.