import Queue from random import randint, shuffle import threading from time import time import addresses from bmconfigparser import BMConfigParser from helper_threading import StoppableThread from network.connectionpool import BMConnectionPool from network.dandelion import DandelionStems, REASSIGN_INTERVAL from queues import invQueue import protocol import state class InvThread(threading.Thread, StoppableThread): def __init__(self): threading.Thread.__init__(self, name="InvBroadcaster") self.initStop() self.name = "InvBroadcaster" # for locally generated objects self.dandelionRoutes = [] self.dandelionRefresh = 0 def dandelionLocalRouteRefresh(self): if self.dandelionRefresh < time(): self.dandelionRoutes = BMConnectionPool().dandelionRouteSelector(None) self.dandelionRefresh = time() + REASSIGN_INTERVAL def run(self): while not state.shutdown: chunk = [] while True: self.dandelionLocalRouteRefresh() try: data = invQueue.get(False) # locally generated if len(data) == 2: DandelionStems().add(data[1], None, self.dandelionRoutes) BMConnectionPool().handleReceivedObject(data[0], data[1]) # came over the network else: source = BMConnectionPool().getConnectionByAddr(data[2]) BMConnectionPool().handleReceivedObject(data[0], data[1], source) chunk.append((data[0], data[1])) except Queue.Empty: break # connection not found, handle it as if generated locally except KeyError: BMConnectionPool().handleReceivedObject(data[0], data[1]) if chunk: for connection in BMConnectionPool().inboundConnections.values() + \ BMConnectionPool().outboundConnections.values(): fluffs = [] stems = [] for inv in chunk: if inv[0] not in connection.streams: continue try: with connection.objectsNewToThemLock: del connection.objectsNewToThem[inv[1]] except KeyError: continue if inv[1] in DandelionStems().stem: if connection == DandelionStems().stem[inv[1]]: # Fluff trigger by RNG # auto-ignore if config set to 0, i.e. dandelion is off if randint(1, 100) < BMConfigParser().safeGetBoolean("network", "dandelion"): stems.append(inv[1]) else: fluffs.append(inv[1]) continue else: fluffs.append(inv[1]) if fluffs: shuffle(fluffs) connection.append_write_buf(protocol.CreatePacket('inv', \ addresses.encodeVarint(len(fluffs)) + "".join(fluffs))) if stems: shuffle(stems) connection.append_write_buf(protocol.CreatePacket('dinv', \ addresses.encodeVarint(len(stems)) + "".join(stems))) invQueue.iterate() self.stop.wait(1)