""" The `singleCleaner` class is a timer-driven thread that cleans data structures to free memory, resends messages when a remote node doesn't respond, and sends pong messages to keep connections alive if the network isn't busy. It cleans these data structures in memory: - inventory (moves data to the on-disk sql database) - inventorySets (clears then reloads data out of sql database) It cleans these tables on the disk: - inventory (clears expired objects) - pubkeys (clears pubkeys older than 4 weeks old which we have not used personally) - knownNodes (clears addresses which have not been online for over 3 days) It resends messages when there has been no response: - resends getpubkey messages in 5 days (then 10 days, then 20 days, etc...) - resends msg messages in 5 days (then 10 days, then 20 days, etc...) """ import gc import os import time import queues import state from bmconfigparser import config from helper_sql import sqlExecute, sqlQuery from inventory import Inventory from network import BMConnectionPool, knownnodes, StoppableThread from tr import _translate #: Equals 4 weeks. You could make this longer if you want #: but making it shorter would not be advisable because #: there is a very small possibility that it could keep you #: from obtaining a needed pubkey for a period of time. lengthOfTimeToHoldOnToAllPubkeys = 2419200 class singleCleaner(StoppableThread): """The singleCleaner thread class""" name = "singleCleaner" cycleLength = 300 expireDiscoveredPeers = 300 def run(self): # pylint: disable=too-many-branches gc.disable() timeWeLastClearedInventoryAndPubkeysTables = 0 try: state.maximumLengthOfTimeToBotherResendingMessages = ( config.getfloat( 'bitmessagesettings', 'stopresendingafterxdays') * 24 * 60 * 60 ) + ( config.getfloat( 'bitmessagesettings', 'stopresendingafterxmonths') * (60 * 60 * 24 * 365) / 12) except: # noqa:E722 # Either the user hasn't set stopresendingafterxdays and # stopresendingafterxmonths yet or the options are missing # from the config file. state.maximumLengthOfTimeToBotherResendingMessages = float('inf') while state.shutdown == 0: self.stop.wait(self.cycleLength) queues.UISignalQueue.put(( 'updateStatusBar', 'Doing housekeeping (Flushing inventory in memory to disk...)' )) Inventory().flush() queues.UISignalQueue.put(('updateStatusBar', '')) # If we are running as a daemon then we are going to fill up the UI # queue which will never be handled by a UI. We should clear it to # save memory. # FIXME redundant? if state.thisapp.daemon or not state.enableGUI: queues.UISignalQueue.queue.clear() tick = int(time.time()) if timeWeLastClearedInventoryAndPubkeysTables < tick - 7380: timeWeLastClearedInventoryAndPubkeysTables = tick Inventory().clean() queues.workerQueue.put(('sendOnionPeerObj', '')) # pubkeys sqlExecute( "DELETE FROM pubkeys WHERE time?)", tick, tick - state.maximumLengthOfTimeToBotherResendingMessages ) for toAddress, ackData, status in queryreturn: if status == 'awaitingpubkey': self.resendPubkeyRequest(toAddress) elif status == 'msgsent': self.resendMsg(ackData) try: # Cleanup knownnodes and handle possible severe exception # while writing it to disk if state.enableNetwork: knownnodes.cleanupKnownNodes() except Exception as err: if "Errno 28" in str(err): self.logger.fatal( '(while writing knownnodes to disk)' ' Alert: Your disk or data storage volume is full.' ) queues.UISignalQueue.put(( 'alert', (_translate("MainWindow", "Disk full"), _translate( "MainWindow", 'Alert: Your disk or data storage volume' ' is full. Bitmessage will now exit.'), True) )) # FIXME redundant? if state.thisapp.daemon or not state.enableGUI: os._exit(1) # pylint: disable=protected-access # inv/object tracking for connection in BMConnectionPool().connections(): connection.clean() # discovery tracking exp = time.time() - singleCleaner.expireDiscoveredPeers reaper = (k for k, v in state.discoveredPeers.items() if v < exp) for k in reaper: try: del state.discoveredPeers[k] except KeyError: pass # ..todo:: cleanup pending upload / download gc.collect() def resendPubkeyRequest(self, address): """Resend pubkey request for address""" self.logger.debug( 'It has been a long time and we haven\'t heard a response to our' ' getpubkey request. Sending again.' ) try: # We need to take this entry out of the neededPubkeys structure # because the queues.workerQueue checks to see whether the entry # is already present and will not do the POW and send the message # because it assumes that it has already done it recently. del state.neededPubkeys[address] except KeyError: pass except RuntimeError: self.logger.warning( "Can't remove %s from neededPubkeys, requesting pubkey will be delayed", address, exc_info=True) queues.UISignalQueue.put(( 'updateStatusBar', 'Doing work necessary to again attempt to request a public key...' )) sqlExecute( "UPDATE sent SET status = 'msgqueued'" " WHERE toaddress = ? AND folder = 'sent'", address) queues.workerQueue.put(('sendmessage', '')) def resendMsg(self, ackdata): """Resend message by ackdata""" self.logger.debug( 'It has been a long time and we haven\'t heard an acknowledgement' ' to our msg. Sending again.' ) sqlExecute( "UPDATE sent SET status = 'msgqueued'" " WHERE ackdata = ? AND folder = 'sent'", ackdata) queues.workerQueue.put(('sendmessage', '')) queues.UISignalQueue.put(( 'updateStatusBar', 'Doing work necessary to again attempt to deliver a message...' ))