292 lines
13 KiB
Python
292 lines
13 KiB
Python
import collections
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from threading import current_thread, enumerate as threadingEnumerate, RLock
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import time
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from helper_sql import *
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from singleton import Singleton
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@Singleton
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class Inventory(collections.MutableMapping):
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def __init__(self):
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super(self.__class__, self).__init__()
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self._inventory = {} #of objects (like msg payloads and pubkey payloads) Does not include protocol headers (the first 24 bytes of each packet).
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self.numberOfInventoryLookupsPerformed = 0
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self._streams = collections.defaultdict(set) # key = streamNumer, value = a set which holds the inventory object hashes that we are aware of. This is used whenever we receive an inv message from a peer to check to see what items are new to us. We don't delete things out of it; instead, the singleCleaner thread clears and refills it every couple hours.
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self.lock = RLock() # Guarantees that two receiveDataThreads don't receive and process the same message concurrently (probably sent by a malicious individual)
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self.InventoryItem = collections.namedtuple('InventoryItem', 'type stream payload expires tag')
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def __contains__(self, hash):
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with self.lock:
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self.numberOfInventoryLookupsPerformed += 1
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if hash in self._inventory:
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return True
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return bool(sqlQuery('SELECT 1 FROM inventory WHERE hash=?', hash))
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def __getitem__(self, hash):
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with self.lock:
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if hash in self._inventory:
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return self._inventory[hash]
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rows = sqlQuery('SELECT objecttype, streamnumber, payload, expirestime, tag FROM inventory WHERE hash=?', hash)
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if not rows:
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raise KeyError(hash)
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return self.InventoryItem(*rows[0])
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def __setitem__(self, hash, value):
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with self.lock:
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value = self.InventoryItem(*value)
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self._inventory[hash] = value
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self._streams[value.stream].add(hash)
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PendingDownload().delete(hash)
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def __delitem__(self, hash):
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raise NotImplementedError
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def __iter__(self):
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with self.lock:
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hashes = self._inventory.keys()[:]
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hashes += (x for x, in sqlQuery('SELECT hash FROM inventory'))
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return hashes.__iter__()
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def __len__(self):
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with self.lock:
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return len(self._inventory) + sqlQuery('SELECT count(*) FROM inventory')[0][0]
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def by_type_and_tag(self, type, tag):
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with self.lock:
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values = [value for value in self._inventory.values() if value.type == type and value.tag == tag]
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values += (self.InventoryItem(*value) for value in sqlQuery('SELECT objecttype, streamnumber, payload, expirestime, tag FROM inventory WHERE objecttype=? AND tag=?', type, tag))
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return values
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def hashes_by_stream(self, stream):
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with self.lock:
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return self._streams[stream]
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def unexpired_hashes_by_stream(self, stream):
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with self.lock:
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t = int(time.time())
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hashes = [x for x, value in self._inventory.items() if value.stream == stream and value.expires > t]
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hashes += (payload for payload, in sqlQuery('SELECT hash FROM inventory WHERE streamnumber=? AND expirestime>?', stream, t))
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return hashes
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def flush(self):
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with self.lock: # If you use both the inventoryLock and the sqlLock, always use the inventoryLock OUTSIDE of the sqlLock.
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with SqlBulkExecute() as sql:
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for objectHash, value in self._inventory.items():
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sql.execute('INSERT INTO inventory VALUES (?, ?, ?, ?, ?, ?)', objectHash, *value)
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self._inventory.clear()
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def clean(self):
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with self.lock:
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sqlExecute('DELETE FROM inventory WHERE expirestime<?',int(time.time()) - (60 * 60 * 3))
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self._streams.clear()
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for objectHash, value in self.items():
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self._streams[value.stream].add(objectHash)
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@Singleton
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class PendingDownload(object):
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# keep a track of objects that have been advertised to us but we haven't downloaded them yet
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def __init__(self):
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super(self.__class__, self).__init__()
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self.lock = RLock()
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self.hashes = {}
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self.stopped = False
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# don't request the same object more frequently than this
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self.frequency = 60
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# after requesting and not receiving an object more than this times, consider it expired
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self.maxRequestCount = 3
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self.pending = {}
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def add(self, objectHash):
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if self.stopped:
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return
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with self.lock:
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if objectHash not in self.hashes:
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self.hashes[objectHash] = {'peers':[], 'requested':0, 'requestedCount':0}
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self.hashes[objectHash]['peers'].append(current_thread().peer)
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def addPending(self, objectHash=None):
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if self.stopped:
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return
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if current_thread().peer not in self.pending:
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self.pending[current_thread().peer] = {'objects':[], 'requested':0, 'received':0}
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if objectHash not in self.pending[current_thread().peer]['objects'] and not objectHash is None:
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self.pending[current_thread().peer]['objects'].append(objectHash)
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self.pending[current_thread().peer]['requested'] = time.time()
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def len(self):
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with self.lock:
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return len(self.hashes)
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def pull(self, count=1):
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if count < 1:
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raise ValueError("Must be at least one")
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objectHashes = []
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unreachableObjects = []
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if self.stopped:
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return objectHashes
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start = time.time()
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try:
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for objectHash in self.hashes.keys():
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with self.lock:
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if len(objectHashes) >= count:
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break
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if current_thread().peer not in self.pending:
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self.addPending()
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if (self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency or \
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self.pending[current_thread().peer]['received'] >= time.time() - self.frequency) and \
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len(self.pending[current_thread().peer]['objects']) >= count:
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break
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if len(self.hashes[objectHash]['peers']) == 0:
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unreachableObjects.append(objectHash)
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continue
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# requested too long ago or not at all from any thread
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if self.hashes[objectHash]['requested'] < time.time() - self.frequency:
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# ready requested from this thread but haven't received yet
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if objectHash in self.pending[current_thread().peer]['objects']:
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# if still sending or receiving, request next
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if self.pending[current_thread().peer]['received'] >= time.time() - self.frequency or \
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self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency:
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continue
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# haven't requested or received anything recently, re-request (i.e. continue)
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# the current node doesn't have the object
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elif current_thread().peer not in self.hashes[objectHash]['peers']:
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continue
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# already requested too many times, remove all signs of this object
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if self.hashes[objectHash]['requestedCount'] >= self.maxRequestCount:
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del self.hashes[objectHash]
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for thread in self.pending.keys():
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if objectHash in self.pending[thread]['objects']:
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self.pending[thread]['objects'].remove(objectHash)
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continue
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# all ok, request
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objectHashes.append(objectHash)
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self.hashes[objectHash]['requested'] = time.time()
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self.hashes[objectHash]['requestedCount'] += 1
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self.pending[current_thread().peer]['requested'] = time.time()
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self.addPending(objectHash)
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except (RuntimeError, KeyError, ValueError):
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# the for cycle sometimes breaks if you remove elements
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pass
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for objectHash in unreachableObjects:
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with self.lock:
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if objectHash in self.hashes:
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del self.hashes[objectHash]
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# logger.debug("Pull took %.3f seconds", time.time() - start)
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return objectHashes
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def delete(self, objectHash):
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with self.lock:
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if objectHash in self.hashes:
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del self.hashes[objectHash]
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if hasattr(current_thread(), 'peer') and current_thread().peer in self.pending:
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self.pending[current_thread().peer]['received'] = time.time()
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for thread in self.pending.keys():
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with self.lock:
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if thread in self.pending and objectHash in self.pending[thread]['objects']:
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self.pending[thread]['objects'].remove(objectHash)
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def stop(self):
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with self.lock:
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self.hashes = {}
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self.pending = {}
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def threadEnd(self):
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while True:
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try:
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with self.lock:
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if current_thread().peer in self.pending:
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for objectHash in self.pending[current_thread().peer]['objects']:
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if objectHash in self.hashes:
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self.hashes[objectHash]['peers'].remove(current_thread().peer)
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except (KeyError):
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pass
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else:
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break
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with self.lock:
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try:
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del self.pending[current_thread().peer]
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except KeyError:
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pass
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class PendingUploadDeadlineException(Exception):
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pass
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@Singleton
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class PendingUpload(object):
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# keep a track of objects that we have created but haven't distributed yet
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def __init__(self):
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super(self.__class__, self).__init__()
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self.lock = RLock()
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self.hashes = {}
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# end by this time in any case
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self.deadline = 0
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self.maxLen = 0
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def add(self, objectHash = None):
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with self.lock:
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# add a new object into existing thread lists
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if objectHash:
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if objectHash not in self.hashes:
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self.hashes[objectHash] = []
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for thread in threadingEnumerate():
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if thread.isAlive() and hasattr(thread, 'peer') and \
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thread.peer not in self.hashes[objectHash]:
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self.hashes[objectHash].append(thread.peer)
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# add all objects into the current thread
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else:
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for objectHash in self.hashes:
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if current_thread().peer not in self.hashes[objectHash]:
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self.hashes[objectHash].append(current_thread().peer)
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def len(self):
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with self.lock:
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return sum(len(self.hashes[x]) > 0 for x in self.hashes)
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def _progress(self):
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with self.lock:
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return float(sum(len(self.hashes[x]) for x in self.hashes))
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def progress(self, throwDeadline=True):
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if self.maxLen < self._progress():
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self.maxLen = self._progress()
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if self.deadline < time.time():
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if self.deadline > 0 and throwDeadline:
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raise PendingUploadDeadlineException
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self.deadline = time.time() + 20
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try:
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return 1.0 - self._progress() / self.maxLen
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except ZeroDivisionError:
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return 1.0
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def delete(self, objectHash):
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if not hasattr(current_thread(), 'peer'):
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return
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with self.lock:
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if objectHash in self.hashes and current_thread().peer in self.hashes[objectHash]:
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self.hashes[objectHash].remove(current_thread().peer)
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if len(self.hashes[objectHash]) == 0:
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del self.hashes[objectHash]
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def stop(self):
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with self.lock:
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self.hashes = {}
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def threadEnd(self):
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while True:
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try:
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with self.lock:
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for objectHash in self.hashes:
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if current_thread().peer in self.hashes[objectHash]:
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self.hashes[objectHash].remove(current_thread().peer)
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if len(self.hashes[objectHash]) == 0:
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del self.hashes[objectHash]
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except (KeyError, RuntimeError):
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pass
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else:
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break
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