Commit Graph

114 Commits

Author SHA1 Message Date
f785558ca5
Don't close UDP socket on bad packet magic 2017-10-19 09:00:02 +02:00
a090eea9b0
Minor multiqueue updates
- add task_done to addrthread and invthread
- implement totalSize for multiqueue
- order in invThread changed
2017-10-19 08:56:48 +02:00
d44c6c6464
Forget known nodes with bad rating 2017-10-19 08:52:44 +02:00
a013814c6b
Network tab updates
- handle add/remove entry instead of recreating the whole connection
list
- update processed object counts after each object
2017-10-19 08:39:09 +02:00
7e0932815d
UDP socket closing fix
- invalid data or an incomplete read on UDP socket caused
it to close
2017-10-19 01:46:32 +02:00
4c9006a632
Asyncore performance optimisation
- use bytearray instead of strings for buffers
2017-10-16 08:07:32 +02:00
a49b3b5f84
Asyncore UDP fix
- when there was an error writing to a udp socket, it wasn't
handled correctly
2017-10-06 18:26:06 +02:00
333170b172
Dandelion fixes
- more exception handling
- only use outbound connections for stems
(thanks to @amillter for info)
- don't create stems if config disabled
- addresses #1049
2017-10-06 16:33:44 +02:00
6548999a49
Dandelion fix
- thanks to g1itch for reporting
- addresses #1049
2017-10-02 08:02:29 +02:00
b1442ecb0a
Dandelion fixes and updates
- also, randomise the item order in an inv/dinv command
2017-09-30 13:42:04 +02:00
9923d288e0
Dandelion fixes
- in route selector, some connections may not have the services
attribute (yet)
- Addresses #1049
2017-09-25 09:17:15 +02:00
d574b167d8
Dandelion updates & fixes
- Addresses #1049
- Add dandelion routes for locally generated objects
- Minor bugfixes
- Send dinv commands on stem objects (instead of always sending inv
command)
2017-09-25 08:49:21 +02:00
6ce86b1d0a
Dandelion++ implementation
- untested, some functionality may be missing, don't turn on
- also, it randomises upload of requested objects
- affects #1049
2017-09-25 01:17:04 +02:00
1881bcea68
Don't connect on first start until approved 2017-09-21 18:18:42 +02:00
660997b8f4
Code Quality 2017-08-22 13:49:27 +02:00
e7231f3aea
Fix multiple TCP bind address handling 2017-08-09 23:30:22 +02:00
6c695c8ac7
Remove non-asyncore network code (partial) 2017-08-09 17:36:52 +02:00
0b07b1c89a
Peer discovery updates
- allow loopback addresses, now you can bind different loopback IP
addresses on a single system and they will auto-cross-connect
- always listen for discovery on 0.0.0.0
- [network] - bind now also applies for the TCP socket as well as UDP
socket
- closing socket iterator fix
2017-08-09 17:34:47 +02:00
e071efac1a
Typo 2017-08-09 17:29:48 +02:00
cc955cd69d
Try new ports of binding fails
- API and BM protocol will try random ports for binding if those
configured are occupied
2017-08-09 17:29:23 +02:00
0324958e92
Peer discovery fixes
- incoming packets weren't correctly processed
2017-08-06 23:05:54 +02:00
f338c00f8e
Change peer discovery tracking from queue to a dict
- with a queue, a situation could occur when new entries are appended
but nothing is polling the queue
2017-08-06 21:29:54 +02:00
4564d37f5b
Typo in previous commits 2017-08-06 21:26:25 +02:00
38872159fb
Typo in previous commit 2017-08-06 20:40:35 +02:00
5895dc2f1f
Asyncore Windows error handling
- windows behaves somewhat differently when using select
2017-08-06 20:39:14 +02:00
5108d08ac9
Windows asyncore error handler fix
- WSAEWOULDBLOCK is now checked on connect and accept
2017-08-06 18:18:21 +02:00
8f14fb05a1
UDP socket setsockopt fix 2017-08-05 10:14:15 +02:00
a29f7534ee
Add EINTR handler for select and poll pollers 2017-07-21 09:06:02 +02:00
2530c62050
epoll throws IOError rather than select.error 2017-07-21 07:49:34 +02:00
aa059d6f2f
Handle TLS errors in receivequeuethread
- well at least EBADF, it seems to happen sometimes
2017-07-21 07:47:18 +02:00
4f19c37fdc
Parser fix for multi-level arrays 2017-07-11 10:29:29 +02:00
dcc181bf75
Asyncore processing thread synchronisation
- threre was a synchronisation problem where one thread could process
more data than another thread was expecting, leading to the thread
crashing
2017-07-10 23:18:58 +02:00
f6d5d93bf2
Multiple receive queues fix
- forgot to commit busy handler
2017-07-10 20:52:11 +02:00
db2d78c9b6
Make protocol decoder less recursive
- apparently, recursion has bad performance in Python, so the decoder is
now flat, except when parsing "version" command
2017-07-10 07:15:27 +02:00
853c8561ec
Per connection node id part 2
- forgot to include this in the previous commit
2017-07-10 07:12:52 +02:00
3941b39136
Randomise node id
- in order to detect if it's connected to to itself, PyBitmessage now
uses a per-connection id rather than a global one
2017-07-10 07:10:05 +02:00
bdf61489ae
Allow multiple ReceiveQueue threads
- defaults to 3
2017-07-10 07:08:10 +02:00
f088e0ae21
Change thread names
- not needed to have "Thread" in the name of a thread
2017-07-10 07:05:50 +02:00
4fce01e34a
Less data transferred in invThread and addrThread 2017-07-08 18:02:47 +02:00
2df9598774
Asyncore update: Fix incoming connections
- dereferencing wasn't done correctly for incoming connections
2017-07-08 07:33:29 +02:00
2d7d9c2f92
Asyncore update
- request downloads in bigger chunks
- don't put whole objects into the receiveDataQueue
2017-07-08 06:54:25 +02:00
0f3a69adf4
Asyncore update: remove references to deleted files 2017-07-08 06:53:20 +02:00
5ae1b6d865
Asyncore update: remove obsolete files 2017-07-08 06:52:17 +02:00
a98b8690d3
Asyncore fixes
- fix broken loops
- optimise I/O tests
2017-07-07 07:55:29 +02:00
ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00
fe0664640e
Migrate antiIntersectionDelay to asyncore
- implemented by ignoring getdata during the delay rather than sleeping
as it was in the threaded model
- it can happen that a valid getdata request is received during the
delay. A node should be implemented in a way that retries to download,
that may not be the case with older PyBitmessage versions or other
implementations
2017-07-05 09:27:52 +02:00
fc19e4119a
Download thread updates
- now tracks downloads globally too, so it doesn't request the same
object from multiple peers at the same time
- retries at the earliest every minute
- stops trying to download an object after an hour
- minor fixes in retrying downloading invalid objects
2017-07-05 09:25:49 +02:00
846fced0a2
Remove obsolete inactive code 2017-07-05 09:19:56 +02:00
d086781ce8
AddrQueue fix
- forgot to commit import
2017-07-05 09:19:18 +02:00
a0bbd21efc
Add ratings to peers
- outbound peers now have a rating
- it's also shown in the network status tab
- currently it's between -1 to +1, changes by 0.1 steps and uses a
hyperbolic function 0.05/(1.0 - rating) to convert rating to
probability with which we should connect to that node when randomly
chosen
- it increases when we successfully establish a full outbound connection
to a node, and decreases when we fail to do that
- onion nodes have priority when using SOCKS
2017-07-05 09:17:01 +02:00