""" UDP protocol handler """ import logging import socket import time import protocol from network.bmproto import BMProto from network.objectracker import ObjectTracker from .node import Peer import state from queues import receiveDataQueue logger = logging.getLogger('default') class UDPSocket(BMProto): # pylint: disable=too-many-instance-attributes """Bitmessage protocol over UDP (class)""" port = 8444 announceInterval = 60 def __init__(self, host=None, sock=None, announcing=False): # pylint: disable=bad-super-call super(BMProto, self).__init__(sock=sock) self.verackReceived = True self.verackSent = True # .. todo:: sort out streams self.streams = [1] self.fullyEstablished = True self.connectedAt = 0 self.skipUntil = 0 if sock is None: if host is None: host = '' self.create_socket( socket.AF_INET6 if ":" in host else socket.AF_INET, socket.SOCK_DGRAM ) self.set_socket_reuse() logger.info("Binding UDP socket to %s:%i", host, self.port) self.socket.bind((host, self.port)) else: self.socket = sock self.set_socket_reuse() self.listening = Peer(*self.socket.getsockname()) self.destination = Peer(*self.socket.getsockname()) ObjectTracker.__init__(self) self.connecting = False self.connected = True self.announcing = announcing self.set_state("bm_header", expectBytes=protocol.Header.size) def set_socket_reuse(self): """Set socket reuse option""" self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1) self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) try: self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, 1) except AttributeError: pass # disable most commands before doing research / testing # only addr (peer discovery), error and object are implemented def bm_command_getdata(self): return True def bm_command_inv(self): return True def bm_command_addr(self): addresses = self._decode_addr() # only allow peer discovery from private IPs in order to avoid # attacks from random IPs on the internet self.local = True remoteport = False for seenTime, stream, _, ip, port in addresses: decodedIP = protocol.checkIPAddress(bytes(ip)) if stream not in state.streamsInWhichIAmParticipating: continue if (seenTime < time.time() - self.maxTimeOffset or seenTime > time.time() + self.maxTimeOffset): continue if decodedIP is False: # if the address isn't local, interpret it as # the host's own announcement remoteport = port if remoteport is False: return True logger.debug( "received peer discovery from {}:{} (port {}):".format( self.destination.host, self.destination.port, remoteport)) if self.local: state.discoveredPeers[Peer(self.destination.host, remoteport)] = \ time.time() return True def bm_command_portcheck(self): return True def bm_command_ping(self): return True def bm_command_pong(self): return True def bm_command_verack(self): return True def bm_command_version(self): return True def handle_connect(self): return def writable(self): return self.write_buf def readable(self): return len(self.read_buf) < self._buf_len def handle_read(self): try: (recdata, addr) = self.socket.recvfrom(self._buf_len) except socket.error as e: logger.error("socket error: %s", e) return self.destination = Peer(*addr) encodedAddr = protocol.encodeHost(addr[0]) self.local = bool(protocol.checkIPAddress(encodedAddr, True)) # overwrite the old buffer to avoid mixing data and so that # self.local works correctly self.read_buf[0:] = recdata self.bm_proto_reset() receiveDataQueue.put(self.listening) def handle_write(self): try: retval = self.socket.sendto( self.write_buf, ('', self.port)) except socket.error as e: logger.error("socket error on sendto: %s", e) if e.errno == 101: self.announcing = False self.socket.close() retval = 0 self.slice_write_buf(retval)