147 lines
4.7 KiB
Python
147 lines
4.7 KiB
Python
"""
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src/network/udp.py
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==================
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"""
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import time
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import socket
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import state
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import protocol
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from bmproto import BMProto
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from debug import logger
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from objectracker import ObjectTracker
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from queues import receiveDataQueue
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class UDPSocket(BMProto): # pylint: disable=too-many-instance-attributes
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"""Bitmessage protocol over UDP (class)"""
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port = 8444
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announceInterval = 60
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def __init__(self, host=None, sock=None, announcing=False):
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super(BMProto, self).__init__(sock=sock) # pylint: disable=bad-super-call
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self.verackReceived = True
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self.verackSent = True
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# .. todo:: sort out streams
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self.streams = [1]
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self.fullyEstablished = True
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self.connectedAt = 0
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self.skipUntil = 0
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if sock is None:
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if host is None:
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host = ''
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self.create_socket(
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socket.AF_INET6 if ":" in host else socket.AF_INET,
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socket.SOCK_DGRAM
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)
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self.set_socket_reuse()
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logger.info("Binding UDP socket to %s:%i", host, self.port)
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self.socket.bind((host, self.port))
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else:
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self.socket = sock
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self.set_socket_reuse()
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self.listening = state.Peer(*self.socket.getsockname())
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self.destination = state.Peer(*self.socket.getsockname())
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ObjectTracker.__init__(self)
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self.connecting = False
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self.connected = True
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self.announcing = announcing
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self.set_state("bm_header", expectBytes=protocol.Header.size)
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def set_socket_reuse(self):
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"""Set socket reuse option"""
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self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
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self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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try:
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self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, 1)
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except AttributeError:
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pass
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# disable most commands before doing research / testing
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# only addr (peer discovery), error and object are implemented
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def bm_command_getdata(self):
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# return BMProto.bm_command_getdata(self)
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return True
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def bm_command_inv(self):
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# return BMProto.bm_command_inv(self)
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return True
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def bm_command_addr(self):
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addresses = self._decode_addr()
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# only allow peer discovery from private IPs in order to avoid
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# attacks from random IPs on the internet
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if not self.local:
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return True
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remoteport = False
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for seenTime, stream, services, ip, port in addresses:
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decodedIP = protocol.checkIPAddress(str(ip))
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if stream not in state.streamsInWhichIAmParticipating:
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continue
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if (seenTime < time.time() - self.maxTimeOffset or seenTime > time.time() + self.maxTimeOffset):
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continue
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if decodedIP is False:
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# if the address isn't local, interpret it as
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# the host's own announcement
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remoteport = port
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if remoteport is False:
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return True
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logger.debug(
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"received peer discovery from %s:%i (port %i):",
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self.destination.host, self.destination.port, remoteport)
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if self.local:
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state.discoveredPeers[
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state.Peer(self.destination.host, remoteport)
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] = time.time()
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return True
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def bm_command_portcheck(self):
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return True
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def bm_command_ping(self):
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return True
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def bm_command_pong(self):
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return True
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def bm_command_verack(self):
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return True
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def bm_command_version(self):
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return True
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def handle_connect(self):
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return
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def writable(self):
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return self.write_buf
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def readable(self):
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return len(self.read_buf) < self._buf_len
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def handle_read(self):
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try:
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(recdata, addr) = self.socket.recvfrom(self._buf_len)
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except socket.error as e:
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logger.error("socket error: %s", e)
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return
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self.destination = state.Peer(*addr)
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encodedAddr = protocol.encodeHost(addr[0])
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self.local = bool(protocol.checkIPAddress(encodedAddr, True))
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# overwrite the old buffer to avoid mixing data and so that
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# self.local works correctly
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self.read_buf[0:] = recdata
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self.bm_proto_reset()
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receiveDataQueue.put(self.listening)
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def handle_write(self):
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try:
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retval = self.socket.sendto(
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self.write_buf, ('<broadcast>', self.port))
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except socket.error as e:
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logger.error("socket error on sendato: %s", e)
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retval = 0
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self.slice_write_buf(retval)
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