""" Kivy Widget that accepts data and displays qrcode. """ import os from functools import partial from threading import Thread import qrcode from kivy.clock import Clock from kivy.graphics.texture import Texture from kivy.lang import Builder from kivy.properties import (BooleanProperty, ListProperty, NumericProperty, StringProperty) from kivy.uix.floatlayout import FloatLayout module_dir = os.path.dirname(os.path.abspath(__file__)) Builder.load_file(os.path.join(module_dir, "qrcode_widget.kv")) class QRCodeWidget(FloatLayout): show_border = BooleanProperty(True) """Whether to show border around the widget. :data:`show_border` is a :class:`~kivy.properties.BooleanProperty`, defaulting to `True`. """ data = StringProperty(None, allow_none=True) """Data using which the qrcode is generated. :data:`data` is a :class:`~kivy.properties.StringProperty`, defaulting to `None`. """ error_correction = NumericProperty(qrcode.constants.ERROR_CORRECT_L) """The error correction level for the qrcode. :data:`error_correction` is a constant in :module:`~qrcode.constants`, defaulting to `qrcode.constants.ERROR_CORRECT_L`. """ background_color = ListProperty((1, 1, 1, 1)) """Background color of the background of the widget to be displayed behind the qrcode. :data:`background_color` is a :class:`~kivy.properties.ListProperty`, defaulting to `(1, 1, 1, 1)`. """ loading_image = StringProperty('data/images/image-loading.gif') """Intermediate image to be displayed while the widget ios being loaded. :data:`loading_image` is a :class:`~kivy.properties.StringProperty`, defaulting to `'data/images/image-loading.gif'`. """ def __init__(self, **kwargs): super().__init__(**kwargs) self.addr = None self.qr = None self._qrtexture = None def on_data(self, instance, value): if not (self.canvas or value): return img = self.ids.get('qrimage', None) if not img: # if texture hasn't yet been created delay the texture updating Clock.schedule_once(lambda dt: self.on_data(instance, value)) return img.anim_delay = .25 img.source = self.loading_image Thread(target=partial(self.generate_qr, value)).start() def on_error_correction(self, instance, value): self.update_qr() def generate_qr(self, value): self.set_addr(value) self.update_qr() def set_addr(self, addr): if self.addr == addr: return MinSize = 210 if len(addr) < 128 else 500 self.setMinimumSize((MinSize, MinSize)) self.addr = addr self.qr = None def update_qr(self): if not self.addr and self.qr: return QRCode = qrcode.QRCode addr = self.addr try: self.qr = qr = QRCode( version=None, error_correction=self.error_correction, box_size=10, border=0, ) qr.add_data(addr) qr.make(fit=True) except Exception as e: print(e) self.qr = None self.update_texture() def setMinimumSize(self, size): # currently unused, do we need this? self._texture_size = size def _create_texture(self, k, dt): self._qrtexture = texture = Texture.create(size=(k, k), colorfmt='rgb') # don't interpolate texture texture.min_filter = 'nearest' texture.mag_filter = 'nearest' def update_texture(self): if not self.addr: return matrix = self.qr.get_matrix() k = len(matrix) # create the texture in main UI thread otherwise # this will lead to memory corruption Clock.schedule_once(partial(self._create_texture, k), -1) cr, cg, cb, ca = self.background_color[:] cr, cg, cb = int(cr*255), int(cg*255), int(cb*255) # used bytearray for python 3.5 eliminates need for btext buff = bytearray() for r in range(k): for c in range(k): buff.extend([0, 0, 0] if matrix[r][c] else [cr, cg, cb]) # then blit the buffer # join not necessary when using a byte array # buff =''.join(map(chr, buff)) # update texture in UI thread. Clock.schedule_once(lambda dt: self._upd_texture(buff)) def _upd_texture(self, buff): texture = self._qrtexture if not texture: # if texture hasn't yet been created delay the texture updating Clock.schedule_once(lambda dt: self._upd_texture(buff)) return texture.blit_buffer(buff, colorfmt='rgb', bufferfmt='ubyte') texture.flip_vertical() img = self.ids.qrimage img.anim_delay = -1 img.texture = texture img.canvas.ask_update() if __name__ == '__main__': import sys from kivy.app import runTouchApp data = str(sys.argv[1:]) runTouchApp(QRCodeWidget(data=data))