bitmessage-js/lib/varint.js

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/**
* Implement `var_int` encoding/decoding.
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* Reference: <https://bitmessage.org/wiki/Protocol_specification#Variable_length_integer>
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* @module bitmessage/varint
*/
"use strict";
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var assert = require("assert");
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var bitmessage = require("./");
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/**
* Decode var_int.
* @param {Buffer} buf - Buffer that starts with encoded var_int
* @return {var_int} Decoded var_int structure
*/
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exports.decode = function(buf) {
assert(buf.length > 0, "Empty buffer");
var value, length;
switch (buf[0]) {
case 253:
value = buf.readUInt16BE(1);
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assert(value >= 253, "Impractical var_int");
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length = 3;
break;
case 254:
value = buf.readUInt32BE(1);
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assert(value >= 65536, "Impractical var_int");
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length = 5;
break;
case 255:
var hi = buf.readUInt32BE(1);
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assert(hi !== 0, "Impractical var_int");
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var lo = buf.readUInt32BE(5);
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value = new bitmessage.Int64(hi, lo);
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length = 9;
break;
default:
value = buf[0];
length = 1;
}
var rest = buf.slice(length);
return {value: value, length: length, rest: rest};
};
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/**
* Encode number into var_int.
* @param {(number|Int64|Buffer)} value - Input number
* @return {Buffer} Encoded var_int
*/
exports.encode = function(value) {
var buf, buf64, targetStart;
if (typeof value === "number") {
assert(value >= 0, "Value cannot be less than zero");
if (value < 253) {
buf = new Buffer([value]);
} else if (value < 65536) {
buf = new Buffer(3);
buf[0] = 253;
buf.writeUInt16BE(value, 1);
} else if (value < 4294967296) {
buf = new Buffer(5);
buf[0] = 254;
buf.writeUInt32BE(value, 1);
} else {
// Value may be inaccurate (max safe int = 2^53) but we will still
// try to convert it.
buf = new Buffer(9);
buf[0] = 255;
buf.writeUInt32BE(Math.floor(value / 4294967296), 1); // high32
buf.writeUInt32BE(value % 4294967296, 5); // low32
}
} else {
if (value.high32 && value.low32) {
// int64-native instance.
buf = new Buffer(9);
buf[0] = 255;
buf.writeUInt32BE(value.high32(), 1);
buf.writeUInt32BE(value.low32(), 5);
} else {
// Try to convert to buffer.
if (Buffer.isBuffer(value)) {
buf64 = value;
} else if (value.toBuffer) {
// node-int64 instance, rawBuffer = true (prevents extra buffer
// allocation since we copy it's value to new buffer anyway).
buf64 = value.toBuffer(true);
} else {
throw new Error("Value encode error");
}
assert(buf64.length <= 8, "Buffer too big");
buf = new Buffer(9);
buf.fill(0);
buf[0] = 255;
targetStart = 1 + (8 - buf64.length);
buf64.copy(buf, targetStart);
}
}
return buf;
};