WebSocket transport
This commit is contained in:
parent
142cb76e6b
commit
084ddc8084
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@ -56,7 +56,7 @@ API documentation is available [here](https://bitchan.github.io/bitmessage/docs/
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- [x] UserAgent
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- [ ] Network transports
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- [x] TCP (Node.js only)
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- [ ] WebSocket
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- [x] WebSocket
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- [ ] WebRTC
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- [ ] Parse PyBitmessage configs
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- [ ] keys.dat
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@ -25,8 +25,7 @@ var ServicesBitfield = structs.ServicesBitfield;
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* Note that this function doesn't do any validation because it is
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* already provided by
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* [message.decode]{@link module:bitmessage/structs.message.decode}
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* routine. Normally you call this for each incoming message and then
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* call decode function of the appropriate message handler.
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* routine.
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* @param {Buffer} buf - Buffer that starts with encoded message
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* @return {?string} Message's command if any.
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*/
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@ -10,6 +10,7 @@
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var inherits = require("inherits");
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var EventEmitter = require("events").EventEmitter;
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var PPromise = require("../platform").Promise;
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var structs = require("../structs");
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/**
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* Network transport base class.
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@ -84,4 +85,23 @@ BaseTransport.prototype.close = function() {
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throw new Error("Not implemented");
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};
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// Static helpers.
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BaseTransport._getmsg = function(args) {
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if (typeof args[0] === "string") {
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return structs.message.encode(args[0], args[1]);
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} else {
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return args[0];
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}
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};
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// Unmap IPv4-mapped IPv6 address.
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BaseTransport._unmap = function(addr) {
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if (addr.slice(0, 7) === "::ffff:") {
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return addr.slice(7);
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} else {
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return addr;
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}
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};
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module.exports = BaseTransport;
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@ -16,6 +16,9 @@ var structs = require("../structs");
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var messages = require("../messages");
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var BaseTransport = require("./base");
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var getmsg = BaseTransport._getmsg;
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var unmap = BaseTransport._unmap;
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/**
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* TCP transport constructor.
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* @constructor
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@ -27,20 +30,12 @@ function Transport(opts) {
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this.seeds = this.seeds || [];
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this.dnsSeeds = this.dnsSeeds || [];
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this._clients = {};
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if (this._client) {
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this._setupClient();
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}
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}
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inherits(Transport, BaseTransport);
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// Unmap IPv4-mapped IPv6 address.
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function unmap(addr) {
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if (addr.slice(0, 7) === "::ffff:") {
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return addr.slice(7);
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} else {
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return addr;
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}
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function getfrom(client) {
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return unmap(client.remoteAddress) + ":" + client.remotePort;
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}
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Transport.prototype.sendVersion = function() {
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@ -54,9 +49,9 @@ Transport.prototype.sendVersion = function() {
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}));
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};
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Transport.prototype._setupClient = function() {
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Transport.prototype._setupClient = function(client, accepted) {
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var self = this;
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var client = self._client;
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self._client = client;
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var cache = Buffer(0);
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var decoded;
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var verackSent = false;
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@ -69,10 +64,10 @@ Transport.prototype._setupClient = function() {
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client.setTimeout(20000);
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client.on("connect", function() {
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self.emit("open");
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// NOTE(Kagami): This handler shouldn't be called at all for
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// accepted sockets but let's be sure.
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if (!self._accepted) {
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if (!accepted) {
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self.emit("open");
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self.sendVersion();
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}
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});
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@ -100,9 +95,7 @@ Transport.prototype._setupClient = function() {
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// TODO(Kagami): Send `error` message and ban node for some time
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// if there were too many errors?
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self.emit("warning", new Error(
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"Message decoding error from " +
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unmap(client.remoteAddress) + ":" + client.remotePort,
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": " +
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"Message decoding error from " + getfrom(client) + ": " +
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decoded.error
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));
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}
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@ -119,10 +112,9 @@ Transport.prototype._setupClient = function() {
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}
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self.send("verack");
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verackSent = true;
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if (self._accepted) {
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if (accepted) {
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self.sendVersion();
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}
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if (verackReceived) {
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} else if (verackReceived) {
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self.emit("established");
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}
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} else if (command === "verack") {
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@ -152,9 +144,6 @@ Transport.prototype._setupClient = function() {
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client.on("close", function() {
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self.emit("close");
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delete self._client;
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verackSent = false;
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verackReceived = false;
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established = false;
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});
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};
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@ -204,9 +193,7 @@ Transport.prototype.bootstrap = function() {
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Transport.prototype.connect = function() {
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assert(!this._client, "Already connected");
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assert(!this._server, "Already listening");
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this._client = net.connect.apply(null, arguments);
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this._setupClient();
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this._setupClient(net.connect.apply(null, arguments));
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};
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Transport.prototype.listen = function() {
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@ -227,21 +214,20 @@ Transport.prototype.listen = function() {
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// This may obstruct people behind NAT but we copy PyBitmessage's
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// behavior here.
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client.end();
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self.emit("warning", new Error(
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addr + " was tried to create second connection"
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return self.emit("warning", new Error(
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unmap(addr) + " was tried to create second connection"
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));
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return;
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}
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self._clients[addr] = client;
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client.on("close", function() {
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delete self._clients[addr];
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});
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var transport = new self.constructor(objectAssign({}, self, {
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_client: client,
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_accepted: true,
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}));
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var transport = new self.constructor(self);
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var accepted = true;
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transport._setupClient(client, accepted);
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self.emit("connection", transport, unmap(addr), port);
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// Emit "open" manually because "connect" won't be emitted.
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// Emit "open" manually because "connect" for this socket won't be
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// fired.
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transport.emit("open");
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});
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@ -255,14 +241,6 @@ Transport.prototype.listen = function() {
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});
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};
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function getmsg(args) {
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if (typeof args[0] === "string") {
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return structs.message.encode(args[0], args[1]);
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} else {
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return args[0];
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}
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}
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Transport.prototype.send = function() {
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if (this._client) {
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this._client.write(getmsg(arguments));
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@ -1,29 +1,112 @@
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/**
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* WebSocket transport. Generally needed because browsers can't handle
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* TCP sockets so we proxy messages from clients via WebSocket into TCP
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* data packets.
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* WebSocket transport. Used in browser in client-mode only. Server
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* handle incoming messages and wrap them into TCP data packets.
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*/
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"use strict";
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var objectAssign = Object.assign || require("object-assign");
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var inherits = require("inherits");
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var assert = require("../_util").assert;
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var structs = require("../structs");
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var messages = require("../messages");
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var BaseTransport = require("./base");
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/**
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* WebSocket transport constructor.
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* @constructor
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* @static
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*/
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function Transport() {
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function Transport(opts) {
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Transport.super_.call(this);
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objectAssign(this, opts);
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this.seeds = this.seeds || [];
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}
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inherits(Transport, BaseTransport);
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Transport.prototype.connect = function(opts) {
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assert(!this._client, "Already connected");
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this._client = new WebSocket(opts);
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Transport.prototype.bootstrap = function() {
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return Promise.resolve([].concat(this.seeds));
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};
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Transport.prototype.connect = function(url, protocols) {
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var self = this;
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assert(!self._client, "Already connected");
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// TODO(Kagami): Handle timeouts!
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var client = self._client = new WebSocket(url, protocols);
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client.binaryType = "arraybuffer";
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var verackSent = false;
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var verackReceived = false;
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var established = false;
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client.onopen = function() {
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self.emit("open");
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self.send(messages.version.encode({
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services: self.services,
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userAgent: self.userAgent,
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streamNumbers: self.streamNumbers,
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// This parameters are not used by the remote node so we fake them
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// (because we can't resolve domain name in Browser).
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remoteHost: "127.0.0.1",
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remotePort: 8444,
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}));
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};
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client.onmessage = function(e) {
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var buf = new Buffer(new Uint8Array(e.data));
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var decoded;
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try {
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decoded = structs.message.decode(buf);
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} catch (err) {
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return self.emit("warning", new Error(
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"Message decoding error from " + url + ": " + err
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));
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}
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self.emit("message", decoded.command, decoded.payload, decoded);
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};
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// High-level message processing.
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self.on("message", function(command) {
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if (!established) {
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// TODO: Process version data.
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if (command === "version") {
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if (verackSent) {
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return;
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}
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self.send("verack");
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verackSent = true;
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if (verackReceived) {
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established = true;
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self.emit("established");
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}
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} else if (command === "verack") {
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verackReceived = true;
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if (verackSent) {
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established = true;
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self.emit("established");
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}
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}
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}
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});
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client.onerror = function(err) {
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self.emit("error", err);
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};
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client.onclose = function() {
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self.emit("close");
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delete self._client;
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};
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};
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Transport.prototype.send = function() {
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if (this._client) {
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this._client.send(BaseTransport._getmsg(arguments));
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} else {
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throw new Error("Not connected");
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}
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};
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Transport.prototype.close = function() {
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if (this._client) {
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this._client.close();
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}
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};
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module.exports = Transport;
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210
lib/net/ws.js
210
lib/net/ws.js
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@ -1,38 +1,230 @@
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/**
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* WebSocket transport. Generally needed because browsers can't handle
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* TCP sockets so we proxy messages from clients via WebSocket into TCP
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* data packets.
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* WebSocket transport. Needed because browsers can't handle TCP sockets
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* so we use separate WebSocket server to proxy messages into TCP data
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* packets.
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* @module bitmessage/net/ws
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*/
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"use strict";
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var objectAssign = Object.assign || require("object-assign");
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var inherits = require("inherits");
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var WebSocket = require("ws"); // jshint ignore:line
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var assert = require("../_util").assert;
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var PPromise = require("../platform").Promise;
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var structs = require("../structs");
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var messages = require("../messages");
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var BaseTransport = require("./base");
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var WebSocketServer = WebSocket.Server;
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var getmsg = BaseTransport._getmsg;
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var unmap = BaseTransport._unmap;
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/**
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* WebSocket transport constructor.
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* @constructor
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* @static
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*/
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function Transport() {
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function Transport(opts) {
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Transport.super_.call(this);
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objectAssign(this, opts);
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this.seeds = this.seeds || [];
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}
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inherits(Transport, BaseTransport);
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Transport.prototype.connect = function(opts) {
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assert(!this._client, "Already connected");
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this._client = new WebSocket(opts);
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function getfrom(client) {
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return unmap(client._socket.remoteAddress) + ":" + client._socket.remotePort;
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}
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Transport.prototype.sendVersion = function() {
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return this.send(messages.version.encode({
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services: this.services,
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userAgent: this.userAgent,
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streamNumbers: this.streamNumbers,
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port: this.port,
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remoteHost: this._client._socket.remoteAddress,
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remotePort: this._client._socket.remotePort,
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}));
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};
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Transport.prototype.listen = function(opts) {
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Transport.prototype._handleTimeout = function() {
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var client = this._client;
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// TODO(Kagami): We may also want to close connection if it wasn't
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// established within minute.
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client._socket.setTimeout(20000);
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client._socket.on("timeout", function() {
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client.close();
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});
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this.on("established", function() {
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// Raise timeout up to 10 minutes per spec.
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// TODO(Kagami): Send ping frame every 5 minutes as PyBitmessage.
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client._socket.setTimeout(600000);
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});
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};
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Transport.prototype._setupClient = function(client, accepted) {
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var self = this;
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self._client = client;
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var verackSent = false;
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var verackReceived = false;
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var established = false;
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client.on("open", function() {
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// NOTE(Kagami): This handler shouldn't be called at all for
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// accepted sockets but let's be sure.
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if (!accepted) {
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// NOTE(Kagami): We may set timeout only after connection was
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// opened because socket may not yet be available when
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// `_setupClient` is called.
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self._handleTimeout();
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self.emit("open");
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self.sendVersion();
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}
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});
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client.on("message", function(data, flags) {
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var decoded;
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if (!flags.binary) {
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// TODO(Kagami): Send `error` message and ban node for some time
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// if there were too many errors?
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return self.emit("warning", new Error(
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"Peer " + getfrom(client) + " sent non-binary data"
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));
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}
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try {
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decoded = structs.message.decode(data);
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} catch (err) {
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return self.emit("warning", new Error(
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"Message decoding error from " + getfrom(client) + ": " + err
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));
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}
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self.emit("message", decoded.command, decoded.payload, decoded);
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});
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// High-level message processing.
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self.on("message", function(command) {
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if (!established) {
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// TODO: Process version data.
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if (command === "version") {
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if (verackSent) {
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return;
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}
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self.send("verack");
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verackSent = true;
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if (accepted) {
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self.sendVersion();
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} else if (verackReceived) {
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established = true;
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self.emit("established");
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}
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} else if (command === "verack") {
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verackReceived = true;
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if (verackSent) {
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established = true;
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self.emit("established");
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}
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}
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}
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});
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client.on("error", function(err) {
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self.emit("error", err);
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});
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client.on("close", function() {
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self.emit("close");
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delete self._client;
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});
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};
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Transport.prototype.bootstrap = function() {
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return PPromise.resolve([].concat(this.seeds));
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};
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Transport.prototype.connect = function(address, protocols, options) {
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assert(!this._client, "Already connected");
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assert(!this._server, "Already listening");
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this._server = new WebSocketServer(opts);
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// `new` doesn't work with `apply`, so passing all possible arguments
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// manually.
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this._setupClient(new WebSocket(address, protocols, options));
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};
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Transport.prototype.listen = function(options, callback) {
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assert(!this._client, "Already connected");
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assert(!this._server, "Already listening");
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var self = this;
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var server = self._server = new WebSocketServer(options, callback);
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// TODO(Kagami): We may want to specify some limits for number of
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// connected users.
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server.on("connection", function(client) {
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var addr = client._socket.remoteAddress;
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var port = client._remotePort;
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var i;
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// NOTE(Kagami): O(n) search because `clients` array is already
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// provided by `ws` library. We may want to optmize it though and
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// also disable `clientTracking` option.
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for (i = 0; i < server.clients.length; i++) {
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if (server.clients[i] !== client &&
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server.clients[i]._socket.remoteAddress === addr) {
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// NOTE(Kagami): Doesn't allow more than one connection per IP.
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// This may obstruct people behind NAT but we copy
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// PyBitmessage's behavior here.
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client.close();
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return self.emit("warning", new Error(
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unmap(addr) + " was tried to create second connection"
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));
|
||||
}
|
||||
}
|
||||
|
||||
var transport = new self.constructor(self);
|
||||
var accepted = true;
|
||||
transport._setupClient(client, accepted);
|
||||
transport._handleTimeout();
|
||||
self.emit("connection", transport, unmap(addr), port);
|
||||
// Emit "open" manually because it won't be fired for already opened
|
||||
// socket.
|
||||
transport.emit("open");
|
||||
});
|
||||
|
||||
server.on("error", function(err) {
|
||||
self.emit("error", err);
|
||||
});
|
||||
};
|
||||
|
||||
Transport.prototype.send = function() {
|
||||
if (this._client) {
|
||||
// TODO(Kagami): `mask: true` doesn't work with Chromium 40. File a
|
||||
// bug to ws bugtracker.
|
||||
this._client.send(getmsg(arguments), {binary: true});
|
||||
} else {
|
||||
throw new Error("Not connected");
|
||||
}
|
||||
};
|
||||
|
||||
Transport.prototype.broadcast = function() {
|
||||
var data = getmsg(arguments);
|
||||
if (this._server) {
|
||||
this._server.clients.forEach(function(client) {
|
||||
client.send(data, {binary: true});
|
||||
});
|
||||
} else {
|
||||
throw new Error("Not listening");
|
||||
}
|
||||
};
|
||||
|
||||
Transport.prototype.close = function() {
|
||||
if (this._client) {
|
||||
this._client.close();
|
||||
} else if (this._server) {
|
||||
// `ws` server terminates immediately without any events.
|
||||
this._server.close();
|
||||
this.emit("close");
|
||||
delete this._server;
|
||||
}
|
||||
};
|
||||
|
||||
module.exports = Transport;
|
||||
|
|
|
@ -14,10 +14,13 @@ if (!process.browser) {
|
|||
before(function(done) {
|
||||
tcp = new TcpTransport();
|
||||
tcp.on("error", function(err) {
|
||||
console.log("TCP transport error:", err);
|
||||
console.log("TCP transport error: " + err);
|
||||
});
|
||||
// Wait some time for server.
|
||||
setTimeout(done, 1000);
|
||||
tcp.on("warning", function(warn) {
|
||||
console.log("TCP transport warning: " + warn);
|
||||
});
|
||||
// Wait some time for the server.
|
||||
setTimeout(done, 300);
|
||||
});
|
||||
|
||||
it("should return nothing on bootstrap by default", function() {
|
||||
|
@ -58,7 +61,7 @@ if (!process.browser) {
|
|||
});
|
||||
});
|
||||
|
||||
it("should establish connection", function(done) {
|
||||
it("should automatically establish connection", function(done) {
|
||||
tcp.once("established", function() {
|
||||
done();
|
||||
});
|
||||
|
@ -85,5 +88,57 @@ if (!process.browser) {
|
|||
}
|
||||
|
||||
describe("WebSocket transport", function() {
|
||||
it("should allow to communicate between two nodes");
|
||||
var ws;
|
||||
|
||||
before(function(done) {
|
||||
ws = new WsTransport();
|
||||
ws.on("error", function(err) {
|
||||
console.log("WebSocket transport error: " + err);
|
||||
});
|
||||
ws.on("warning", function(warn) {
|
||||
console.log("WebSocket transport warning: " + warn);
|
||||
});
|
||||
// Wait some time for the server.
|
||||
setTimeout(done, 300);
|
||||
});
|
||||
|
||||
it("should return hardcoded seeds on bootstrap", function() {
|
||||
var ws2 = new WsTransport({seeds: [["ws.example.com", 8080]]});
|
||||
return ws2.bootstrap().then(function(nodes) {
|
||||
expect(nodes).to.have.length(1);
|
||||
expect(nodes[0][0]).to.be.equal("ws.example.com");
|
||||
expect(nodes[0][1]).to.be.equal(8080);
|
||||
});
|
||||
});
|
||||
|
||||
it("should allow to interconnect two nodes", function(done) {
|
||||
ws.connect("ws://127.0.0.1:22334");
|
||||
ws.once("open", function() {
|
||||
done();
|
||||
});
|
||||
});
|
||||
|
||||
it("should automatically establish connection", function(done) {
|
||||
ws.once("established", function() {
|
||||
done();
|
||||
});
|
||||
});
|
||||
|
||||
it("should allow to communicate", function(done) {
|
||||
ws.on("message", function cb(command, payload) {
|
||||
if (command === "echo-res") {
|
||||
expect(payload.toString()).to.equal("test");
|
||||
ws.removeListener("message", cb);
|
||||
done();
|
||||
}
|
||||
});
|
||||
ws.send("echo-req", Buffer("test"));
|
||||
});
|
||||
|
||||
it("should allow to close connection", function(done) {
|
||||
ws.close();
|
||||
ws.once("close", function() {
|
||||
done();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
|
|
@ -2,6 +2,8 @@ var TcpTransport = require("../lib/net/tcp");
|
|||
|
||||
function start() {
|
||||
var server = new TcpTransport();
|
||||
// In node 0.12/io 1.0 we can use {host: x, port: y} syntax so it'll
|
||||
// be more compatible with the ws transport options.
|
||||
server.listen(22333, "127.0.0.1");
|
||||
server.on("connection", function(client) {
|
||||
client.on("message", function(command, payload) {
|
||||
|
|
|
@ -0,0 +1,15 @@
|
|||
var WsTransport = require("../lib/net/ws");
|
||||
|
||||
function start() {
|
||||
var server = new WsTransport();
|
||||
server.listen({host: "127.0.0.1", port: 22334});
|
||||
server.on("connection", function(client) {
|
||||
client.on("message", function(command, payload) {
|
||||
if (command === "echo-req") {
|
||||
client.send("echo-res", payload);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
start();
|
Loading…
Reference in New Issue
Block a user