Use node::Buffer directly, fix arg check
It was failing on node 0.12.
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@ -2,7 +2,6 @@
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#include <nan.h>
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#include <nan.h>
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#include "./pow.h"
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#include "./pow.h"
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using node::Buffer;
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using v8::Handle;
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using v8::Handle;
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using v8::Local;
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using v8::Local;
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using v8::FunctionTemplate;
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using v8::FunctionTemplate;
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@ -70,15 +69,15 @@ NAN_METHOD(PowAsync) {
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if (args.Length() != 4 ||
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if (args.Length() != 4 ||
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!args[0]->IsNumber() || // pool_size
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!args[0]->IsNumber() || // pool_size
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!args[1]->IsNumber() || // target
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!args[1]->IsNumber() || // target
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!args[2]->IsObject() || // initial_hash
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!node::Buffer::HasInstance(args[2]) || // initial_hash
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!args[3]->IsFunction()) { // cb
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!args[3]->IsFunction()) { // cb
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return NanThrowError("Bad input");
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return NanThrowError("Bad input");
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}
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}
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size_t pool_size = args[0]->Uint32Value();
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size_t pool_size = args[0]->Uint32Value();
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uint64_t target = args[1]->IntegerValue();
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uint64_t target = args[1]->IntegerValue();
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char* buf = Buffer::Data(args[2]->ToObject());
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char* buf = node::Buffer::Data(args[2]);
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size_t length = Buffer::Length(args[2]->ToObject());
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size_t length = node::Buffer::Length(args[2]);
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if (pool_size < 1 ||
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if (pool_size < 1 ||
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pool_size > MAX_POOL_SIZE ||
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pool_size > MAX_POOL_SIZE ||
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buf == NULL ||
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buf == NULL ||
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