308 lines
11 KiB
HTML
308 lines
11 KiB
HTML
<!DOCTYPE html>
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<title>JSDoc: Source: net/ws.js</title>
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<h1 class="page-title">Source: net/ws.js</h1>
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<section>
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<article>
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<pre class="prettyprint source linenums"><code>/**
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* WebSocket transport. Needed because browsers can't handle TCP sockets
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* so we use separate WebSocket server to proxy messages into TCP data
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* packets. Available for both Node.js and Browser platforms.
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* **NOTE**: `WsTransport` is exported as a module.
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* @example var WsTransport = require("bitmessage/net/ws");
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* @module bitmessage/net/ws
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*/
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"use strict";
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var objectAssign = Object.assign || require("object-assign");
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var inherits = require("inherits");
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var WebSocket = require("ws"); // jshint ignore:line
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var assert = require("../_util").assert;
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var PPromise = require("../platform").Promise;
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var structs = require("../structs");
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var messages = require("../messages");
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var BaseTransport = require("./base");
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var WebSocketServer = WebSocket.Server;
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var getmsg = BaseTransport._getmsg;
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var unmap = BaseTransport._unmap;
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/**
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* WebSocket transport class. Implements
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* [base transport interface]{@link module:bitmessage/net/base.BaseTransport}.
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* @param {Object=} opts - Transport options
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* @param {Array} opts.seeds - Bootstrap nodes (none by default)
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* @param {Object} opts.services -
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* [Service features]{@link module:bitmessage/structs.ServicesBitfield}
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* provided by this node (`NODE_NETWORK` by default)
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* @param {(Array|string|Buffer)} opts.userAgent -
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* [User agent]{@link module:bitmessage/user-agent} of this node
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* (bitmessage's by default)
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* @param {number[]} opts.streamNumbers - Streams accepted by this node
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* (1 by default)
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* @param {number} opts.port - Incoming port of this node (8444 by
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* default)
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* @constructor
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* @static
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*/
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function WsTransport(opts) {
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WsTransport.super_.call(this);
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objectAssign(this, opts);
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this.seeds = this.seeds || [];
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}
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inherits(WsTransport, BaseTransport);
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function getfrom(client) {
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return unmap(client._socket.remoteAddress) + ":" + client._socket.remotePort;
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}
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WsTransport.prototype._sendVersion = function() {
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return this.send(messages.version.encode({
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services: this.services,
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userAgent: this.userAgent,
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streamNumbers: this.streamNumbers,
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port: this.port,
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remoteHost: this._client._socket.remoteAddress,
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remotePort: this._client._socket.remotePort,
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}));
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};
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WsTransport.prototype._handleTimeout = function() {
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var client = this._client;
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// TODO(Kagami): We may also want to close connection if it wasn't
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// established within minute.
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client._socket.setTimeout(20000);
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client._socket.on("timeout", function() {
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client.close();
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});
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this.on("established", function() {
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// Raise timeout up to 10 minutes per spec.
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// TODO(Kagami): Send ping frame every 5 minutes as PyBitmessage.
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client._socket.setTimeout(600000);
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});
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};
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WsTransport.prototype._setupClient = function(client, accepted) {
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var self = this;
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self._client = client;
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var verackSent = false;
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var verackReceived = false;
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var established = false;
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client.on("open", function() {
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// NOTE(Kagami): This handler shouldn't be called at all for
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// accepted sockets but let's be sure.
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if (!accepted) {
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// NOTE(Kagami): We may set timeout only after connection was
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// opened because socket may not yet be available when
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// `_setupClient` is called.
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self._handleTimeout();
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self.emit("open");
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self._sendVersion();
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}
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});
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client.on("message", function(data, flags) {
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var decoded;
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if (!flags.binary) {
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// TODO(Kagami): Send `error` message and ban node for some time
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// if there were too many errors?
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return self.emit("warning", new Error(
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"Peer " + getfrom(client) + " sent non-binary data"
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));
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}
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try {
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decoded = structs.message.decode(data);
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} catch (err) {
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return self.emit("warning", new Error(
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"Message decoding error from " + getfrom(client) + ": " + err
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));
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}
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self.emit("message", decoded.command, decoded.payload, decoded);
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});
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// High-level message processing.
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self.on("message", function(command) {
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if (!established) {
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// TODO: Process version data.
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// TODO: Disconnect if proto version < 3.
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if (command === "version") {
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if (verackSent) {
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return;
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}
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self.send("verack");
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verackSent = true;
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if (accepted) {
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self._sendVersion();
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} else if (verackReceived) {
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established = true;
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self.emit("established");
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}
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} else if (command === "verack") {
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verackReceived = true;
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if (verackSent) {
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established = true;
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self.emit("established");
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}
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}
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}
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});
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client.on("error", function(err) {
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self.emit("error", err);
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});
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client.on("close", function() {
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self.emit("close");
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delete self._client;
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});
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};
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WsTransport.prototype.bootstrap = function() {
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return PPromise.resolve([].concat(this.seeds));
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};
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/**
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* Connect to a WebSocket node. Connection arguments are the same as for
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* [WebSocket](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket).
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*/
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WsTransport.prototype.connect = function(address, protocols, options) {
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assert(!this._client, "Already connected");
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assert(!this._server, "Already listening");
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// `new` doesn't work with `apply`, so passing all possible arguments
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// manually.
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this._setupClient(new WebSocket(address, protocols, options));
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};
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/**
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* Listen for incoming WebSocket connections. Listen arguments are the
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* same as for
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* [WebSocketServer](https://github.com/websockets/ws#server-example).
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* Available only for Node platform.
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*/
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WsTransport.prototype.listen = function(options, callback) {
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assert(!this._client, "Already connected");
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assert(!this._server, "Already listening");
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var self = this;
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var server = self._server = new WebSocketServer(options, callback);
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// TODO(Kagami): We may want to specify some limits for number of
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// connected users.
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server.on("connection", function(client) {
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var addr = client._socket.remoteAddress;
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var port = client._remotePort;
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var i;
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// NOTE(Kagami): O(n) search because `clients` array is already
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// provided by `ws` library. We may want to optmize it though and
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// also disable `clientTracking` option.
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for (i = 0; i < server.clients.length; i++) {
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if (server.clients[i] !== client &&
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server.clients[i]._socket.remoteAddress === addr) {
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// NOTE(Kagami): Doesn't allow more than one connection per IP.
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// This may obstruct people behind NAT but we copy
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// PyBitmessage's behavior here.
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client.close();
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return self.emit("warning", new Error(
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unmap(addr) + " was tried to create second connection"
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));
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}
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}
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var transport = new self.constructor(self);
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var accepted = true;
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transport._setupClient(client, accepted);
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transport._handleTimeout();
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self.emit("connection", transport, unmap(addr), port);
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// Emit "open" manually because it won't be fired for already opened
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// socket.
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transport.emit("open");
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});
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server.on("error", function(err) {
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self.emit("error", err);
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});
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};
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WsTransport.prototype.send = function() {
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if (this._client) {
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// TODO(Kagami): `mask: true` doesn't work with Chromium 40. File a
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// bug to ws bugtracker.
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this._client.send(getmsg(arguments), {binary: true});
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} else {
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throw new Error("Not connected");
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}
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};
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WsTransport.prototype.broadcast = function() {
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var data = getmsg(arguments);
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if (this._server) {
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this._server.clients.forEach(function(client) {
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client.send(data, {binary: true});
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});
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} else {
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throw new Error("Not listening");
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}
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};
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WsTransport.prototype.close = function() {
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if (this._client) {
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this._client.close();
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} else if (this._server) {
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// `ws` server terminates immediately without any events.
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this._server.close();
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this.emit("close");
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delete this._server;
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}
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};
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module.exports = WsTransport;
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</code></pre>
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</article>
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</section>
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</div>
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<nav>
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<h2><a href="index.html">Home</a></h2><h3>Modules</h3><ul><li><a href="module-bitmessage.html">bitmessage</a></li><li><a href="module-bitmessage_address.html">bitmessage/address</a></li><li><a href="module-bitmessage_crypto.html">bitmessage/crypto</a></li><li><a href="module-bitmessage_messages.html">bitmessage/messages</a></li><li><a href="module-bitmessage_net_base.html">bitmessage/net/base</a></li><li><a href="module-bitmessage_net_tcp.html">bitmessage/net/tcp</a></li><li><a href="module-bitmessage_net_ws.html">bitmessage/net/ws</a></li><li><a href="module-bitmessage_objects.html">bitmessage/objects</a></li><li><a href="module-bitmessage_pow.html">bitmessage/pow</a></li><li><a href="module-bitmessage_structs.html">bitmessage/structs</a></li><li><a href="module-bitmessage_user-agent.html">bitmessage/user-agent</a></li><li><a href="module-bitmessage_wif.html">bitmessage/wif</a></li></ul><h3>Classes</h3><ul><li><a href="module-bitmessage_address.Address.html">Address</a></li><li><a href="module-bitmessage_net_base.BaseTransport.html">BaseTransport</a></li><li><a href="module-bitmessage_net_tcp.TcpTransport.html">TcpTransport</a></li><li><a href="module-bitmessage_net_ws.WsTransport.html">WsTransport</a></li><li><a href="module-bitmessage_structs.PubkeyBitfield.html">PubkeyBitfield</a></li><li><a href="module-bitmessage_structs.ServicesBitfield.html">ServicesBitfield</a></li></ul><h3>Namespaces</h3><ul><li><a href="module-bitmessage_messages.addr.html">addr</a></li><li><a href="module-bitmessage_messages.error.html">error</a></li><li><a href="module-bitmessage_messages.getdata.html">getdata</a></li><li><a href="module-bitmessage_messages.inv.html">inv</a></li><li><a href="module-bitmessage_messages.version.html">version</a></li><li><a href="module-bitmessage_objects.broadcast.html">broadcast</a></li><li><a href="module-bitmessage_objects.getpubkey.html">getpubkey</a></li><li><a href="module-bitmessage_objects.msg.html">msg</a></li><li><a href="module-bitmessage_objects.pubkey.html">pubkey</a></li><li><a href="module-bitmessage_structs.encrypted.html">encrypted</a></li><li><a href="module-bitmessage_structs.inv_vect.html">inv_vect</a></li><li><a href="module-bitmessage_structs.message.html">message</a></li><li><a href="module-bitmessage_structs.net_addr.html">net_addr</a></li><li><a href="module-bitmessage_structs.object.html">object</a></li><li><a href="module-bitmessage_structs.var_int.html">var_int</a></li><li><a href="module-bitmessage_structs.var_int_list.html">var_int_list</a></li><li><a href="module-bitmessage_structs.var_str.html">var_str</a></li></ul>
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.4.0-dev</a> on Thu Feb 12 2015 13:43:38 GMT+0300 (MSK)
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