PyBitmessage-2021-04-27/src/bitmessageqt/networkstatus.py

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"""
Network status tab widget definition.
"""
import time
from qtpy import QtCore, QtGui, QtWidgets
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import l10n
import network.stats
import state
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import widgets
from inventory import Inventory
from network import BMConnectionPool, knownnodes
from retranslateui import RetranslateMixin
from tr import _translate
from uisignaler import UISignaler
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class NetworkStatus(QtWidgets.QWidget, RetranslateMixin):
"""Network status tab"""
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def __init__(self, parent=None):
super(NetworkStatus, self).__init__(parent)
widgets.load('networkstatus.ui', self)
header = self.tableWidgetConnectionCount.horizontalHeader()
header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeToContents)
header.setSectionResizeMode(0, QtWidgets.QHeaderView.Stretch)
header.setSectionResizeMode(2, QtWidgets.QHeaderView.Stretch)
# Somehow this value was 5 when I tested
if header.sortIndicatorSection() > 4:
header.setSortIndicator(0, QtCore.Qt.AscendingOrder)
self.startup = time.localtime()
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self.UISignalThread = UISignaler.get()
self.UISignalThread.updateNumberOfMessagesProcessed.connect(
self.updateNumberOfMessagesProcessed)
self.UISignalThread.updateNumberOfPubkeysProcessed.connect(
self.updateNumberOfPubkeysProcessed)
self.UISignalThread.updateNumberOfBroadcastsProcessed.connect(
self.updateNumberOfBroadcastsProcessed)
self.UISignalThread.updateNetworkStatusTab.connect(
self.updateNetworkStatusTab)
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self.timer = QtCore.QTimer()
self.timer.timeout.connect(self.runEveryTwoSeconds)
def startUpdate(self):
"""Start a timer to update counters every 2 seconds"""
Inventory().numberOfInventoryLookupsPerformed = 0
self.runEveryTwoSeconds()
self.timer.start(2000) # milliseconds
def stopUpdate(self):
"""Stop counter update timer"""
self.timer.stop()
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@staticmethod
def formatBytes(num):
"""Format bytes nicely (SI prefixes)"""
for x in (
_translate("networkstatus", "byte(s)", None, num),
"kB", "MB", "GB"
):
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if num < 1000.0:
return "%3.0f %s" % (num, x)
num /= 1000.0
return "%3.0f %s" % (num, "TB")
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@staticmethod
def formatByteRate(num):
"""Format transfer speed in kB/s"""
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num /= 1000
return "%4.0f kB" % num
def updateNumberOfObjectsToBeSynced(self):
"""Update the counter for number of objects to be synced"""
self.labelSyncStatus.setText(_translate(
"networkstatus", "Object(s) to be synced: %n", None,
network.stats.pendingDownload() + network.stats.pendingUpload()))
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def updateNumberOfMessagesProcessed(self):
"""Update the counter for number of processed messages"""
self.updateNumberOfObjectsToBeSynced()
self.labelMessageCount.setText(_translate(
"networkstatus", "Processed %n person-to-person message(s).",
None, state.numberOfMessagesProcessed))
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def updateNumberOfBroadcastsProcessed(self):
"""Update the counter for the number of processed broadcasts"""
self.updateNumberOfObjectsToBeSynced()
self.labelBroadcastCount.setText(_translate(
"networkstatus", "Processed %n broadcast message(s).", None,
state.numberOfBroadcastsProcessed))
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def updateNumberOfPubkeysProcessed(self):
"""Update the counter for the number of processed pubkeys"""
self.updateNumberOfObjectsToBeSynced()
self.labelPubkeyCount.setText(_translate(
"networkstatus", "Processed %n public key(s).", None,
state.numberOfPubkeysProcessed))
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def updateNumberOfBytes(self):
"""
This function is run every two seconds, so we divide the rate
of bytes sent and received by 2.
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"""
self.labelBytesRecvCount.setText(_translate(
"networkstatus", "Down: {0}/s Total: {1}").format(
self.formatByteRate(network.stats.downloadSpeed()),
self.formatBytes(network.stats.receivedBytes())
))
self.labelBytesSentCount.setText(_translate(
"networkstatus", "Up: {0}/s Total: {1}").format(
self.formatByteRate(network.stats.uploadSpeed()),
self.formatBytes(network.stats.sentBytes())
))
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def updateNetworkStatusTab(self, outbound, add, destination):
"""Add or remove an entry to the list of connected peers"""
# pylint: disable=too-many-branches,undefined-variable
if outbound:
try:
c = BMConnectionPool().outboundConnections[destination]
except KeyError:
if add:
return
else:
try:
c = BMConnectionPool().inboundConnections[destination]
except KeyError:
try:
c = BMConnectionPool().inboundConnections[destination.host]
except KeyError:
if add:
return
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self.tableWidgetConnectionCount.setUpdatesEnabled(False)
self.tableWidgetConnectionCount.setSortingEnabled(False)
if add:
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self.tableWidgetConnectionCount.insertRow(0)
self.tableWidgetConnectionCount.setItem(
0, 0, QtWidgets.QTableWidgetItem(
"%s:%i" % (destination.host, destination.port)))
self.tableWidgetConnectionCount.setItem(
0, 2, QtWidgets.QTableWidgetItem("%s" % (c.userAgent)))
self.tableWidgetConnectionCount.setItem(
0, 3, QtWidgets.QTableWidgetItem("%s" % (c.tlsVersion)))
self.tableWidgetConnectionCount.setItem(
0, 4, QtWidgets.QTableWidgetItem(
"%s" % ",".join(map(str, c.streams))))
try:
# .. todo:: FIXME: hard coded stream no
rating = "%.1f" % knownnodes.knownNodes[1][destination]['rating']
except KeyError:
rating = "-"
self.tableWidgetConnectionCount.setItem(
0, 1, QtWidgets.QTableWidgetItem("%s" % (rating)))
if outbound:
brush = QtGui.QBrush(
QtGui.QColor("yellow"), QtCore.Qt.SolidPattern)
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else:
brush = QtGui.QBrush(
QtGui.QColor("green"), QtCore.Qt.SolidPattern)
for j in range(1):
self.tableWidgetConnectionCount.item(0, j).setBackground(brush)
self.tableWidgetConnectionCount.item(0, 0).setData(
QtCore.Qt.UserRole, destination)
self.tableWidgetConnectionCount.item(0, 1).setData(
QtCore.Qt.UserRole, outbound)
else:
if not BMConnectionPool().inboundConnections:
self.window().setStatusIcon('yellow')
for i in range(self.tableWidgetConnectionCount.rowCount()):
if self.tableWidgetConnectionCount.item(i, 0).data(
QtCore.Qt.UserRole) != destination:
continue
if self.tableWidgetConnectionCount.item(i, 1).data(
QtCore.Qt.UserRole) == outbound:
self.tableWidgetConnectionCount.removeRow(i)
break
self.tableWidgetConnectionCount.setUpdatesEnabled(True)
self.tableWidgetConnectionCount.setSortingEnabled(True)
self.labelTotalConnections.setText(_translate(
"networkstatus", "Total Connections: {0}").format(
self.tableWidgetConnectionCount.rowCount()
))
# FYI: The 'singlelistener' thread sets the icon color to green
# when it receives an incoming connection, meaning that the user's
# firewall is configured correctly.
if self.tableWidgetConnectionCount.rowCount():
if state.statusIconColor == 'red':
self.window().setStatusIcon('yellow')
elif state.statusIconColor != 'red':
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self.window().setStatusIcon('red')
# timer driven
def runEveryTwoSeconds(self):
"""Updates counters, runs every 2 seconds if the timer is running"""
self.labelLookupsPerSecond.setText(_translate(
"networkstatus", "Inventory lookups per second: {0}"
).format(Inventory().numberOfInventoryLookupsPerformed / 2))
Inventory().numberOfInventoryLookupsPerformed = 0
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self.updateNumberOfBytes()
self.updateNumberOfObjectsToBeSynced()
def retranslateUi(self):
"""Conventional Qt Designer method for dynamic l10n"""
super(NetworkStatus, self).retranslateUi()
self.labelTotalConnections.setText(_translate(
"networkstatus", "Total Connections: {0}"
).format(self.tableWidgetConnectionCount.rowCount()))
self.labelStartupTime.setText(_translate(
"networkstatus", "Since startup on {0}"
).format(l10n.formatTimestamp(self.startup)))
self.updateNumberOfMessagesProcessed()
self.updateNumberOfBroadcastsProcessed()
self.updateNumberOfPubkeysProcessed()