Unified code for finding source code location
It is already used in 3 places so I put it into a function
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@ -67,13 +67,7 @@ def _translate(context, text):
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def change_translation(locale):
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global qtranslator
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qtranslator = QtCore.QTranslator()
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if shared.frozen == "macosx_app":
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translationpath = os.environ.get("RESOURCEPATH")
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elif shared.frozen: # windows
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translationpath = sys._MEIPASS
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else:
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translationpath = os.path.dirname(os.path.dirname(__file__))
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translationpath = os.path.join (translationpath, 'translations', 'bitmessage_' + locale)
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translationpath = os.path.join (shared.codePath(), 'translations', 'bitmessage_' + locale)
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qtranslator.load(translationpath)
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QtGui.QApplication.installTranslator(qtranslator)
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@ -4,18 +4,12 @@
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import hashlib
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from struct import unpack, pack
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import sys
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from shared import config, frozen
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from shared import config, frozen, codePath
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import shared
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import openclpow
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import os
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import ctypes
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if frozen == "macosx_app":
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curdir = os.environ.get("RESOURCEPATH")
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elif frozen: # windows
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curdir = sys._MEIPASS
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else:
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curdir = os.path.dirname(__file__)
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bitmsglib = 'bitmsghash.so'
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if "win32" == sys.platform:
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if ctypes.sizeof(ctypes.c_voidp) == 4:
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@ -23,12 +17,12 @@ if "win32" == sys.platform:
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else:
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bitmsglib = 'bitmsghash64.dll'
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try:
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bso = ctypes.WinDLL(os.path.join(curdir, "bitmsghash", bitmsglib))
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bso = ctypes.WinDLL(os.path.join(codePath(), "bitmsghash", bitmsglib))
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except:
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bso = None
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else:
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try:
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bso = ctypes.CDLL(os.path.join(curdir, "bitmsghash", bitmsglib))
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bso = ctypes.CDLL(os.path.join(codePath(), "bitmsghash", bitmsglib))
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except:
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bso = None
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if bso:
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@ -217,6 +217,15 @@ def lookupAppdataFolder():
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pass
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dataFolder = dataFolder + '/'
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return dataFolder
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def codePath():
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if frozen == "macosx_app":
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codePath = os.environ.get("RESOURCEPATH")
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elif frozen: # windows
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codePath = sys._MEIPASS
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else:
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codePath = os.path.dirname(__file__)
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return codePath
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def isAddressInMyAddressBook(address):
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queryreturn = sqlQuery(
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