Dandelion updates
- fixes and feedback from @gfanti and @amiller - addresses #1049 - minor refactoring - two global child stems with fixed mapping between parent and child stem - allow child stems which don't support dandelion - only allow outbound connections to be stems - adjust stems if opening/closing outbound connections (should allow partial dandelion functionality when not enough outbound connections are available instead of breaking)
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15857e6551
commit
2d34e73648
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@ -54,7 +54,7 @@ from bmconfigparser import BMConfigParser
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from inventory import Inventory
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from network.connectionpool import BMConnectionPool
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from network.dandelion import DandelionStems
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from network.dandelion import Dandelion
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from network.networkthread import BMNetworkThread
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from network.receivequeuethread import ReceiveQueueThread
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from network.announcethread import AnnounceThread
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@ -251,7 +251,7 @@ class Main:
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sqlLookup.start()
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Inventory() # init
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DandelionStems() # init, needs to be early because other thread may access it early
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Dandelion() # init, needs to be early because other thread may access it early
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# SMTP delivery thread
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if daemon and BMConfigParser().safeGet("bitmessagesettings", "smtpdeliver", '') != '':
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@ -10,7 +10,7 @@ from helper_sql import *
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from helper_threading import *
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from inventory import Inventory
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from network.connectionpool import BMConnectionPool
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from network.dandelion import DandelionStems
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from network.dandelion import Dandelion
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from debug import logger
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import knownnodes
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import queues
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@ -136,9 +136,7 @@ class singleCleaner(threading.Thread, StoppableThread):
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for connection in BMConnectionPool().inboundConnections.values() + BMConnectionPool().outboundConnections.values():
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connection.clean()
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# dandelion fluff trigger by expiration
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for h, t in DandelionStems().timeouts:
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if time.time() > t:
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DandelionStems().remove(h)
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Dandelion().expire()
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# discovery tracking
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exp = time.time() - singleCleaner.expireDiscoveredPeers
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@ -4,7 +4,7 @@ import time
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from addresses import calculateInventoryHash
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from debug import logger
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from inventory import Inventory
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from network.dandelion import DandelionStems
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from network.dandelion import Dandelion
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import protocol
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import state
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@ -68,7 +68,7 @@ class BMObject(object):
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def checkAlreadyHave(self):
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# if it's a stem duplicate, pretend we don't have it
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if self.inventoryHash in DandelionStems().stem:
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if self.inventoryHash in Dandelion().hashMap:
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return
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if self.inventoryHash in Inventory():
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raise BMObjectAlreadyHaveError()
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@ -10,7 +10,7 @@ from debug import logger
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from inventory import Inventory
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import knownnodes
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from network.advanceddispatcher import AdvancedDispatcher
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from network.dandelion import DandelionStems, REASSIGN_INTERVAL
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from network.dandelion import Dandelion
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from network.bmobject import BMObject, BMObjectInsufficientPOWError, BMObjectInvalidDataError, \
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BMObjectExpiredError, BMObjectUnwantedStreamError, BMObjectInvalidError, BMObjectAlreadyHaveError
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import network.connectionpool
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@ -279,8 +279,8 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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#TODO make this more asynchronous
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random.shuffle(items)
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for i in map(str, items):
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if i in DandelionStems().stem and \
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self != DandelionStems().stem[i]:
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if i in Dandelion().hashMap and \
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self != Dandelion().hashMap[i]:
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self.antiIntersectionDelay()
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logger.info('%s asked for a stem object we didn\'t offer to it.', self.destination)
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break
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@ -325,12 +325,8 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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if BMConfigParser().safeGetBoolean("network", "dandelion") == 0:
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return True
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if self.dandelionRefresh < time.time():
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self.dandelionRoutes = BMConnectionPool.dandelionRouteSelector(self)
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self.dandelionRefresh = time.time() + REASSIGN_INTERVAL
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for i in map(str, items):
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DandelionStems().add(i, self, self.dandelionRoutes)
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Dandelion().addHash(i, self)
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self.handleReceivedInventory(i)
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return True
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@ -9,6 +9,7 @@ from debug import logger
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import helper_bootstrap
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from network.proxy import Proxy
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import network.bmproto
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from network.dandelion import Dandelion
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import network.tcp
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import network.udp
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from network.connectionchooser import chooseConnection
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@ -51,23 +52,10 @@ class BMConnectionPool(object):
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except KeyError:
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pass
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def dandelionRouteSelector(self, node):
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def reRandomiseDandelionStems(self):
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# Choose 2 peers randomly
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# TODO: handle streams
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peers = []
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connections = self.outboundConnections.values()
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random.shuffle(connections)
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for i in connections:
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if i == node:
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continue
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try:
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if i.services | protocol.NODE_DANDELION:
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peers.append(i)
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if len(peers) == 2:
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break
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except AttributeError:
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continue
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return peers
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Dandelion().reRandomiseStems(self.outboundConnections.values())
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def connectToStream(self, streamNumber):
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self.streams.append(streamNumber)
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@ -1,4 +1,4 @@
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from random import choice
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from random import choice, shuffle
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from threading import RLock
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from time import time
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@ -8,31 +8,101 @@ from singleton import Singleton
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# randomise routes after 600 seconds
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REASSIGN_INTERVAL = 600
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FLUFF_TRIGGER_TIMEOUT = 300
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MAX_STEMS = 2
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@Singleton
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class DandelionStems():
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class Dandelion():
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def __init__(self):
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self.stem = {}
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self.source = {}
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self.timeouts = {}
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self.stem = []
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self.nodeMap = {}
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self.hashMap = {}
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self.timeout = {}
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self.refresh = time() + REASSIGN_INTERVAL
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self.lock = RLock()
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def add(self, hashId, source, stems):
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def addHash(self, hashId, source):
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if BMConfigParser().safeGetInt('network', 'dandelion') == 0:
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return
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with self.lock:
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try:
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self.stem[hashId] = choice(stems)
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except IndexError:
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self.stem = None
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self.source[hashId] = source
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self.timeouts[hashId] = time()
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self.hashMap[hashId] = self.getNodeStem(source)
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self.timeout[hashId] = time() + FLUFF_TRIGGER_TIMEOUT
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def remove(self, hashId):
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def removeHash(self, hashId):
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with self.lock:
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try:
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del self.stem[hashId]
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del self.source[hashId]
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del self.timeouts[hashId]
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del self.hashMap[hashId]
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except KeyError:
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pass
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try:
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del self.timeout[hashId]
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except KeyError:
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pass
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def maybeAddStem(self, connection):
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# fewer than MAX_STEMS outbound connections at last reshuffle?
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with self.lock:
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if len(self.stem) < MAX_STEMS:
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self.stem.append(connection)
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# active mappings pointing nowhere
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for k in (k for k, v in self.nodeMap.iteritems() if self.nodeMap[k] is None):
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self.nodeMap[k] = connection
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for k in (k for k, v in self.hashMap.iteritems() if self.hashMap[k] is None):
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self.hashMap[k] = connection
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def maybeRemoveStem(self, connection):
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# is the stem active?
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with self.lock:
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if connection in self.stem:
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self.stem.remove(connection)
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# active mappings to pointing to the removed node
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for k in (k for k, v in self.nodeMap.iteritems() if self.nodeMap[k] == connection):
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self.nodeMap[k] = None
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for k in (k for k, v in self.hashMap.iteritems() if self.hashMap[k] == connection):
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self.hashMap[k] = None
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if len(self.stem) < MAX_STEMS:
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self.stem.append(connection)
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def pickStem(self, parent=None):
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try:
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# pick a random from available stems
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stem = choice(range(len(self.stem)))
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if self.stem[stem] == parent:
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# one stem available and it's the parent
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if len(self.stem) == 1:
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return None
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# else, pick the other one
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return self.stem[1 - stem]
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# all ok
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return self.stem[stem]
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except IndexError:
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# no stems available
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return None
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def getNodeStem(self, node=None):
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with self.lock:
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try:
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return self.nodeMap[node]
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except KeyError:
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self.nodeMap[node] = self.pickStem()
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return self.nodeMap[node]
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def getHashStem(self, hashId):
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with self.lock:
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return self.hashMap[hashId]
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def expire(self):
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with self.lock:
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deadline = time()
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toDelete = [k for k, v in self.hashMap.iteritems() if self.timeout[k] < deadline]
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for k in toDelete:
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del self.timeout[k]
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del self.hashMap[k]
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def reRandomiseStems(self, connections):
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shuffle(connections)
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with self.lock:
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# random two connections
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self.stem = connections[:MAX_STEMS]
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self.nodeMap = {}
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# hashMap stays to cater for pending stems
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self.refresh = time() + REASSIGN_INTERVAL
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@ -7,7 +7,7 @@ import addresses
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from bmconfigparser import BMConfigParser
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from helper_threading import StoppableThread
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from network.connectionpool import BMConnectionPool
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from network.dandelion import DandelionStems, REASSIGN_INTERVAL
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from network.dandelion import Dandelion
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from queues import invQueue
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import protocol
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import state
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@ -17,26 +17,17 @@ class InvThread(threading.Thread, StoppableThread):
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threading.Thread.__init__(self, name="InvBroadcaster")
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self.initStop()
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self.name = "InvBroadcaster"
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# for locally generated objects
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self.dandelionRoutes = []
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self.dandelionRefresh = 0
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def dandelionLocalRouteRefresh(self):
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if self.dandelionRefresh < time():
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self.dandelionRoutes = BMConnectionPool().dandelionRouteSelector(None)
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self.dandelionRefresh = time() + REASSIGN_INTERVAL
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def run(self):
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while not state.shutdown:
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chunk = []
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while True:
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self.dandelionLocalRouteRefresh()
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try:
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data = invQueue.get(False)
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chunk.append((data[0], data[1]))
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# locally generated
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if len(data) == 2:
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DandelionStems().add(data[1], None, self.dandelionRoutes)
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Dandelion().addHash(data[1], None)
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BMConnectionPool().handleReceivedObject(data[0], data[1])
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# came over the network
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else:
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del connection.objectsNewToThem[inv[1]]
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except KeyError:
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continue
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if inv[1] in DandelionStems().stem:
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if connection == DandelionStems().stem[inv[1]]:
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try:
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if connection == Dandelion().hashMap[inv[1]]:
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# Fluff trigger by RNG
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# auto-ignore if config set to 0, i.e. dandelion is off
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if randint(1, 100) < BMConfigParser().safeGetBoolean("network", "dandelion"):
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# send a normal inv if stem node doesn't support dandelion
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if randint(1, 100) < BMConfigParser().safeGetBoolean("network", "dandelion") and \
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connection.services | protocol.NODE_DANDELION > 0:
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stems.append(inv[1])
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else:
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fluffs.append(inv[1])
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continue
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else:
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except KeyError:
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fluffs.append(inv[1])
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if fluffs:
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shuffle(fluffs)
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connection.append_write_buf(protocol.CreatePacket('inv', \
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shuffle(stems)
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connection.append_write_buf(protocol.CreatePacket('dinv', \
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addresses.encodeVarint(len(stems)) + "".join(stems)))
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invQueue.iterate()
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for i in range(len(chunk)):
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invQueue.task_done()
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if Dandelion().refresh < time():
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BMConnectionPool().reRandomiseDandelionStems()
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self.stop.wait(1)
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@ -4,7 +4,7 @@ from threading import RLock
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from debug import logger
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from inventory import Inventory
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from network.dandelion import DandelionStems
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from network.dandelion import Dandelion
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haveBloom = False
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@ -84,9 +84,9 @@ class ObjectTracker(object):
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if hashId not in Inventory():
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with self.objectsNewToMeLock:
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self.objectsNewToMe[hashId] = True
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elif hashId in DandelionStems().stem:
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elif hashId in Dandelion().hashMap:
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# Fluff trigger by cycle detection
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DandelionStems().remove(hashId)
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Dandelion().removeHash(hashId)
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with self.objectsNewToMeLock:
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self.objectsNewToMe[hashId] = True
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@ -18,7 +18,7 @@ from network.advanceddispatcher import AdvancedDispatcher
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from network.bmproto import BMProtoError, BMProtoInsufficientDataError, BMProtoExcessiveDataError, BMProto
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from network.bmobject import BMObject, BMObjectInsufficientPOWError, BMObjectInvalidDataError, BMObjectExpiredError, BMObjectUnwantedStreamError, BMObjectInvalidError, BMObjectAlreadyHaveError
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import network.connectionpool
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from network.dandelion import DandelionStems
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from network.dandelion import Dandelion
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from network.node import Node
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import network.asyncore_pollchoose as asyncore
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from network.proxy import Proxy, ProxyError, GeneralProxyError
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self.fullyEstablished = True
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if self.isOutbound:
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knownnodes.increaseRating(self.destination)
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if self.isOutbound:
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Dandelion().maybeAddStem(self)
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self.sendAddr()
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self.sendBigInv()
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with self.objectsNewToThemLock:
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for objHash in Inventory().unexpired_hashes_by_stream(stream):
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# don't advertise stem objects on bigInv
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if objHash in DandelionStems().stem:
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if objHash in Dandelion().hashMap:
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continue
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bigInvList[objHash] = 0
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self.objectsNewToThem[objHash] = time.time()
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knownnodes.decreaseRating(self.destination)
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if self.fullyEstablished:
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UISignalQueue.put(('updateNetworkStatusTab', (self.isOutbound, False, self.destination)))
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if self.isOutbound:
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Dandelion().maybeRemoveStem(self)
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BMProto.handle_close(self)
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