Asyncore performance optimisation
- use bytearray instead of strings for buffers
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1eb0dd6f01
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4c9006a632
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@ -12,8 +12,8 @@ class AdvancedDispatcher(asyncore.dispatcher):
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def __init__(self, sock=None):
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if not hasattr(self, '_map'):
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asyncore.dispatcher.__init__(self, sock)
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self.read_buf = b""
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self.write_buf = b""
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self.read_buf = bytearray()
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self.write_buf = bytearray()
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self.state = "init"
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self.lastTx = time.time()
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self.sentBytes = 0
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@ -25,18 +25,23 @@ class AdvancedDispatcher(asyncore.dispatcher):
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def append_write_buf(self, data):
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if data:
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if isinstance(data, list):
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with self.writeLock:
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self.write_buf += data
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for chunk in data:
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self.write_buf.extend(chunk)
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else:
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with self.writeLock:
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self.write_buf.extend(data)
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def slice_write_buf(self, length=0):
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if length > 0:
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with self.writeLock:
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self.write_buf = self.write_buf[length:]
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del self.write_buf[0:length]
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def slice_read_buf(self, length=0):
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if length > 0:
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with self.readLock:
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self.read_buf = self.read_buf[length:]
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del self.read_buf[0:length]
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def process(self):
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if not self.connected:
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@ -85,7 +90,7 @@ class AdvancedDispatcher(asyncore.dispatcher):
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self.receivedBytes += len(newData)
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asyncore.update_received(len(newData))
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with self.readLock:
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self.read_buf += newData
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self.read_buf.extend(newData)
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def handle_write(self):
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self.lastTx = time.time()
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@ -108,7 +113,9 @@ class AdvancedDispatcher(asyncore.dispatcher):
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return False
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def handle_close(self):
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self.read_buf = b""
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self.write_buf = b""
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with self.readLock:
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self.read_buf = bytearray()
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with self.writeLock:
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self.write_buf = bytearray()
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self.state = "close"
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asyncore.dispatcher.close(self)
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@ -138,16 +138,16 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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def decode_payload_node(self):
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services, host, port = self.decode_payload_content("Q16sH")
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if host[0:12] == '\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xFF\xFF':
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host = socket.inet_ntop(socket.AF_INET, host[12:])
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host = socket.inet_ntop(socket.AF_INET, buffer(host, 12, 4))
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elif host[0:6] == '\xfd\x87\xd8\x7e\xeb\x43':
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# Onion, based on BMD/bitcoind
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host = base64.b32encode(host[6:]).lower() + ".onion"
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else:
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host = socket.inet_ntop(socket.AF_INET6, host)
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host = socket.inet_ntop(socket.AF_INET6, buffer(host))
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if host == "":
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# This can happen on Windows systems which are not 64-bit compatible
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# so let us drop the IPv6 address.
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host = socket.inet_ntop(socket.AF_INET, host[12:])
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host = socket.inet_ntop(socket.AF_INET, buffer(host, 12, 4))
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return Node(services, host, port)
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@ -272,7 +272,7 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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return True
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#TODO make this more asynchronous
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random.shuffle(items)
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for i in items:
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for i in map(str, items):
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if i in DandelionStems().stem and \
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self != DandelionStems().stem[i]:
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self.antiIntersectionDelay()
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@ -298,7 +298,7 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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else:
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pass
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for i in items:
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for i in map(str, items):
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self.handleReceivedInventory(i)
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return True
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@ -323,7 +323,7 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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self.dandelionRoutes = BMConnectionPool.dandelionRouteSelector(self)
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self.dandelionRefresh = time.time() + REASSIGN_INTERVAL
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for i in items:
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for i in map(str, items):
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DandelionStems().add(i, self, self.dandelionRoutes)
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self.handleReceivedInventory(i)
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@ -354,12 +354,12 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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try:
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self.object.checkObjectByType()
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objectProcessorQueue.put((self.object.objectType, self.object.data))
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objectProcessorQueue.put((self.object.objectType, buffer(self.object.data)))
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except BMObjectInvalidError as e:
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BMProto.stopDownloadingObject(self.object.inventoryHash, True)
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Inventory()[self.object.inventoryHash] = (
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self.object.objectType, self.object.streamNumber, self.payload[objectOffset:], self.object.expiresTime, self.object.tag)
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self.object.objectType, self.object.streamNumber, buffer(self.payload[objectOffset:]), self.object.expiresTime, buffer(self.object.tag))
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invQueue.put((self.object.streamNumber, self.object.inventoryHash, self.destination))
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return True
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@ -370,7 +370,7 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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addresses = self._decode_addr()
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for i in addresses:
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seenTime, stream, services, ip, port = i
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decodedIP = protocol.checkIPAddress(ip)
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decodedIP = protocol.checkIPAddress(buffer(ip))
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if stream not in state.streamsInWhichIAmParticipating:
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continue
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if decodedIP is not False and seenTime > time.time() - BMProto.addressAlive:
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@ -55,7 +55,10 @@ class DownloadThread(threading.Thread, StoppableThread):
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i.objectsNewToMe[k] = False
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self.pending[k] = now
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payload = addresses.encodeVarint(len(request)) + ''.join(request)
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payload = bytearray()
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payload.extend(addresses.encodeVarint(len(request)))
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for chunk in request:
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payload.extend(chunk)
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i.append_write_buf(protocol.CreatePacket('getdata', payload))
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logger.debug("%s:%i Requesting %i objects", i.destination.host, i.destination.port, len(request))
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requested += len(request)
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@ -89,7 +89,7 @@ class UDPSocket(BMProto):
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remoteport = False
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for i in addresses:
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seenTime, stream, services, ip, port = i
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decodedIP = protocol.checkIPAddress(ip)
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decodedIP = protocol.checkIPAddress(buffer(ip))
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if stream not in state.streamsInWhichIAmParticipating:
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continue
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if seenTime < time.time() - BMProto.maxTimeOffset or seenTime > time.time() + BMProto.maxTimeOffset:
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@ -142,7 +142,7 @@ class UDPSocket(BMProto):
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else:
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self.local = False
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# overwrite the old buffer to avoid mixing data and so that self.local works correctly
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self.read_buf = recdata
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self.read_buf[0:] = recdata
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self.bm_proto_reset()
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receiveDataQueue.put(self.listening)
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