Socket closing changes
- explicit close only through asyncore error handler - implicit close through garbage collector - avoid duplicate closing
This commit is contained in:
parent
2da1115d17
commit
5a787f41d2
|
@ -78,7 +78,7 @@ class AdvancedDispatcher(asyncore.dispatcher):
|
||||||
self.uploadChunk = asyncore.uploadBucket
|
self.uploadChunk = asyncore.uploadBucket
|
||||||
self.uploadChunk = min(self.uploadChunk, len(self.write_buf))
|
self.uploadChunk = min(self.uploadChunk, len(self.write_buf))
|
||||||
return asyncore.dispatcher.writable(self) and \
|
return asyncore.dispatcher.writable(self) and \
|
||||||
(self.connecting or self.uploadChunk > 0)
|
(self.connecting or (self.connected and self.uploadChunk > 0))
|
||||||
|
|
||||||
def readable(self):
|
def readable(self):
|
||||||
self.downloadChunk = AdvancedDispatcher._buf_len
|
self.downloadChunk = AdvancedDispatcher._buf_len
|
||||||
|
@ -92,7 +92,7 @@ class AdvancedDispatcher(asyncore.dispatcher):
|
||||||
except AttributeError:
|
except AttributeError:
|
||||||
pass
|
pass
|
||||||
return asyncore.dispatcher.readable(self) and \
|
return asyncore.dispatcher.readable(self) and \
|
||||||
(self.connecting or self.downloadChunk > 0)
|
(self.connecting or self.accepting or (self.connected and self.downloadChunk > 0))
|
||||||
|
|
||||||
def handle_read(self):
|
def handle_read(self):
|
||||||
self.lastTx = time.time()
|
self.lastTx = time.time()
|
||||||
|
@ -127,5 +127,5 @@ class AdvancedDispatcher(asyncore.dispatcher):
|
||||||
self.read_buf = bytearray()
|
self.read_buf = bytearray()
|
||||||
with self.writeLock:
|
with self.writeLock:
|
||||||
self.write_buf = bytearray()
|
self.write_buf = bytearray()
|
||||||
self.state = "close"
|
self.set_state("close")
|
||||||
self.close()
|
self.close()
|
||||||
|
|
|
@ -546,6 +546,9 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
|
||||||
|
|
||||||
def handle_close(self):
|
def handle_close(self):
|
||||||
self.set_state("close")
|
self.set_state("close")
|
||||||
|
if not (self.accepting or self.connecting or self.connected):
|
||||||
|
# already disconnected
|
||||||
|
return
|
||||||
try:
|
try:
|
||||||
logger.debug("%s:%i: closing, %s", self.destination.host, self.destination.port, self.close_reason)
|
logger.debug("%s:%i: closing, %s", self.destination.host, self.destination.port, self.close_reason)
|
||||||
except AttributeError:
|
except AttributeError:
|
||||||
|
|
|
@ -214,11 +214,13 @@ class BMConnectionPool(object):
|
||||||
else:
|
else:
|
||||||
if self.listeningSockets:
|
if self.listeningSockets:
|
||||||
for i in self.listeningSockets.values():
|
for i in self.listeningSockets.values():
|
||||||
i.handle_close()
|
i.close_reason = "Stopping listening"
|
||||||
|
i.accepting = i.connecting = i.connected = False
|
||||||
logger.info('Stopped listening for incoming connections.')
|
logger.info('Stopped listening for incoming connections.')
|
||||||
if self.udpSockets:
|
if self.udpSockets:
|
||||||
for i in self.udpSockets.values():
|
for i in self.udpSockets.values():
|
||||||
i.handle_close()
|
i.close_reason = "Stopping UDP socket"
|
||||||
|
i.accepting = i.connecting = i.connected = False
|
||||||
logger.info('Stopped udp sockets.')
|
logger.info('Stopped udp sockets.')
|
||||||
|
|
||||||
loopTime = float(self.spawnWait)
|
loopTime = float(self.spawnWait)
|
||||||
|
@ -238,8 +240,6 @@ class BMConnectionPool(object):
|
||||||
i.close_reason = "Timeout (%is)" % (time.time() - i.lastTx)
|
i.close_reason = "Timeout (%is)" % (time.time() - i.lastTx)
|
||||||
i.set_state("close")
|
i.set_state("close")
|
||||||
for i in self.inboundConnections.values() + self.outboundConnections.values() + self.listeningSockets.values() + self.udpSockets.values():
|
for i in self.inboundConnections.values() + self.outboundConnections.values() + self.listeningSockets.values() + self.udpSockets.values():
|
||||||
if i.state == "close":
|
|
||||||
i.handle_close()
|
|
||||||
if not (i.accepting or i.connecting or i.connected):
|
if not (i.accepting or i.connecting or i.connected):
|
||||||
reaper.append(i)
|
reaper.append(i)
|
||||||
for i in reaper:
|
for i in reaper:
|
||||||
|
|
Loading…
Reference in New Issue
Block a user