Asyncore updates
- fix crash in inv thread - more prints changed into logger - minor fixes
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c85d52b8e8
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@ -97,7 +97,7 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
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logger.debug("Bad checksum, ignoring")
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logger.debug("Bad checksum, ignoring")
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self.invalid = True
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self.invalid = True
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retval = True
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retval = True
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if not self.fullyEstablished and self.command not in ("version", "verack"):
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if not self.fullyEstablished and self.command not in ("error", "version", "verack"):
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logger.error("Received command %s before connection was fully established, ignoring", self.command)
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logger.error("Received command %s before connection was fully established, ignoring", self.command)
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self.invalid = True
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self.invalid = True
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if not self.invalid:
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if not self.invalid:
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@ -51,18 +51,16 @@ class InvThread(threading.Thread, StoppableThread):
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continue
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continue
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if len(hashes) > 0:
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if len(hashes) > 0:
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connection.writeQueue.put(protocol.CreatePacket('inv', addresses.encodeVarint(len(hashes)) + b"".join(hashes)))
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connection.writeQueue.put(protocol.CreatePacket('inv', addresses.encodeVarint(len(hashes)) + b"".join(hashes)))
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self.collectionOfInvs[iterator] = []
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self.collectionOfInvs[iterator] = {}
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iterator += 1
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iterator += 1
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iterator %= InvThread.size
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iterator %= InvThread.size
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self.stop.wait(1)
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self.stop.wait(1)
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def holdHash(self, stream, hash):
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def holdHash(self, stream, hash):
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iter = random.randrange(0, InvThread.size)
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i = random.randrange(0, InvThread.size)
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try:
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if stream not in self.collectionOfInvs[i]:
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self.collectionOfInvs[iter][stream].append(hash)
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self.collectionOfInvs[i][stream] = []
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except KeyError, IndexError:
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self.collectionOfInvs[i][stream].append(hash)
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self.collectionOfInvs[iter][stream] = []
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self.collectionOfInvs[iter][stream].append(hash)
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def hasHash(self, hash):
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def hasHash(self, hash):
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for streamlist in self.collectionOfInvs:
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for streamlist in self.collectionOfInvs:
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@ -19,7 +19,6 @@ class BMNetworkThread(threading.Thread, StoppableThread):
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BMConnectionPool().loop()
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BMConnectionPool().loop()
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def stopThread(self):
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def stopThread(self):
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super(BMNetworkThread, self).stopThread()
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for i in BMConnectionPool().listeningSockets:
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for i in BMConnectionPool().listeningSockets:
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try:
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try:
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i.close()
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i.close()
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@ -38,3 +37,4 @@ class BMNetworkThread(threading.Thread, StoppableThread):
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# just in case
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# just in case
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asyncore.close_all()
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asyncore.close_all()
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super(BMNetworkThread, self).stopThread()
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@ -3,7 +3,6 @@ from binascii import hexlify
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import hashlib
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import hashlib
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import math
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import math
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import time
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import time
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from pprint import pprint
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import socket
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import socket
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import struct
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import struct
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import random
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import random
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@ -107,7 +106,7 @@ class UDPSocket(BMProto):
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remoteport = port
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remoteport = port
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if remoteport is False:
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if remoteport is False:
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return
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return
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print "received peer discovery from %s:%i (port %i):" % (self.destination.host, self.destination.port, remoteport)
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logger.debug("received peer discovery from %s:%i (port %i):", self.destination.host, self.destination.port, remoteport)
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if self.local:
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if self.local:
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peerDiscoveryQueue.put(state.Peer(self.destination.host, remoteport))
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peerDiscoveryQueue.put(state.Peer(self.destination.host, remoteport))
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return True
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return True
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@ -140,7 +139,7 @@ class UDPSocket(BMProto):
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try:
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try:
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(recdata, addr) = self.socket.recvfrom(AdvancedDispatcher._buf_len)
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(recdata, addr) = self.socket.recvfrom(AdvancedDispatcher._buf_len)
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except socket.error as e:
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except socket.error as e:
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print "socket error: %s" % (str(e))
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logger.error("socket error: %s", str(e))
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return
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return
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self.destination = state.Peer(addr[0], addr[1])
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self.destination = state.Peer(addr[0], addr[1])
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@ -149,23 +148,20 @@ class UDPSocket(BMProto):
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self.local = True
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self.local = True
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else:
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else:
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self.local = False
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self.local = False
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print "read %ib" % (len(recdata))
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# overwrite the old buffer to avoid mixing data and so that self.local works correctly
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# overwrite the old buffer to avoid mixing data and so that self.local works correctly
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self.read_buf = recdata
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self.read_buf = recdata
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self.bm_proto_reset()
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self.bm_proto_reset()
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self.process()
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self.process()
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def handle_write(self):
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def handle_write(self):
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# print "handling write"
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try:
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try:
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data = self.writeQueue.get(False)
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data = self.writeQueue.get(False)
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except Queue.Empty:
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except Queue.Empty:
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return
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return
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try:
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try:
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retval = self.socket.sendto(data, ('<broadcast>', UDPSocket.port))
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retval = self.socket.sendto(data, ('<broadcast>', UDPSocket.port))
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#print "broadcasted %ib" % (retval)
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except socket.error as e:
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except socket.error as e:
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print "socket error on sendato: %s" % (e)
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logger.error("socket error on sendato: %s", str(e))
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self.writeQueue.task_done()
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self.writeQueue.task_done()
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