Refactor bandwidth limit and speed calculator
- also fixes potential deadlocks
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@ -82,6 +82,7 @@ from proofofwork import getPowType
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import protocol
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import state
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from statusbar import BMStatusBar
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import throttle
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from version import softwareVersion
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def _translate(context, text, disambiguation = None, encoding = None, number = None):
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@ -2391,6 +2392,8 @@ class MyForm(settingsmixin.SMainWindow):
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except:
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QMessageBox.about(self, _translate("MainWindow", "Number needed"), _translate(
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"MainWindow", "Your maximum download and upload rate must be numbers. Ignoring what you typed."))
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throttle.SendThrottle.resetLimit()
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throttle.ReceiveThrottle.resetLimit()
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BMConfigParser().set('bitmessagesettings', 'namecoinrpctype',
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self.settingsDialogInstance.getNamecoinType())
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@ -7,6 +7,7 @@ import l10n
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from retranslateui import RetranslateMixin
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from uisignaler import UISignaler
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import widgets
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import throttle
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class NetworkStatus(QtGui.QWidget, RetranslateMixin):
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@ -28,9 +29,6 @@ class NetworkStatus(QtGui.QWidget, RetranslateMixin):
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QtCore.QObject.connect(self.UISignalThread, QtCore.SIGNAL(
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"updateNetworkStatusTab()"), self.updateNetworkStatusTab)
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self.totalNumberOfBytesReceived = 0
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self.totalNumberOfBytesSent = 0
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self.timer = QtCore.QTimer()
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self.timer.start(2000) # milliseconds
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QtCore.QObject.connect(self.timer, QtCore.SIGNAL("timeout()"), self.runEveryTwoSeconds)
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@ -70,13 +68,9 @@ class NetworkStatus(QtGui.QWidget, RetranslateMixin):
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sent and received by 2.
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"""
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self.labelBytesRecvCount.setText(_translate(
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"networkstatus", "Down: %1/s Total: %2").arg(self.formatByteRate(shared.numberOfBytesReceived/2), self.formatBytes(self.totalNumberOfBytesReceived)))
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"networkstatus", "Down: %1/s Total: %2").arg(self.formatByteRate(throttle.ReceiveThrottle().getSpeed()), self.formatBytes(throttle.ReceiveThrottle().total)))
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self.labelBytesSentCount.setText(_translate(
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"networkstatus", "Up: %1/s Total: %2").arg(self.formatByteRate(shared.numberOfBytesSent/2), self.formatBytes(self.totalNumberOfBytesSent)))
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self.totalNumberOfBytesReceived += shared.numberOfBytesReceived
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self.totalNumberOfBytesSent += shared.numberOfBytesSent
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shared.numberOfBytesReceived = 0
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shared.numberOfBytesSent = 0
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"networkstatus", "Up: %1/s Total: %2").arg(self.formatByteRate(throttle.SendThrottle().getSpeed()), self.formatBytes(throttle.SendThrottle().total)))
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def updateNetworkStatusTab(self):
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totalNumberOfConnectionsFromAllStreams = 0 # One would think we could use len(sendDataQueues) for this but the number doesn't always match: just because we have a sendDataThread running doesn't mean that the connection has been fully established (with the exchange of version messages).
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@ -32,6 +32,7 @@ import paths
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import protocol
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from inventory import Inventory
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import state
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import throttle
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import tr
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from version import softwareVersion
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@ -82,19 +83,6 @@ class receiveDataThread(threading.Thread):
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logger.debug('receiveDataThread starting. ID ' + str(id(self)) + '. The size of the shared.connectedHostsList is now ' + str(len(shared.connectedHostsList)))
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while True:
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if BMConfigParser().getint('bitmessagesettings', 'maxdownloadrate') == 0:
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downloadRateLimitBytes = float("inf")
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else:
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downloadRateLimitBytes = BMConfigParser().getint('bitmessagesettings', 'maxdownloadrate') * 1000
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with shared.receiveDataLock:
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while shared.numberOfBytesReceivedLastSecond >= downloadRateLimitBytes:
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if int(time.time()) == shared.lastTimeWeResetBytesReceived:
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# If it's still the same second that it was last time then sleep.
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time.sleep(0.3)
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else:
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# It's a new second. Let us clear the shared.numberOfBytesReceivedLastSecond.
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shared.lastTimeWeResetBytesReceived = int(time.time())
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shared.numberOfBytesReceivedLastSecond = 0
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dataLen = len(self.data)
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try:
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ssl = False
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@ -102,12 +90,11 @@ class receiveDataThread(threading.Thread):
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self.connectionIsOrWasFullyEstablished and
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protocol.haveSSL(not self.initiatedConnection)):
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ssl = True
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dataRecv = self.sslSock.recv(1024)
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dataRecv = self.sslSock.recv(4096)
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else:
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dataRecv = self.sock.recv(1024)
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dataRecv = self.sock.recv(4096)
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self.data += dataRecv
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shared.numberOfBytesReceived += len(dataRecv) # for the 'network status' UI tab. The UI clears this value whenever it updates.
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shared.numberOfBytesReceivedLastSecond += len(dataRecv) # for the download rate limit
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throttle.ReceiveThrottle().wait(len(dataRecv))
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except socket.timeout:
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logger.error ('Timeout occurred waiting for data from ' + str(self.peer) + '. Closing receiveData thread. (ID: ' + str(id(self)) + ')')
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break
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@ -1,3 +1,4 @@
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import errno
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import time
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import threading
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import shared
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@ -15,6 +16,7 @@ from addresses import *
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from debug import logger
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import protocol
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import state
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import throttle
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# Every connection to a peer has a sendDataThread (and also a
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# receiveDataThread).
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@ -70,34 +72,28 @@ class sendDataThread(threading.Thread):
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self.versionSent = 1
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def sendBytes(self, data):
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if BMConfigParser().getint('bitmessagesettings', 'maxuploadrate') == 0:
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uploadRateLimitBytes = 999999999 # float("inf") doesn't work
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else:
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uploadRateLimitBytes = BMConfigParser().getint('bitmessagesettings', 'maxuploadrate') * 1000
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with shared.sendDataLock:
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while data:
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while shared.numberOfBytesSentLastSecond >= uploadRateLimitBytes:
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if int(time.time()) == shared.lastTimeWeResetBytesSent:
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time.sleep(0.3)
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else:
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# It's a new second. Let us clear the shared.numberOfBytesSentLastSecond
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shared.lastTimeWeResetBytesSent = int(time.time())
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shared.numberOfBytesSentLastSecond = 0
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# If the user raises or lowers the uploadRateLimit then we should make use of
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# the new setting. If we are hitting the limit then we'll check here about
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# once per second.
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if BMConfigParser().getint('bitmessagesettings', 'maxuploadrate') == 0:
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uploadRateLimitBytes = 999999999 # float("inf") doesn't work
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else:
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uploadRateLimitBytes = BMConfigParser().getint('bitmessagesettings', 'maxuploadrate') * 1000
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if ((self.services & protocol.NODE_SSL == protocol.NODE_SSL) and
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self.connectionIsOrWasFullyEstablished and
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protocol.haveSSL(not self.initiatedConnection)):
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amountSent = self.sslSock.send(data[:1000])
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while state.shutdown == 0:
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try:
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amountSent = self.sslSock.send(data[:4096])
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break
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except socket.error as e:
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if e.errno == errno.EAGAIN:
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continue
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raise
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else:
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amountSent = self.sock.send(data[:1000])
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shared.numberOfBytesSent += amountSent # used for the 'network status' tab in the UI
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shared.numberOfBytesSentLastSecond += amountSent
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while True:
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try:
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amountSent = self.sock.send(data[:4096])
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break
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except socket.error as e:
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if e.errno == errno.EAGAIN:
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continue
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raise
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throttle.SendThrottle().wait(amountSent)
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self.lastTimeISentData = int(time.time())
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data = data[amountSent:]
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@ -178,7 +174,7 @@ class sendDataThread(threading.Thread):
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try:
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self.sendBytes(data)
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except:
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logger.error('Sending of data to ' + str(self.peer) + ' failed. sendDataThread thread ' + str(self) + ' ending now.')
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logger.error('Sending of data to ' + str(self.peer) + ' failed. sendDataThread thread ' + str(self) + ' ending now.', exc_info=True)
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break
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elif command == 'connectionIsOrWasFullyEstablished':
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self.connectionIsOrWasFullyEstablished = True
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@ -67,14 +67,6 @@ clientHasReceivedIncomingConnections = False #used by API command clientStatus
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numberOfMessagesProcessed = 0
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numberOfBroadcastsProcessed = 0
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numberOfPubkeysProcessed = 0
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numberOfBytesReceived = 0 # Used for the 'network status' page
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numberOfBytesSent = 0 # Used for the 'network status' page
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numberOfBytesReceivedLastSecond = 0 # used for the bandwidth rate limit
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numberOfBytesSentLastSecond = 0 # used for the bandwidth rate limit
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lastTimeWeResetBytesReceived = 0 # used for the bandwidth rate limit
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lastTimeWeResetBytesSent = 0 # used for the bandwidth rate limit
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sendDataLock = threading.Lock() # used for the bandwidth rate limit
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receiveDataLock = threading.Lock() # used for the bandwidth rate limit
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daemon = False
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needToWriteKnownNodesToDisk = False # If True, the singleCleaner will write it to disk eventually.
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maximumLengthOfTimeToBotherResendingMessages = 0
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64
src/throttle.py
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64
src/throttle.py
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@ -0,0 +1,64 @@
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import threading
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import time
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from configparser import BMConfigParser
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from singleton import Singleton
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import state
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class Throttle(object):
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def __init__(self, limit=0):
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self.limit = limit
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self.speed = 0
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self.txTime = int(time.time())
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self.txLen = 0
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self.total = 0
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self.timer = threading.Event()
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self.lock = threading.RLock()
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def recalculate(self):
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with self.lock:
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now = int(time.time())
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if now > self.txTime:
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self.speed = self.txLen / (now - self.txTime)
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self.txLen -= self.limit * (now - self.txTime)
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self.txTime = now
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if self.txLen < 0 or self.limit == 0:
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self.txLen = 0
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def wait(self, dataLen):
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with self.lock:
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self.waiting = True
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with self.lock:
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self.txLen += dataLen
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self.total += dataLen
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while state.shutdown == 0:
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self.recalculate()
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if self.limit == 0:
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break
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if self.txLen < self.limit:
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break
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self.timer.wait(0.2)
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with self.lock:
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self.waiting = False
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def getSpeed(self):
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self.recalculate()
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return self.speed
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@Singleton
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class SendThrottle(Throttle):
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def __init__(self):
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Throttle.__init__(self, BMConfigParser().safeGetInt('bitmessagesettings', 'maxuploadrate')*1024)
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def resetLimit(self):
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with self.lock:
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self.limit = BMConfigParser().safeGetInt('bitmessagesettings', 'maxuploadrate')*1024
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@Singleton
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class ReceiveThrottle(Throttle):
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def __init__(self):
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Throttle.__init__(self, BMConfigParser().safeGetInt('bitmessagesettings', 'maxdownloadrate')*1024)
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def resetLimit(self):
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with self.lock:
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self.limit = BMConfigParser().safeGetInt('bitmessagesettings', 'maxdownloadrate')*1024
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