Download optimisation
- more accurate tracking - randomise download order - longer cycle
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@ -9,9 +9,10 @@ from helper_threading import StoppableThread
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#from inventory import Inventory
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#from inventory import Inventory
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from network.connectionpool import BMConnectionPool
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from network.connectionpool import BMConnectionPool
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import protocol
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import protocol
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from state import missingObjects
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class DownloadThread(threading.Thread, StoppableThread):
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class DownloadThread(threading.Thread, StoppableThread):
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maxPending = 200
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minPending = 200
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requestChunk = 1000
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requestChunk = 1000
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requestTimeout = 60
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requestTimeout = 60
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cleanInterval = 60
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cleanInterval = 60
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@ -22,12 +23,17 @@ class DownloadThread(threading.Thread, StoppableThread):
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self.initStop()
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self.initStop()
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self.name = "Downloader"
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self.name = "Downloader"
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logger.info("init download thread")
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logger.info("init download thread")
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self.pending = {}
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self.lastCleaned = time.time()
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self.lastCleaned = time.time()
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def cleanPending(self):
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def cleanPending(self):
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deadline = time.time() - DownloadThread.requestExpires
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deadline = time.time() - DownloadThread.requestExpires
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self.pending = {k: v for k, v in self.pending.iteritems() if v >= deadline}
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try:
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toDelete = [k for k, v in missingObjects.iteritems() if v < deadline]
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except RuntimeError:
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pass
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else:
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for i in toDelete:
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del missingObjects[i]
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self.lastCleaned = time.time()
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self.lastCleaned = time.time()
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def run(self):
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def run(self):
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@ -41,11 +47,12 @@ class DownloadThread(threading.Thread, StoppableThread):
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timedOut = now - DownloadThread.requestTimeout
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timedOut = now - DownloadThread.requestTimeout
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# this may take a while, but it needs a consistency so I think it's better to lock a bigger chunk
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# this may take a while, but it needs a consistency so I think it's better to lock a bigger chunk
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with i.objectsNewToMeLock:
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with i.objectsNewToMeLock:
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downloadPending = len(list((k for k, v in i.objectsNewToMe.iteritems() if k in self.pending and self.pending[k] > timedOut)))
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downloadPending = len(list((k for k, v in i.objectsNewToMe.iteritems() if k in missingObjects and missingObjects[k] > timedOut)))
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if downloadPending >= DownloadThread.maxPending:
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if downloadPending >= DownloadThread.minPending:
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continue
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continue
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# keys with True values in the dict
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# keys with True values in the dict
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request = list((k for k, v in i.objectsNewToMe.iteritems() if k not in self.pending or self.pending[k] < timedOut))
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request = list((k for k, v in i.objectsNewToMe.iteritems() if k not in missingObjects or missingObjects[k] < timedOut))
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random.shuffle(request)
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if not request:
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if not request:
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continue
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continue
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if len(request) > DownloadThread.requestChunk - downloadPending:
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if len(request) > DownloadThread.requestChunk - downloadPending:
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@ -53,7 +60,7 @@ class DownloadThread(threading.Thread, StoppableThread):
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# mark them as pending
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# mark them as pending
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for k in request:
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for k in request:
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i.objectsNewToMe[k] = False
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i.objectsNewToMe[k] = False
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self.pending[k] = now
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missingObjects[k] = now
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payload = bytearray()
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payload = bytearray()
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payload.extend(addresses.encodeVarint(len(request)))
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payload.extend(addresses.encodeVarint(len(request)))
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@ -65,4 +72,4 @@ class DownloadThread(threading.Thread, StoppableThread):
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if time.time() >= self.lastCleaned + DownloadThread.cleanInterval:
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if time.time() >= self.lastCleaned + DownloadThread.cleanInterval:
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self.cleanPending()
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self.cleanPending()
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if not requested:
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if not requested:
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self.stop.wait(1)
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self.stop.wait(5)
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@ -83,7 +83,8 @@ class ObjectTracker(object):
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except KeyError:
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except KeyError:
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pass
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pass
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if hashId not in Inventory():
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if hashId not in Inventory():
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missingObjects[hashId] = None
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if hashId not in missingObjects:
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missingObjects[hashId] = time.time()
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with self.objectsNewToMeLock:
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with self.objectsNewToMeLock:
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self.objectsNewToMe[hashId] = True
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self.objectsNewToMe[hashId] = True
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elif hashId in Dandelion().hashMap:
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elif hashId in Dandelion().hashMap:
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