Asyncore fixes
- fix broken loops - optimise I/O tests
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de22e547c5
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@ -40,18 +40,14 @@ class AdvancedDispatcher(asyncore.dispatcher):
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def process(self):
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if not self.connected:
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return
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loop = 0
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return False
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while len(self.read_buf) >= self.expectBytes:
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loop += 1
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if loop > 1000:
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logger.error("Stuck at state %s, report this bug please", self.state)
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break
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try:
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if getattr(self, "state_" + str(self.state))() is False:
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break
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except AttributeError:
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raise
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return False
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def set_state(self, state, length=0, expectBytes=0):
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self.expectBytes = expectBytes
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@ -59,39 +55,39 @@ class AdvancedDispatcher(asyncore.dispatcher):
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self.state = state
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def writable(self):
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self.uploadChunk = AdvancedDispatcher._buf_len
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if asyncore.maxUploadRate > 0:
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self.uploadChunk = asyncore.uploadBucket
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self.uploadChunk = min(self.uploadChunk, len(self.write_buf))
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return asyncore.dispatcher.writable(self) and \
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(self.connecting or self.write_buf)
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(self.connecting or self.uploadChunk > 0)
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def readable(self):
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self.downloadChunk = AdvancedDispatcher._buf_len
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if asyncore.maxDownloadRate > 0:
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self.downloadChunk = asyncore.downloadBucket
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try:
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if self.expectBytes > 0 and not self.fullyEstablished:
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self.downloadChunk = min(self.downloadChunk, self.expectBytes - len(self.read_buf))
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except AttributeError:
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pass
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return asyncore.dispatcher.readable(self) and \
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(self.connecting or len(self.read_buf) < AdvancedDispatcher._buf_len)
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(self.connecting or self.downloadChunk > 0)
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def handle_read(self):
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self.lastTx = time.time()
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downloadBytes = AdvancedDispatcher._buf_len
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if asyncore.maxDownloadRate > 0:
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downloadBytes = asyncore.downloadBucket
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if self.expectBytes > 0 and downloadBytes > self.expectBytes - len(self.read_buf):
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downloadBytes = self.expectBytes - len(self.read_buf)
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if downloadBytes > 0:
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newData = self.recv(downloadBytes)
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self.receivedBytes += len(newData)
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asyncore.update_received(len(newData))
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with self.readLock:
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self.read_buf += newData
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newData = self.recv(self.downloadChunk)
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self.receivedBytes += len(newData)
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asyncore.update_received(len(newData))
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with self.readLock:
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self.read_buf += newData
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def handle_write(self):
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self.lastTx = time.time()
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bufSize = AdvancedDispatcher._buf_len
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if asyncore.maxUploadRate > 0:
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bufSize = asyncore.uploadBucket
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if bufSize <= 0:
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return
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if self.write_buf:
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written = self.send(self.write_buf[0:bufSize])
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asyncore.update_sent(written)
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self.sentBytes += written
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self.slice_write_buf(written)
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written = self.send(self.write_buf[0:self.uploadChunk])
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asyncore.update_sent(written)
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self.sentBytes += written
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self.slice_write_buf(written)
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def handle_connect_event(self):
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try:
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@ -34,11 +34,7 @@ class ReceiveQueueThread(threading.Thread, StoppableThread):
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# cycle as long as there is data
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# methods should return False if there isn't enough data, or the connection is to be aborted
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try:
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while connection.process():
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pass
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connection.process()
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except AttributeError:
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# missing command
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logger.error("Unknown state %s, ignoring", connection.state)
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def stopThread(self):
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super(ReceiveQueueThread, self).stopThread()
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