Downloading fixes
- able to request more objects with one command - fixes to logic and error handling
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9f89df6d1c
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@ -9,6 +9,7 @@ import threading
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import shared
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import shared
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import hashlib
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import hashlib
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import os
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import os
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import Queue
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import select
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import select
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import socket
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import socket
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import random
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import random
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@ -217,15 +218,10 @@ class receiveDataThread(threading.Thread):
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self.data = self.data[payloadLength + protocol.Header.size:] # take this message out and then process the next message
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self.data = self.data[payloadLength + protocol.Header.size:] # take this message out and then process the next message
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if self.data == '': # if there are no more messages
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if self.data == '': # if there are no more messages
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for objectHash in Missing().pull(100):
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try:
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if self.sendDataThreadQueue.full():
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self.sendgetdata(Missing().pull(100))
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break
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except Queue.full:
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if objectHash in Inventory():
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pass
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logger.debug('Inventory already has object listed in inv message.')
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Missing().delete(objectHash)
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else:
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# We don't have the object in our inventory. Let's request it.
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self.sendgetdata(objectHash)
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self.processData()
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self.processData()
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@ -418,10 +414,10 @@ class receiveDataThread(threading.Thread):
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# Send a getdata message to our peer to request the object with the given
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# Send a getdata message to our peer to request the object with the given
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# hash
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# hash
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def sendgetdata(self, hash):
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def sendgetdata(self, hashes):
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logger.debug('sending getdata to retrieve object with hash: ' + hexlify(hash))
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logger.debug('sending getdata to retrieve %i objects', len(hashes))
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payload = '\x01' + hash
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payload = encodeVarint(len(hashes)) + ''.join(hashes)
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self.sendDataThreadQueue.put((0, 'sendRawData', protocol.CreatePacket('getdata', payload)))
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self.sendDataThreadQueue.put((0, 'sendRawData', protocol.CreatePacket('getdata', payload)), False)
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# We have received a getdata request from our peer
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# We have received a getdata request from our peer
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@ -37,7 +37,7 @@ class Inventory(collections.MutableMapping):
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value = self.InventoryItem(*value)
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value = self.InventoryItem(*value)
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self._inventory[hash] = value
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self._inventory[hash] = value
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self._streams[value.stream].add(hash)
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self._streams[value.stream].add(hash)
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Missing().delete(hash, True)
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Missing().delete(hash)
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def __delitem__(self, hash):
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def __delitem__(self, hash):
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raise NotImplementedError
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raise NotImplementedError
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@ -126,10 +126,8 @@ class Missing(object):
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return
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return
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except ValueError:
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except ValueError:
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pass
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pass
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if len(self.hashes[objectHash]['peers']) == 0 and self.hashes[objectHash]['requested'] < time.time() - self.frequency:
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if len(self.hashes[objectHash]['peers']) == 0:
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self.delete(objectHash)
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del self.hashes[objectHash]
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else:
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self.hashes[objectHash]['requested'] = time.time()
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def pull(self, count=1):
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def pull(self, count=1):
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if count < 1:
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if count < 1:
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@ -139,41 +137,40 @@ class Missing(object):
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return objectHashes
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return objectHashes
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try:
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try:
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for objectHash in self.hashes.keys():
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for objectHash in self.hashes.keys():
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if len(objectHashes) >= count:
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with self.lock:
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break
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if len(objectHashes) >= count:
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if current_thread().peer not in self.pending:
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break
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self.addPending()
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if current_thread().peer not in self.pending:
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if (self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency or \
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self.addPending()
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self.pending[current_thread().peer]['received'] >= time.time() - self.frequency) and \
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if (self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency or \
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len(self.pending[current_thread().peer]['objects']) >= count:
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self.pending[current_thread().peer]['received'] >= time.time() - self.frequency) and \
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break
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len(self.pending[current_thread().peer]['objects']) >= count:
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# requested too long ago or not at all from any thread
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break
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if self.hashes[objectHash]['requested'] < time.time() - self.frequency:
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# requested too long ago or not at all from any thread
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# ready requested from this thread but haven't received yet
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if self.hashes[objectHash]['requested'] < time.time() - self.frequency:
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if objectHash in self.pending[current_thread().peer]['objects']:
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# ready requested from this thread but haven't received yet
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# if still sending or receiving, request next
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if objectHash in self.pending[current_thread().peer]['objects']:
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if self.pending[current_thread().peer]['received'] >= time.time() - self.frequency or \
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# if still sending or receiving, request next
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self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency:
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if self.pending[current_thread().peer]['received'] >= time.time() - self.frequency or \
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self.pending[current_thread().peer]['requested'] >= time.time() - self.frequency:
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continue
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# haven't requested or received anything recently, re-request (i.e. continue)
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# the current node doesn't have the object
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elif current_thread().peer not in self.hashes[objectHash]['peers']:
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continue
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continue
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# haven't requested or received anything recently, re-request (i.e. continue)
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# already requested too many times, remove all signs of this object
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# the current node doesn't have the object
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if self.hashes[objectHash]['requestedCount'] >= self.maxRequestCount:
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elif current_thread().peer not in self.hashes[objectHash]['peers']:
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continue
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# already requested too many times, remove all signs of this object
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if self.hashes[objectHash]['requestedCount'] >= self.maxRequestCount:
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with self.lock:
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del self.hashes[objectHash]
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del self.hashes[objectHash]
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for thread in self.pending.keys():
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for thread in self.pending.keys():
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if objectHash in self.pending[thread]['objects']:
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if objectHash in self.pending[thread]['objects']:
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self.pending[thread]['objects'].remove(objectHash)
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self.pending[thread]['objects'].remove(objectHash)
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continue
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continue
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# all ok, request
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# all ok, request
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objectHashes.append(objectHash)
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objectHashes.append(objectHash)
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self.hashes[objectHash]['requested'] = time.time()
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self.hashes[objectHash]['requested'] = time.time()
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with self.lock:
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self.hashes[objectHash]['requestedCount'] += 1
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self.hashes[objectHash]['requestedCount'] += 1
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self.pending[current_thread().peer]['requested'] = time.time()
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self.pending[current_thread().peer]['requested'] = time.time()
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self.addPending(objectHash)
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self.addPending(objectHash)
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except (RuntimeError, KeyError, ValueError):
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except (RuntimeError, KeyError, ValueError):
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# the for cycle sometimes breaks if you remove elements
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# the for cycle sometimes breaks if you remove elements
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pass
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pass
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@ -183,10 +180,18 @@ class Missing(object):
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with self.lock:
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with self.lock:
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if objectHash in self.hashes:
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if objectHash in self.hashes:
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del self.hashes[objectHash]
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del self.hashes[objectHash]
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if objectHash in self.pending[current_thread().peer]['objects']:
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self.pending[current_thread().peer]['received'] = time.time()
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self.pending[current_thread().peer]['objects'].remove(objectHash)
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while True:
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if justReceived:
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try:
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self.pending[current_thread().peer]['received'] = time.time()
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for thread in self.pending.keys():
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with self.lock:
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if objectHash in self.pending[thread]['objects']:
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self.pending[thread]['objects'].remove(objectHash)
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except (KeyError, RuntimeError):
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pass
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else:
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break
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def stop(self):
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def stop(self):
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with self.lock:
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with self.lock:
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@ -194,10 +199,13 @@ class Missing(object):
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self.pending = {}
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self.pending = {}
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def threadEnd(self):
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def threadEnd(self):
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with self.lock:
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while True:
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for objectHash in self.hashes:
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self.removeObjectFromCurrentThread(objectHash)
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try:
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try:
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del self.pending[current_thread().peer]
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for objectHash in self.hashes:
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except KeyError:
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self.removeObjectFromCurrentThread(objectHash)
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with self.lock:
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del self.pending[current_thread().peer]
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except (KeyError, RuntimeError):
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pass
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pass
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else:
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break
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