Don't close UDP socket on bad packet magic
This commit is contained in:
parent
a090eea9b0
commit
f785558ca5
|
@ -74,7 +74,9 @@ class BMProto(AdvancedDispatcher, ObjectTracker):
|
|||
self.set_state("bm_header", length=1)
|
||||
self.bm_proto_reset()
|
||||
logger.debug("Bad magic")
|
||||
self.handle_close("Bad magic")
|
||||
if self.socket.type == socket.SOCK_STREAM:
|
||||
self.close_reason = "Bad magic"
|
||||
self.set_state("close")
|
||||
return False
|
||||
if self.payloadLength > BMProto.maxMessageSize:
|
||||
self.invalid = True
|
||||
|
|
Loading…
Reference in New Issue
Block a user