Asyncore update

- bugfixes
- UDP socket for local peer discovery
- new function assembleAddr to unify creating address command
- open port checker functionality (inactive)
- sendBigInv is done in a thread separate from the network IO
thread
This commit is contained in:
Peter Šurda 2017-05-27 19:09:21 +02:00
parent 36b5e2c04f
commit f8b4b427fc
Signed by untrusted user: PeterSurda
GPG Key ID: 0C5F50C0B5F37D87
14 changed files with 721 additions and 333 deletions

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@ -51,9 +51,13 @@ from class_smtpDeliver import smtpDeliver
from class_smtpServer import smtpServer
from bmconfigparser import BMConfigParser
from inventory import Inventory
from network.connectionpool import BMConnectionPool
from network.networkthread import BMNetworkThread
from network.receivequeuethread import ReceiveQueueThread
from network.announcethread import AnnounceThread
#from network.downloadthread import DownloadThread
# Helper Functions
import helper_bootstrap
@ -221,6 +225,8 @@ class Main:
sqlLookup.daemon = False # DON'T close the main program even if there are threads left. The closeEvent should command this thread to exit gracefully.
sqlLookup.start()
Inventory() # init
# SMTP delivery thread
if daemon and BMConfigParser().safeGet("bitmessagesettings", "smtpdeliver", '') != '':
smtpDeliveryThread = smtpDeliver()
@ -261,11 +267,14 @@ class Main:
if BMConfigParser().safeGetBoolean("network", "asyncore"):
asyncoreThread = BMNetworkThread()
asyncoreThread.daemon = False
asyncoreThread.daemon = True
asyncoreThread.start()
receiveQueueThread = ReceiveQueueThread()
receiveQueueThread.daemon = False
receiveQueueThread.daemon = True
receiveQueueThread.start()
announceThread = AnnounceThread()
announceThread.daemon = True
announceThread.start()
connectToStream(1)

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@ -16,7 +16,11 @@ BMConfigDefaults = {
"maxuploadrate": 0,
},
"network": {
"asyncore": False
"asyncore": False,
"bind": None,
},
"inventory": {
"storage": "sqlite",
},
"zlib": {
'maxsize': 1048576

View File

@ -36,7 +36,10 @@ class AdvancedDispatcher(asyncore.dispatcher):
def process(self):
if self.state not in ["init", "tls_handshake"] and len(self.read_buf) == 0:
return
while True:
if not self.connected:
return
maxLoop = 20
while maxLoop > 0:
try:
# print "Trying to handle state \"%s\"" % (self.state)
if getattr(self, "state_" + str(self.state))() is False:
@ -44,6 +47,7 @@ class AdvancedDispatcher(asyncore.dispatcher):
except AttributeError:
# missing state
raise
maxLoop -= 1
def set_state(self, state, length=0):
self.slice_read_buf(length)
@ -96,4 +100,14 @@ class AdvancedDispatcher(asyncore.dispatcher):
self.read_buf = b""
self.write_buf = b""
self.state = "shutdown"
while True:
try:
self.writeQueue.get(False)
except Queue.Empty:
break
while True:
try:
self.receiveQueue.get(False)
except Queue.Empty:
break
asyncore.dispatcher.close(self)

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@ -0,0 +1,39 @@
import Queue
import threading
import time
from bmconfigparser import BMConfigParser
from debug import logger
from helper_threading import StoppableThread
from network.bmproto import BMProto
from network.connectionpool import BMConnectionPool
from network.udp import UDPSocket
import protocol
import state
class AnnounceThread(threading.Thread, StoppableThread):
def __init__(self):
threading.Thread.__init__(self, name="AnnounceThread")
self.initStop()
self.name = "AnnounceThread"
BMConnectionPool()
logger.error("init announce thread")
def run(self):
lastSelfAnnounced = 0
while not self._stopped:
processed = 0
if lastSelfAnnounced < time.time() - UDPSocket.announceInterval:
self.announceSelf()
lastSelfAnnounced = time.time()
if processed == 0:
self.stop.wait(10)
def announceSelf(self):
for connection in BMConnectionPool().udpSockets.values():
for stream in state.streamsInWhichIAmParticipating:
addr = (stream, state.Peer('127.0.0.1', BMConfigParser().safeGetInt("bitmessagesettings", "port")), time.time())
connection.writeQueue.put(BMProto.assembleAddr([addr]))
def stopThread(self):
super(AnnounceThread, self).stopThread()

View File

@ -19,12 +19,9 @@ import network.connectionpool
from network.downloadqueue import DownloadQueue
from network.node import Node
import network.asyncore_pollchoose as asyncore
from network.objectracker import ObjectTracker
from network.proxy import Proxy, ProxyError, GeneralProxyError
from network.bmqueues import BMQueues
from network.socks5 import Socks5Connection, Socks5Resolver, Socks5AuthError, Socks5Error
from network.socks4a import Socks4aConnection, Socks4aResolver, Socks4aError
from network.uploadqueue import UploadQueue, UploadElem, AddrUploadQueue, ObjUploadQueue
from network.tls import TLSDispatcher
import addresses
from bmconfigparser import BMConfigParser
@ -42,7 +39,7 @@ class BMProtoInsufficientDataError(BMProtoError): pass
class BMProtoExcessiveDataError(BMProtoError): pass
class BMConnection(TLSDispatcher, BMQueues):
class BMProto(AdvancedDispatcher, ObjectTracker):
# ~1.6 MB which is the maximum possible size of an inv message.
maxMessageSize = 1600100
# 2**18 = 256kB is the maximum size of an object payload
@ -51,36 +48,40 @@ class BMConnection(TLSDispatcher, BMQueues):
maxAddrCount = 1000
# protocol specification says max 50000 objects in one inv command
maxObjectCount = 50000
# address is online if online less than this many seconds ago
addressAlive = 10800
# maximum time offset
maxTimeOffset = 3600
def __init__(self, address=None, sock=None):
AdvancedDispatcher.__init__(self, sock)
self.verackReceived = False
self.verackSent = False
self.lastTx = time.time()
self.streams = [0]
self.fullyEstablished = False
self.connectedAt = 0
self.skipUntil = 0
if address is None and sock is not None:
self.destination = state.Peer(sock.getpeername()[0], sock.getpeername()[1])
self.isOutbound = False
TLSDispatcher.__init__(self, sock, server_side=True)
self.connectedAt = time.time()
print "received connection in background from %s:%i" % (self.destination.host, self.destination.port)
else:
self.destination = address
self.isOutbound = True
if ":" in address.host:
self.create_socket(socket.AF_INET6, socket.SOCK_STREAM)
else:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
TLSDispatcher.__init__(self, sock, server_side=False)
self.connect(self.destination)
print "connecting in background to %s:%i" % (self.destination.host, self.destination.port)
shared.connectedHostsList[self.destination] = 0
BMQueues.__init__(self)
UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
# def __init__(self, address=None, sock=None):
# AdvancedDispatcher.__init__(self, sock)
# self.verackReceived = False
# self.verackSent = False
# self.lastTx = time.time()
# self.streams = [0]
# self.fullyEstablished = False
# self.connectedAt = 0
# self.skipUntil = 0
# if address is None and sock is not None:
# self.destination = state.Peer(sock.getpeername()[0], sock.getpeername()[1])
# self.isOutbound = False
# TLSDispatcher.__init__(self, sock, server_side=True)
# self.connectedAt = time.time()
# #print "received connection in background from %s:%i" % (self.destination.host, self.destination.port)
# else:
# self.destination = address
# self.isOutbound = True
# if ":" in address.host:
# self.create_socket(socket.AF_INET6, socket.SOCK_STREAM)
# else:
# self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
# self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
# TLSDispatcher.__init__(self, sock, server_side=False)
# self.connect(self.destination)
# #print "connecting in background to %s:%i" % (self.destination.host, self.destination.port)
# shared.connectedHostsList[self.destination] = 0
# ObjectTracker.__init__(self)
# UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
def bm_proto_reset(self):
self.magic = None
@ -92,37 +93,6 @@ class BMConnection(TLSDispatcher, BMQueues):
self.payloadOffset = 0
self.object = None
def state_init(self):
self.bm_proto_reset()
if self.isOutbound:
self.writeQueue.put(protocol.assembleVersionMessage(self.destination.host, self.destination.port, network.connectionpool.BMConnectionPool().streams, False))
print "%s:%i: Sending version" % (self.destination.host, self.destination.port)
self.set_state("bm_header")
return True
def antiIntersectionDelay(self, initial = False):
# estimated time for a small object to propagate across the whole network
delay = math.ceil(math.log(max(len(knownnodes.knownNodes[x]) for x in knownnodes.knownNodes) + 2, 20)) * (0.2 + UploadQueue.queueCount/2)
# take the stream with maximum amount of nodes
# +2 is to avoid problems with log(0) and log(1)
# 20 is avg connected nodes count
# 0.2 is avg message transmission time
if delay > 0:
if initial:
self.skipUntil = self.connectedAt + delay
if self.skipUntil > time.time():
logger.debug("Skipping processing for %.2fs", self.skipUntil - time.time())
else:
logger.debug("Skipping processing due to missing object for %.2fs", self.skipUntil - time.time())
self.skipUntil = time.time() + delay
def set_connection_fully_established(self):
UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
self.antiIntersectionDelay(True)
self.fullyEstablished = True
self.sendAddr()
self.sendBigInv()
def state_bm_header(self):
#print "%s:%i: header" % (self.destination.host, self.destination.port)
if len(self.read_buf) < protocol.Header.size:
@ -137,7 +107,7 @@ class BMConnection(TLSDispatcher, BMQueues):
print "Bad magic"
self.close()
return False
if self.payloadLength > BMConnection.maxMessageSize:
if self.payloadLength > BMProto.maxMessageSize:
self.invalid = True
self.set_state("bm_command", protocol.Header.size)
return True
@ -309,28 +279,18 @@ class BMConnection(TLSDispatcher, BMQueues):
def bm_command_inv(self):
items = self.decode_payload_content("L32s")
if len(items) >= BMConnection.maxObjectCount:
if len(items) >= BMProto.maxObjectCount:
logger.error("Too many items in inv message!")
raise BMProtoExcessiveDataError()
else:
pass
#print "items in inv: %i" % (len(items))
startTime = time.time()
#advertisedSet = set()
for i in items:
#advertisedSet.add(i)
self.handleReceivedObj(i)
#objectsNewToMe = advertisedSet
#for stream in self.streams:
#objectsNewToMe -= Inventory().hashes_by_stream(stream)
logger.info('inv message lists %i objects. Of those %i are new to me. It took %f seconds to figure that out.', len(items), len(self.objectsNewToMe), time.time()-startTime)
self.receiveQueue.put(("inv", i))
self.handleReceivedInventory(i)
payload = addresses.encodeVarint(len(self.objectsNewToMe)) + ''.join(self.objectsNewToMe.keys())
self.writeQueue.put(protocol.CreatePacket('getdata', payload))
# for i in random.sample(self.objectsNewToMe, len(self.objectsNewToMe)):
# DownloadQueue().put(i)
return True
def bm_command_object(self):
@ -338,7 +298,7 @@ class BMConnection(TLSDispatcher, BMQueues):
nonce, expiresTime, objectType, version, streamNumber = self.decode_payload_content("QQIvv")
self.object = BMObject(nonce, expiresTime, objectType, version, streamNumber, self.payload)
if len(self.payload) - self.payloadOffset > BMConnection.maxObjectPayloadSize:
if len(self.payload) - self.payloadOffset > BMProto.maxObjectPayloadSize:
logger.info('The payload length of this object is too large (%s bytes). Ignoring it.' % len(self.payload) - self.payloadOffset)
raise BMProtoExcessiveDataError()
@ -368,20 +328,23 @@ class BMConnection(TLSDispatcher, BMQueues):
#broadcastToSendDataQueues((streamNumber, 'advertiseobject', inventoryHash))
return True
def _decode_addr(self):
return self.decode_payload_content("lQIQ16sH")
def bm_command_addr(self):
addresses = self.decode_payload_content("lQIQ16sH")
import pprint
addresses = self._decode_addr()
for i in addresses:
seenTime, stream, services, ip, port = i
decodedIP = protocol.checkIPAddress(ip)
if stream not in state.streamsInWhichIAmParticipating:
continue
#print "maybe adding %s in stream %i to knownnodes (%i)" % (decodedIP, stream, len(knownnodes.knownNodes[stream]))
if decodedIP is not False and seenTime > time.time() - 10800:
if decodedIP is not False and seenTime > time.time() - BMProto.addressAlive:
peer = state.Peer(decodedIP, port)
if peer in knownnodes.knownNodes[stream] and knownnodes.knownNodes[stream][peer] > seenTime:
continue
knownnodes.knownNodes[stream][peer] = seenTime
AddrUploadQueue().put((stream, peer))
return True
def bm_command_portcheck(self):
@ -411,14 +374,15 @@ class BMConnection(TLSDispatcher, BMQueues):
def bm_command_version(self):
#self.remoteProtocolVersion, self.services, self.timestamp, padding1, self.myExternalIP, padding2, self.remoteNodeIncomingPort = protocol.VersionPacket.unpack(self.payload[:protocol.VersionPacket.size])
self.remoteProtocolVersion, self.services, self.timestamp, self.sockNode, self.peerNode, self.nonce, self.userAgent, self.streams = self.decode_payload_content("IQQiiQlslv")
self.nonce = struct.pack('>Q', self.nonce)
self.timeOffset = self.timestamp - int(time.time())
print "remoteProtocolVersion: %i" % (self.remoteProtocolVersion)
print "services: %08X" % (self.services)
print "time offset: %i" % (self.timestamp - int(time.time()))
print "my external IP: %s" % (self.sockNode.host)
print "remote node incoming port: %i" % (self.peerNode.port)
print "user agent: %s" % (self.userAgent)
print "streams: [%s]" % (",".join(map(str,self.streams)))
#print "remoteProtocolVersion: %i" % (self.remoteProtocolVersion)
#print "services: %08X" % (self.services)
#print "time offset: %i" % (self.timestamp - int(time.time()))
#print "my external IP: %s" % (self.sockNode.host)
#print "remote node incoming port: %i" % (self.peerNode.port)
#print "user agent: %s" % (self.userAgent)
#print "streams: [%s]" % (",".join(map(str,self.streams)))
if not self.peerValidityChecks():
# TODO ABORT
return True
@ -446,20 +410,20 @@ class BMConnection(TLSDispatcher, BMQueues):
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="Your is using an old protocol. Closing connection."))
logger.debug ('Closing connection to old protocol version %s, node: %s',
str(self.remoteProtocolVersion), str(self.peer))
str(self.remoteProtocolVersion), str(self.destination))
return False
if self.timeOffset > 3600:
if self.timeOffset > BMProto.maxTimeOffset:
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="Your time is too far in the future compared to mine. Closing connection."))
logger.info("%s's time is too far in the future (%s seconds). Closing connection to it.",
self.peer, self.timeOffset)
self.destination, self.timeOffset)
shared.timeOffsetWrongCount += 1
return False
elif self.timeOffset < -3600:
elif self.timeOffset < -BMProto.maxTimeOffset:
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="Your time is too far in the past compared to mine. Closing connection."))
logger.info("%s's time is too far in the past (timeOffset %s seconds). Closing connection to it.",
self.peer, self.timeOffset)
self.destination, self.timeOffset)
shared.timeOffsetWrongCount += 1
return False
else:
@ -468,7 +432,7 @@ class BMConnection(TLSDispatcher, BMQueues):
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="We don't have shared stream interests. Closing connection."))
logger.debug ('Closed connection to %s because there is no overlapping interest in streams.',
str(self.peer))
str(self.destination))
return False
if self.destination in network.connectionpool.BMConnectionPool().inboundConnections:
try:
@ -476,218 +440,63 @@ class BMConnection(TLSDispatcher, BMQueues):
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="Too many connections from your IP. Closing connection."))
logger.debug ('Closed connection to %s because we are already connected to that IP.',
str(self.peer))
str(self.destination))
return False
except:
pass
if self.nonce == protocol.eightBytesOfRandomDataUsedToDetectConnectionsToSelf:
self.writeQueue.put(protocol.assembleErrorMessage(fatal=2,
errorText="I'm connected to myself. Closing connection."))
logger.debug ("Closed connection to %s because I'm connected to myself.",
str(self.destination))
return True
def sendAddr(self):
def sendChunk():
if addressCount == 0:
return
self.writeQueue.put(protocol.CreatePacket('addr', \
addresses.encodeVarint(addressCount) + payload))
# We are going to share a maximum number of 1000 addrs (per overlapping
# stream) with our peer. 500 from overlapping streams, 250 from the
# left child stream, and 250 from the right child stream.
maxAddrCount = BMConfigParser().safeGetInt("bitmessagesettings", "maxaddrperstreamsend", 500)
# init
addressCount = 0
payload = b''
for stream in self.streams:
addrsInMyStream = {}
addrsInChildStreamLeft = {}
addrsInChildStreamRight = {}
with knownnodes.knownNodesLock:
if len(knownnodes.knownNodes[stream]) > 0:
filtered = {k: v for k, v in knownnodes.knownNodes[stream].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount:
elemCount = maxAddrCount
# only if more recent than 3 hours
addrsInMyStream = random.sample(filtered.items(), elemCount)
# sent 250 only if the remote isn't interested in it
if len(knownnodes.knownNodes[stream * 2]) > 0 and stream not in self.streams:
filtered = {k: v for k, v in knownnodes.knownNodes[stream*2].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount / 2:
elemCount = int(maxAddrCount / 2)
addrsInChildStreamLeft = random.sample(filtered.items(), elemCount)
if len(knownnodes.knownNodes[(stream * 2) + 1]) > 0 and stream not in self.streams:
filtered = {k: v for k, v in knownnodes.knownNodes[stream*2+1].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount / 2:
elemCount = int(maxAddrCount / 2)
addrsInChildStreamRight = random.sample(filtered.items(), elemCount)
for (HOST, PORT), timeLastReceivedMessageFromThisNode in addrsInMyStream:
addressCount += 1
payload += struct.pack(
'>Q', timeLastReceivedMessageFromThisNode) # 64-bit time
payload += struct.pack('>I', stream)
payload += struct.pack(
'>q', 1) # service bit flags offered by this node
payload += protocol.encodeHost(HOST)
payload += struct.pack('>H', PORT) # remote port
if addressCount >= BMConnection.maxAddrCount:
sendChunk()
payload = b''
addressCount = 0
for (HOST, PORT), timeLastReceivedMessageFromThisNode in addrsInChildStreamLeft:
addressCount += 1
payload += struct.pack(
'>Q', timeLastReceivedMessageFromThisNode) # 64-bit time
payload += struct.pack('>I', stream * 2)
payload += struct.pack(
'>q', 1) # service bit flags offered by this node
payload += protocol.encodeHost(HOST)
payload += struct.pack('>H', PORT) # remote port
if addressCount >= BMConnection.maxAddrCount:
sendChunk()
payload = b''
addressCount = 0
for (HOST, PORT), timeLastReceivedMessageFromThisNode in addrsInChildStreamRight:
addressCount += 1
payload += struct.pack(
'>Q', timeLastReceivedMessageFromThisNode) # 64-bit time
payload += struct.pack('>I', (stream * 2) + 1)
payload += struct.pack(
'>q', 1) # service bit flags offered by this node
payload += protocol.encodeHost(HOST)
payload += struct.pack('>H', PORT) # remote port
if addressCount >= BMConnection.maxAddrCount:
sendChunk()
payload = b''
addressCount = 0
# flush
sendChunk()
def sendBigInv(self):
def sendChunk():
if objectCount == 0:
return
logger.debug('Sending huge inv message with %i objects to just this one peer', objectCount)
self.writeQueue.put(protocol.CreatePacket('inv', addresses.encodeVarint(objectCount) + payload))
# Select all hashes for objects in this stream.
bigInvList = {}
for stream in self.streams:
for hash in Inventory().unexpired_hashes_by_stream(stream):
bigInvList[hash] = 0
# for hash in ObjUploadQueue().streamHashes(stream):
# try:
# del bigInvList[hash]
# except KeyError:
# pass
objectCount = 0
payload = b''
# Now let us start appending all of these hashes together. They will be
# sent out in a big inv message to our new peer.
for hash, storedValue in bigInvList.items():
payload += hash
objectCount += 1
if objectCount >= BMConnection.maxObjectCount:
self.sendChunk()
payload = b''
objectCount = 0
# flush
sendChunk()
@staticmethod
def assembleAddr(peerList):
if type(peerList) is state.Peer:
peerList = (peerList)
# TODO handle max length, now it's done by upper layers
payload = addresses.encodeVarint(len(peerList))
for address in peerList:
stream, peer, timestamp = address
payload += struct.pack(
'>Q', timestamp) # 64-bit time
payload += struct.pack('>I', stream)
payload += struct.pack(
'>q', 1) # service bit flags offered by this node
payload += protocol.encodeHost(peer.host)
payload += struct.pack('>H', peer.port) # remote port
return protocol.CreatePacket('addr', payload)
def handle_connect_event(self):
try:
asyncore.dispatcher.handle_connect_event(self)
self.connectedAt = time.time()
except socket.error as e:
print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def handle_read_event(self):
try:
asyncore.dispatcher.handle_read_event(self)
except socket.error as e:
print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def handle_write_event(self):
try:
asyncore.dispatcher.handle_write_event(self)
except socket.error as e:
print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def close(self, reason=None):
self.set_state("close")
if reason is None:
print "%s:%i: closing" % (self.destination.host, self.destination.port)
#traceback.print_stack()
else:
print "%s:%i: closing, %s" % (self.destination.host, self.destination.port, reason)
# if reason is None:
# print "%s:%i: closing" % (self.destination.host, self.destination.port)
# #traceback.print_stack()
# else:
# print "%s:%i: closing, %s" % (self.destination.host, self.destination.port, reason)
network.connectionpool.BMConnectionPool().removeConnection(self)
asyncore.dispatcher.close(self)
class Socks5BMConnection(Socks5Connection, BMConnection):
def __init__(self, address):
Socks5Connection.__init__(self, address=address)
def state_socks_handshake_done(self):
BMConnection.state_init(self)
return False
class Socks4aBMConnection(Socks4aConnection, BMConnection):
def __init__(self, address):
Socks4aConnection.__init__(self, address=address)
def state_socks_handshake_done(self):
BMConnection.state_init(self)
return False
class BMServer(AdvancedDispatcher):
def __init__(self, host='127.0.0.1', port=8444):
if not hasattr(self, '_map'):
AdvancedDispatcher.__init__(self)
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.set_reuse_addr()
self.bind((host, port))
self.listen(5)
def handle_accept(self):
pair = self.accept()
if pair is not None:
sock, addr = pair
try:
network.connectionpool.BMConnectionPool().addConnection(BMConnection(sock=sock))
except socket.errno:
pass
if __name__ == "__main__":
# initial fill
for host in (("127.0.0.1", 8448),):
direct = BMConnection(host)
while len(asyncore.socket_map) > 0:
print "loop, state = %s" % (direct.state)
asyncore.loop(timeout=10, count=1)
continue
proxy = Socks5BMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)
proxy = Socks4aBMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)
AdvancedDispatcher.close(self)

View File

@ -3,7 +3,7 @@ import random
from bmconfigparser import BMConfigParser
import knownnodes
from queues import portCheckerQueue
from queues import portCheckerQueue, peerDiscoveryQueue
import state
def chooseConnection(stream):
@ -13,4 +13,7 @@ def chooseConnection(stream):
try:
return portCheckerQueue.get(False)
except Queue.Empty:
return random.choice(knownnodes.knownNodes[stream].keys())
try:
return peerDiscoveryQueue.get(False)
except Queue.Empty:
return random.choice(knownnodes.knownNodes[stream].keys())

View File

@ -2,11 +2,14 @@ import errno
import socket
import time
import random
import re
from bmconfigparser import BMConfigParser
from debug import logger
import helper_bootstrap
import network.bmproto
import network.tcp
import network.udp
from network.connectionchooser import chooseConnection
import network.asyncore_pollchoose as asyncore
import protocol
@ -23,33 +26,31 @@ class BMConnectionPool(object):
self.outboundConnections = {}
self.inboundConnections = {}
self.listeningSockets = {}
self.udpSockets = {}
self.streams = []
self.bootstrapped = False
def handleReceivedObject(self, connection, streamNumber, hashid):
for i in self.inboundConnections.values() + self.outboundConnections.values():
if not isinstance(i, network.bmproto.BMConnection):
if not isinstance(i, network.bmproto.BMProto):
continue
try:
del i.objectsNewToMe[hashid]
except KeyError:
i.objectsNewToThem[hashid] = True
if i == connection:
try:
del i.objectsNewToThem[hashid]
except KeyError:
pass
else:
try:
del i.objectsNewToThem[hashid]
except KeyError:
i.objectsNewToThem[hashid] = True
try:
del i.objectsNewToMe[hashid]
except KeyError:
pass
def connectToStream(self, streamNumber):
self.streams.append(streamNumber)
def addConnection(self, connection):
if isinstance(connection, network.udp.UDPSocket):
return
if connection.isOutbound:
self.outboundConnections[connection.destination] = connection
else:
@ -59,7 +60,9 @@ class BMConnectionPool(object):
self.inboundConnections[connection.destination.host] = connection
def removeConnection(self, connection):
if connection.isOutbound:
if isinstance(connection, network.udp.UDPSocket):
return
elif connection.isOutbound:
try:
del self.outboundConnections[connection.destination]
except KeyError:
@ -73,16 +76,29 @@ class BMConnectionPool(object):
except KeyError:
pass
def startListening(self):
port = BMConfigParser().safeGetInt("bitmessagesettings", "port")
def getListeningIP(self):
if BMConfigParser().safeGet("bitmessagesettings", "onionhostname").endswith(".onion"):
host = BMConfigParser().safeGet("bitmessagesettigns", "onionbindip")
else:
host = '127.0.0.1'
if BMConfigParser().safeGetBoolean("bitmessagesettings", "sockslisten") or \
BMConfigParser().get("bitmessagesettings", "socksproxytype") == "none":
# python doesn't like bind + INADDR_ANY?
#host = socket.INADDR_ANY
host = ''
self.listeningSockets[state.Peer(host, port)] = network.bmproto.BMServer(host=host, port=port)
return host
def startListening(self):
host = self.getListeningIP()
port = BMConfigParser().safeGetInt("bitmessagesettings", "port")
self.listeningSockets[state.Peer(host, port)] = network.tcp.TCPServer(host=host, port=port)
def startUDPSocket(self, bind=None):
if bind is None:
host = self.getListeningIP()
self.udpSockets[host] = network.udp.UDPSocket(host=host)
else:
self.udpSockets[bind] = network.udp.UDPSocket(host=bind)
def loop(self):
# defaults to empty loop if outbound connections are maxed
@ -122,11 +138,11 @@ class BMConnectionPool(object):
# continue
try:
if (BMConfigParser().safeGet("bitmessagesettings", "socksproxytype") == "SOCKS5"):
self.addConnection(network.bmproto.Socks5BMConnection(chosen))
self.addConnection(network.tcp.Socks5BMConnection(chosen))
elif (BMConfigParser().safeGet("bitmessagesettings", "socksproxytype") == "SOCKS4a"):
self.addConnection(network.bmproto.Socks4aBMConnection(chosen))
self.addConnection(network.tcp.Socks4aBMConnection(chosen))
elif not chosen.host.endswith(".onion"):
self.addConnection(network.bmproto.BMConnection(chosen))
self.addConnection(network.tcp.TCPConnection(chosen))
except socket.error as e:
if e.errno == errno.ENETUNREACH:
continue
@ -134,10 +150,23 @@ class BMConnectionPool(object):
if acceptConnections and len(self.listeningSockets) == 0:
self.startListening()
logger.info('Listening for incoming connections.')
if acceptConnections and len(self.udpSockets) == 0:
if BMConfigParser().safeGet("network", "bind") is None:
self.startUDPSocket()
else:
for bind in re.sub("[^\w.]+", " ", BMConfigParser().safeGet("network", "bind")).split():
self.startUDPSocket(bind)
logger.info('Starting UDP socket(s).')
if len(self.listeningSockets) > 0 and not acceptConnections:
for i in self.listeningSockets:
i.close()
self.listeningSockets = {}
logger.info('Stopped listening for incoming connections.')
if len(self.udpSockets) > 0 and not acceptConnections:
for i in self.udpSockets:
i.close()
self.udpSockets = {}
logger.info('Stopped udp sockets.')
# while len(asyncore.socket_map) > 0 and state.shutdown == 0:
# print "loop, state = %s" % (proxy.state)

View File

@ -1,3 +1,4 @@
from Queue import Queue
import time
from inventory import Inventory
@ -21,7 +22,7 @@ except ImportError:
# it isn't actually implemented yet so no point in turning it on
haveBloom = False
class BMQueues(object):
class ObjectTracker(object):
invCleanPeriod = 300
invInitialCapacity = 50000
invErrorRate = 0.03
@ -29,20 +30,22 @@ class BMQueues(object):
def __init__(self):
self.objectsNewToMe = {}
self.objectsNewToThem = {}
self.downloadPending = 0
self.downloadQueue = Queue()
self.initInvBloom()
self.initAddrBloom()
def initInvBloom(self):
if haveBloom:
# lock?
self.invBloom = BloomFilter(capacity=BMQueues.invInitialCapacity,
error_rate=BMQueues.invErrorRate)
self.invBloom = BloomFilter(capacity=ObjectTracker.invInitialCapacity,
error_rate=ObjectTracker.invErrorRate)
def initAddrBloom(self):
if haveBloom:
# lock?
self.addrBloom = BloomFilter(capacity=BMQueues.invInitialCapacity,
error_rate=BMQueues.invErrorRate)
self.addrBloom = BloomFilter(capacity=ObjectTracker.invInitialCapacity,
error_rate=ObjectTracker.invErrorRate)
def clean(self):
if self.lastcleaned < time.time() - BMQueues.invCleanPeriod:
@ -61,16 +64,17 @@ class BMQueues(object):
else:
return hashid in self.objectsNewToMe
def handleReceivedObj(self, hashid):
def handleReceivedInventory(self, hashId):
if haveBloom:
self.invBloom.add(hashid)
elif hashid in Inventory():
self.invBloom.add(hashId)
elif hashId in Inventory():
try:
del self.objectsNewToThem[hashid]
del self.objectsNewToThem[hashId]
except KeyError:
pass
else:
self.objectsNewToMe[hashid] = True
self.objectsNewToMe[hashId] = True
# self.DownloadQueue.put(hashId)
def hasAddr(self, addr):
if haveBloom:
@ -82,6 +86,7 @@ class BMQueues(object):
# addr sending -> per node upload queue, and flush every minute or so
# inv sending -> if not in bloom, inv immediately, otherwise put into a per node upload queue and flush every minute or so
# data sending -> a simple queue
# no bloom
# - if inv arrives

View File

@ -1,11 +1,14 @@
import Queue
import threading
import time
import addresses
from bmconfigparser import BMConfigParser
from debug import logger
from helper_threading import StoppableThread
from inventory import Inventory
from network.connectionpool import BMConnectionPool
from network.bmproto import BMProto
import protocol
class ReceiveQueueThread(threading.Thread, StoppableThread):
@ -14,12 +17,17 @@ class ReceiveQueueThread(threading.Thread, StoppableThread):
self.initStop()
self.name = "ReceiveQueueThread"
BMConnectionPool()
logger.error("init asyncore thread")
logger.error("init receive queue thread")
def run(self):
lastprinted = int(time.time())
while not self._stopped:
if lastprinted < int(time.time()):
lastprinted = int(time.time())
processed = 0
for i in BMConnectionPool().inboundConnections.values() + BMConnectionPool().outboundConnections.values():
if self._stopped:
break
try:
command, args = i.receiveQueue.get(False)
except Queue.Empty:
@ -31,7 +39,7 @@ class ReceiveQueueThread(threading.Thread, StoppableThread):
# missing command
raise
if processed == 0:
self.stop.wait(0.2)
self.stop.wait(2)
def command_object(self, connection, objHash):
try:
@ -40,5 +48,36 @@ class ReceiveQueueThread(threading.Thread, StoppableThread):
connection.antiIntersectionDelay()
logger.warning('%s asked for an object with a getdata which is not in either our memory inventory or our SQL inventory. We probably cleaned it out after advertising it but before they got around to asking for it.' % (connection.destination,))
def command_biginv(self, connection, dummy):
def sendChunk():
if objectCount == 0:
return
logger.debug('Sending huge inv message with %i objects to just this one peer', objectCount)
connection.writeQueue.put(protocol.CreatePacket('inv', addresses.encodeVarint(objectCount) + payload))
# Select all hashes for objects in this stream.
bigInvList = {}
for stream in connection.streams:
for objHash in Inventory().unexpired_hashes_by_stream(stream):
bigInvList[objHash] = 0
connection.objectsNewToThem[objHash] = True
objectCount = 0
payload = b''
# Now let us start appending all of these hashes together. They will be
# sent out in a big inv message to our new peer.
for hash, storedValue in bigInvList.items():
payload += hash
objectCount += 1
if objectCount >= BMProto.maxObjectCount:
self.sendChunk()
payload = b''
objectCount = 0
# flush
sendChunk()
def command_inv(self, connection, hashId):
connection.handleReceivedInventory(hashId)
def stopThread(self):
super(ReceiveQueueThread, self).stopThread()

236
src/network/tcp.py Normal file
View File

@ -0,0 +1,236 @@
import base64
from binascii import hexlify
import hashlib
import math
import time
from pprint import pprint
import socket
import struct
import random
import traceback
from addresses import calculateInventoryHash
from debug import logger
from inventory import Inventory
import knownnodes
from network.advanceddispatcher import AdvancedDispatcher
from network.bmproto import BMProtoError, BMProtoInsufficientDataError, BMProtoExcessiveDataError, BMProto
from network.bmobject import BMObject, BMObjectInsufficientPOWError, BMObjectInvalidDataError, BMObjectExpiredError, BMObjectUnwantedStreamError, BMObjectInvalidError, BMObjectAlreadyHaveError
import network.connectionpool
from network.downloadqueue import DownloadQueue
from network.node import Node
import network.asyncore_pollchoose as asyncore
from network.proxy import Proxy, ProxyError, GeneralProxyError
from network.objectracker import ObjectTracker
from network.socks5 import Socks5Connection, Socks5Resolver, Socks5AuthError, Socks5Error
from network.socks4a import Socks4aConnection, Socks4aResolver, Socks4aError
from network.uploadqueue import UploadQueue, UploadElem, AddrUploadQueue, ObjUploadQueue
from network.tls import TLSDispatcher
import addresses
from bmconfigparser import BMConfigParser
from queues import objectProcessorQueue, portCheckerQueue, UISignalQueue
import shared
import state
import protocol
class TCPConnection(BMProto, TLSDispatcher):
def __init__(self, address=None, sock=None):
AdvancedDispatcher.__init__(self, sock)
self.verackReceived = False
self.verackSent = False
self.streams = [0]
self.fullyEstablished = False
self.connectedAt = 0
self.skipUntil = 0
if address is None and sock is not None:
self.destination = state.Peer(sock.getpeername()[0], sock.getpeername()[1])
self.isOutbound = False
TLSDispatcher.__init__(self, sock, server_side=True)
self.connectedAt = time.time()
#print "received connection in background from %s:%i" % (self.destination.host, self.destination.port)
else:
self.destination = address
self.isOutbound = True
if ":" in address.host:
self.create_socket(socket.AF_INET6, socket.SOCK_STREAM)
else:
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
TLSDispatcher.__init__(self, sock, server_side=False)
self.connect(self.destination)
#print "connecting in background to %s:%i" % (self.destination.host, self.destination.port)
shared.connectedHostsList[self.destination] = 0
ObjectTracker.__init__(self)
UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
def state_init(self):
self.bm_proto_reset()
if self.isOutbound:
self.writeQueue.put(protocol.assembleVersionMessage(self.destination.host, self.destination.port, network.connectionpool.BMConnectionPool().streams, False))
print "%s:%i: Sending version" % (self.destination.host, self.destination.port)
self.set_state("bm_header")
return True
def antiIntersectionDelay(self, initial = False):
# estimated time for a small object to propagate across the whole network
delay = math.ceil(math.log(max(len(knownnodes.knownNodes[x]) for x in knownnodes.knownNodes) + 2, 20)) * (0.2 + UploadQueue.queueCount/2)
# take the stream with maximum amount of nodes
# +2 is to avoid problems with log(0) and log(1)
# 20 is avg connected nodes count
# 0.2 is avg message transmission time
if delay > 0:
if initial:
self.skipUntil = self.connectedAt + delay
if self.skipUntil > time.time():
logger.debug("Skipping processing for %.2fs", self.skipUntil - time.time())
else:
logger.debug("Skipping processing due to missing object for %.2fs", self.skipUntil - time.time())
self.skipUntil = time.time() + delay
def set_connection_fully_established(self):
UISignalQueue.put(('updateNetworkStatusTab', 'no data'))
self.antiIntersectionDelay(True)
self.fullyEstablished = True
self.sendAddr()
self.sendBigInv()
def sendAddr(self):
# We are going to share a maximum number of 1000 addrs (per overlapping
# stream) with our peer. 500 from overlapping streams, 250 from the
# left child stream, and 250 from the right child stream.
maxAddrCount = BMConfigParser().safeGetInt("bitmessagesettings", "maxaddrperstreamsend", 500)
# init
addressCount = 0
payload = b''
templist = []
addrs = {}
for stream in self.streams:
with knownnodes.knownNodesLock:
if len(knownnodes.knownNodes[stream]) > 0:
filtered = {k: v for k, v in knownnodes.knownNodes[stream].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount:
elemCount = maxAddrCount
# only if more recent than 3 hours
addrs[stream] = random.sample(filtered.items(), elemCount)
# sent 250 only if the remote isn't interested in it
if len(knownnodes.knownNodes[stream * 2]) > 0 and stream not in self.streams:
filtered = {k: v for k, v in knownnodes.knownNodes[stream*2].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount / 2:
elemCount = int(maxAddrCount / 2)
addrs[stream * 2] = random.sample(filtered.items(), elemCount)
if len(knownnodes.knownNodes[(stream * 2) + 1]) > 0 and stream not in self.streams:
filtered = {k: v for k, v in knownnodes.knownNodes[stream*2+1].items()
if v > (int(time.time()) - shared.maximumAgeOfNodesThatIAdvertiseToOthers)}
elemCount = len(filtered)
if elemCount > maxAddrCount / 2:
elemCount = int(maxAddrCount / 2)
addrs[stream * 2 + 1] = random.sample(filtered.items(), elemCount)
for substream in addrs.keys():
for peer, timestamp in addrs[substream]:
templist.append((substream, peer, timestamp))
if len(templist) >= BMProto.maxAddrCount:
self.writeQueue.put(BMProto.assembleAddr(templist))
templist = []
# flush
if len(templist) > 0:
self.writeQueue.put(BMProto.assembleAddr(templist))
def sendBigInv(self):
self.receiveQueue.put(("biginv", None))
def handle_connect_event(self):
try:
asyncore.dispatcher.handle_connect_event(self)
self.connectedAt = time.time()
except socket.error as e:
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def handle_read_event(self):
try:
asyncore.dispatcher.handle_read_event(self)
except socket.error as e:
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def handle_write_event(self):
try:
asyncore.dispatcher.handle_write_event(self)
except socket.error as e:
#print "%s:%i: socket error: %s" % (self.destination.host, self.destination.port, str(e))
self.close()
def close(self, reason=None):
self.set_state("close")
# if reason is None:
# print "%s:%i: closing" % (self.destination.host, self.destination.port)
# #traceback.print_stack()
# else:
# print "%s:%i: closing, %s" % (self.destination.host, self.destination.port, reason)
network.connectionpool.BMConnectionPool().removeConnection(self)
asyncore.dispatcher.close(self)
class Socks5BMConnection(Socks5Connection, TCPConnection):
def __init__(self, address):
Socks5Connection.__init__(self, address=address)
def state_socks_handshake_done(self):
TCPConnection.state_init(self)
return False
class Socks4aBMConnection(Socks4aConnection, TCPConnection):
def __init__(self, address):
Socks4aConnection.__init__(self, address=address)
def state_socks_handshake_done(self):
TCPConnection.state_init(self)
return False
class TCPServer(AdvancedDispatcher):
def __init__(self, host='127.0.0.1', port=8444):
if not hasattr(self, '_map'):
AdvancedDispatcher.__init__(self)
self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
self.set_reuse_addr()
self.bind((host, port))
self.listen(5)
def handle_accept(self):
pair = self.accept()
if pair is not None:
sock, addr = pair
try:
network.connectionpool.BMConnectionPool().addConnection(TCPConnection(sock=sock))
except socket.error:
pass
if __name__ == "__main__":
# initial fill
for host in (("127.0.0.1", 8448),):
direct = TCPConnection(host)
while len(asyncore.socket_map) > 0:
print "loop, state = %s" % (direct.state)
asyncore.loop(timeout=10, count=1)
continue
proxy = Socks5BMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)
proxy = Socks4aBMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)

View File

@ -60,7 +60,7 @@ class TLSDispatcher(AdvancedDispatcher):
def writable(self):
try:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0 and self.writeQueue.empty():
#print "tls writable, %r" % (self.want_write)
return self.want_write
else:
@ -70,7 +70,7 @@ class TLSDispatcher(AdvancedDispatcher):
def readable(self):
try:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0 and self.writeQueue.empty():
#print "tls readable, %r" % (self.want_read)
return self.want_read
else:
@ -81,7 +81,7 @@ class TLSDispatcher(AdvancedDispatcher):
def handle_read(self):
try:
# wait for write buffer flush
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0 and self.writeQueue.empty():
#print "handshaking (read)"
self.state_tls_handshake()
else:
@ -93,7 +93,7 @@ class TLSDispatcher(AdvancedDispatcher):
def handle_write(self):
try:
# wait for write buffer flush
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0:
if self.tlsStarted and not self.tlsDone and len(self.write_buf) == 0 and self.writeQueue.empty():
#print "handshaking (write)"
self.state_tls_handshake()
else:

198
src/network/udp.py Normal file
View File

@ -0,0 +1,198 @@
import base64
from binascii import hexlify
import hashlib
import math
import time
from pprint import pprint
import socket
import struct
import random
import traceback
from addresses import calculateInventoryHash
from debug import logger
from inventory import Inventory
import knownnodes
from network.advanceddispatcher import AdvancedDispatcher
from network.bmproto import BMProtoError, BMProtoInsufficientDataError, BMProtoExcessiveDataError, BMProto
from network.bmobject import BMObject, BMObjectInsufficientPOWError, BMObjectInvalidDataError, BMObjectExpiredError, BMObjectUnwantedStreamError, BMObjectInvalidError, BMObjectAlreadyHaveError
import network.connectionpool
from network.downloadqueue import DownloadQueue
from network.node import Node
import network.asyncore_pollchoose as asyncore
from network.objectracker import ObjectTracker
from network.uploadqueue import UploadQueue, UploadElem, AddrUploadQueue, ObjUploadQueue
import addresses
from bmconfigparser import BMConfigParser
from queues import objectProcessorQueue, peerDiscoveryQueue, portCheckerQueue, UISignalQueue
import shared
import state
import protocol
class UDPSocket(BMProto):
port = 8444
announceInterval = 60
def __init__(self, host=None, sock=None):
AdvancedDispatcher.__init__(self, sock)
self.verackReceived = True
self.verackSent = True
# TODO sort out streams
self.streams = [1]
self.fullyEstablished = True
self.connectedAt = 0
self.skipUntil = 0
self.isOutbound = False
if sock is None:
if host is None:
host = ''
if ":" in host:
self.create_socket(socket.AF_INET6, socket.SOCK_DGRAM)
else:
self.create_socket(socket.AF_INET, socket.SOCK_DGRAM)
print "binding to %s" % (host)
self.socket.bind((host, UDPSocket.port))
#BINDTODEVICE is only available on linux and requires root
#try:
#print "binding to %s" % (host)
#self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BINDTODEVICE, host)
#except AttributeError:
else:
self.socket = sock
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, 1)
self.destination = state.Peer(self.socket.getsockname()[0], self.socket.getsockname()[1])
ObjectTracker.__init__(self)
self.connecting = False
self.connected = True
# packet was received from a local IP
self.local = False
self.set_state("bm_header")
# disable most commands before doing research / testing
# only addr (peer discovery), error and object are implemented
def bm_command_error(self):
return BMProto.bm_command_error(self)
def bm_command_getdata(self):
return True
# return BMProto.bm_command_getdata(self)
def bm_command_inv(self):
return True
# return BMProto.bm_command_inv(self)
def bm_command_object(self):
return BMProto.bm_command_object(self)
def bm_command_addr(self):
# BMProto.bm_command_object(self)
addresses = self._decode_addr()
# only allow peer discovery from private IPs in order to avoid attacks from random IPs on the internet
if not self.local:
return
remoteport = False
for i in addresses:
seenTime, stream, services, ip, port = i
decodedIP = protocol.checkIPAddress(ip)
if stream not in state.streamsInWhichIAmParticipating:
continue
if seenTime < time.time() - BMProto.maxtimeOffset or seenTime > time.time() + BMProto.maxTimeOffset:
continue
if decodedIP is False:
# if the address isn't local, interpret it as the hosts' own announcement
remoteport = port
if remoteport is False:
return
print "received peer discovery from %s:%i (port %i):" % (self.destination.host, self.destination.port, remoteport)
if self.local:
peerDiscoveryQueue.put(state.peer(self.destination.host, remoteport))
return True
def bm_command_portcheck(self):
return True
def bm_command_ping(self):
return True
def bm_command_pong(self):
return True
def bm_command_verack(self):
return True
def bm_command_version(self):
return True
def handle_connect_event(self):
return
def writable(self):
return not self.writeQueue.empty()
def readable(self):
return len(self.read_buf) < AdvancedDispatcher._buf_len
def handle_read(self):
print "read!"
try:
(addr, recdata) = self.socket.recvfrom(AdvancedDispatcher._buf_len)
except socket.error as e:
print "socket error: %s" % (str(e))
return
self.destination = state.Peer(addr[0], addr[1])
encodedAddr = socket.inet_pton(self.socket.family, addr[0])
if protocol.checkIPAddress(encodedAddr, True):
self.local = True
else:
self.local = False
# overwrite the old buffer to avoid mixing data and so that self.local works correctly
self.read_buf = data
self.process()
def handle_write(self):
# print "handling write"
try:
data = self.writeQueue.get(False)
except Queue.Empty:
return
try:
retval = self.socket.sendto(data, ('<broadcast>', UDPSocket.port))
# print "broadcasted %ib" % (retval)
except socket.error as e:
print "socket error on sendato: %s" % (e)
def close(self, reason=None):
self.set_state("close")
# if reason is None:
# print "%s:%i: closing" % (self.destination.host, self.destination.port)
# #traceback.print_stack()
# else:
# print "%s:%i: closing, %s" % (self.destination.host, self.destination.port, reason)
network.connectionpool.BMConnectionPool().removeConnection(self)
asyncore.dispatcher.close(self)
if __name__ == "__main__":
# initial fill
for host in (("127.0.0.1", 8448),):
direct = BMConnection(host)
while len(asyncore.socket_map) > 0:
print "loop, state = %s" % (direct.state)
asyncore.loop(timeout=10, count=1)
continue
proxy = Socks5BMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)
proxy = Socks4aBMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)

View File

@ -86,13 +86,15 @@ def networkType(host):
else:
return 'IPv6'
def checkIPAddress(host):
def checkIPAddress(host, private=False):
if host[0:12] == '\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xFF\xFF':
hostStandardFormat = socket.inet_ntop(socket.AF_INET, host[12:])
return checkIPv4Address(host[12:], hostStandardFormat)
return checkIPv4Address(host[12:], hostStandardFormat, private)
elif host[0:6] == '\xfd\x87\xd8\x7e\xeb\x43':
# Onion, based on BMD/bitcoind
hostStandardFormat = base64.b32encode(host[6:]).lower() + ".onion"
if private:
return False
return hostStandardFormat
else:
hostStandardFormat = socket.inet_ntop(socket.AF_INET6, host)
@ -100,34 +102,34 @@ def checkIPAddress(host):
# This can happen on Windows systems which are not 64-bit compatible
# so let us drop the IPv6 address.
return False
return checkIPv6Address(host, hostStandardFormat)
return checkIPv6Address(host, hostStandardFormat, private)
def checkIPv4Address(host, hostStandardFormat):
def checkIPv4Address(host, hostStandardFormat, private=False):
if host[0] == '\x7F': # 127/8
logger.debug('Ignoring IP address in loopback range: ' + hostStandardFormat)
return False
if host[0] == '\x0A': # 10/8
logger.debug('Ignoring IP address in private range: ' + hostStandardFormat)
return False
return hostStandardFormat if private else False
if host[0:2] == '\xC0\xA8': # 192.168/16
logger.debug('Ignoring IP address in private range: ' + hostStandardFormat)
return False
return hostStandardFormat if private else False
if host[0:2] >= '\xAC\x10' and host[0:2] < '\xAC\x20': # 172.16/12
logger.debug('Ignoring IP address in private range:' + hostStandardFormat)
return False
return hostStandardFormat
return False if private else hostStandardFormat
def checkIPv6Address(host, hostStandardFormat):
def checkIPv6Address(host, hostStandardFormat, private=False):
if host == ('\x00' * 15) + '\x01':
logger.debug('Ignoring loopback address: ' + hostStandardFormat)
return False
if host[0] == '\xFE' and (ord(host[1]) & 0xc0) == 0x80:
logger.debug ('Ignoring local address: ' + hostStandardFormat)
return False
return hostStandardFormat if private else False
if (ord(host[0]) & 0xfe) == 0xfc:
logger.debug ('Ignoring unique local address: ' + hostStandardFormat)
return False
return hostStandardFormat
return hostStandardFormat if private else False
return False if private else hostStandardFormat
# checks

View File

@ -7,5 +7,6 @@ addressGeneratorQueue = Queue.Queue()
# receiveDataThreads dump objects they hear on the network into this queue to be processed.
objectProcessorQueue = ObjectProcessorQueue()
portCheckerQueue = Queue.Queue()
peerDiscoveryQueue = Queue.Queue()
apiAddressGeneratorReturnQueue = Queue.Queue(
) # The address generator thread uses this queue to get information back to the API thread.