- should prevent the same object being re-requested indefinitely
- locking for object tracking
- move SSL-specific error handling to TLSDispatcher
- observe maximum connection limit when accepting a new connection
- stack depth test (for debugging purposes)
- separate download thread
- connection pool init moved to main thread
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
- separate queue for processing blocking stuff on reception
- rewrote write buffer as a queue
- some addr handling
- number of half open connections correct
- most of the stuff is done so it partially works
- disabled pollers other than select (debugging necessary)
- can switch in the settings, section network, option asyncore (defaults
to False)