- "new" folder consistently appears in chans and "All accounts"
- "Sent" message list sorting fix
- When editing a label, keys.dat is saved and the lineEdit completer
is updated
- addressbook is updated when adding/deleting a new chan
- saveKnownNodes replaced the repeated pickle.dump
- with knownNodesLock instead of acquire/release
- outgoingSynSender had an unnecessary loop during shutdown causing
excessive CPU usage / GUI freezing
- networkDefaultProofOfWorkNonceTrialsPerByte and
networkDefaultPayloadLengthExtraBytes cyclic import fix
- PyBitmessage should launch now when there's no keys.dat
- rearranged code to reduce cyclic dependencies
- doCleanShutdown is separated in shutdown.py
- shared queues are separated in queues.py
- some default values were moved to defaults.py
- knownnodes partially moved to knownnodes.py
- complete the version and SSL handshake first, and only then feed
errors into the stream and close connection
- this allows more accurate error handling on both sides
- also the timeOffset error trigger is now more accurate, but requires
more nodes to upgrade
- version command sends list of all participating streams
- biginv sends lists of hosts for all streams the peer wants (plus
immediate children)
- objects will spread to all peers that advertise the associated stream
- please note these are just network subsystem adjustments, streams
aren't actually usable yet
- queues were too short
- some error handling was missing
- remove nonblocking repeats in receive data thread
- singleCleaner shouldn't wait unnecessarily
- sendinv and sendaddress are sometimes being sent to connections that
haven't been established yet, resulting in complaints about stream
mismatch. The error should only be displayed once the connection has
been established and the remote node provides its stream number
- Missing renamed to PendingDownload
- PendingDownload now only retries 3 times rather than 6 to dowload an
object
- Added PendingUpload, replacing invQueueSize
- PendingUpload has both the "len" method (number of objects not
uploaded) as well as "progress" method, which is a float from 0
(nothing done) to 1 (all uploaded) which considers not only objects
but also how many nodes they are uploaded to
- PendingUpload tracks when the object is successfully uploaded to the
remote node instead of just adding an arbitrary time after they have
been send the corresponding "inv"
- Network status tab's "Objects to be synced" shows the sum of
PendingUpload and PendingDownload sizes
- sometimes a node would send an "inv" about an object but then not
provide it when requested. This could be that it expired in the
meantime or it was an attack or a bug. This patch will forget that the
object exists if was requested too many times and not received.
- remember what was requested from which node
- remember if it was received
- re-request object if we haven't received any new object for more than
a minute