Commit Graph

2404 Commits

Author SHA1 Message Date
965f3548ac
Depends checking updates
- checks for msgpack
- can distinguish OS and make a recommendation with respect to the
  relevant package manager
2017-02-14 01:33:16 +01:00
d8ae44f9ee
Obsolete imports, missing exception type 2017-02-09 21:04:07 +01:00
c778b81427
knownNodes refactoring and shutdown fixes
- saveKnownNodes replaced the repeated pickle.dump
- with knownNodesLock instead of acquire/release
- outgoingSynSender had an unnecessary loop during shutdown causing
  excessive CPU usage / GUI freezing
2017-02-09 11:53:33 +01:00
e664746f04
More knownNodes init
- also init children if they are missing
2017-02-08 20:52:18 +01:00
b0539f5cb4
SSL handshake fewer errors
- don't unnecessarily raise exceptions if SSL handshake fails
2017-02-08 20:49:14 +01:00
35a712d11d
KnownNodes missing init
- init knownnodes when connecting to a stream
2017-02-08 20:48:22 +01:00
157881bc63
Cyclic import fix
- networkDefaultProofOfWorkNonceTrialsPerByte and
  networkDefaultPayloadLengthExtraBytes cyclic import fix
- PyBitmessage should launch now when there's no keys.dat
2017-02-08 20:37:42 +01:00
2cc4435cfc
Imports, typos, syntax errors
- remove obsolete imports
- add missing imports
- fix typos
- fix syntax errors
- thanks to landscape.io for report
2017-02-08 14:19:02 +01:00
59f3a2fbe7
Reduce cyclic dependencies
- rearranged code to reduce cyclic dependencies
- doCleanShutdown is separated in shutdown.py
- shared queues are separated in queues.py
- some default values were moved to defaults.py
- knownnodes partially moved to knownnodes.py
2017-02-08 13:41:56 +01:00
7da36eccbd
Signal sender threads to close on shutdown
- when shutdown is running, add a shutdown command to the queues of all
  sender threads
2017-02-07 20:47:28 +01:00
a381f75b4b
Git head information in version
- About dialog now shows the git head
- git head check has been improved to point to the head rather than the
  previous commit
2017-02-07 20:46:30 +01:00
2c72b337c1
Typos and formatting 2017-02-07 20:09:11 +01:00
07722fb606
Node negotiation error handling
- complete the version and SSL handshake first, and only then feed
  errors into the stream and close connection
- this allows more accurate error handling on both sides
- also the timeOffset error trigger is now more accurate, but requires
  more nodes to upgrade
2017-02-07 19:38:52 +01:00
8515f9a9fc
Set SSL socket to blocking
- otherwise the error handling gets too complicated
2017-02-07 16:42:02 +01:00
6b65dfeeec
MarkAllUnread sqlite argument limit
- shouldn't crash anymore if there are too many messages to mark read
2017-02-07 16:38:02 +01:00
413419c858
Timeout handling and ping
- timeouts after the connection is established will trigger a ping
- previously they were handled as unrecoverable errors
2017-02-07 16:06:24 +01:00
15c620dcc2
SSL socket blocking error handling 2017-02-07 13:00:24 +01:00
ddc0ca5ede
Retry for certain non-blocking operations
- sometimes on read, EWOULDBLOCK is returned. It should retry. A timeout
  is handled separately
2017-02-06 19:41:25 +01:00
61770ba89a
Typo 2017-02-06 19:34:38 +01:00
f6bdad18a3
Improved stream handling
- version command sends list of all participating streams
- biginv sends lists of hosts for all streams the peer wants (plus
  immediate children)
- objects will spread to all peers that advertise the associated stream
- please note these are just network subsystem adjustments, streams
  aren't actually usable yet
2017-02-06 17:47:05 +01:00
79b566a907
Fix bitflags in version packet 2017-02-06 17:39:42 +01:00
e434825bb2
Pending download counter fix
- handles expired objects better
- counts objects that failed download more accurately
2017-02-06 11:02:03 +01:00
23fcf2cdec
SSL handshake python version compatibility
- error handling should now work with < 2.7.9
2017-02-03 10:05:35 +01:00
c979481564
Unhandled missing peer 2017-02-03 09:43:47 +01:00
ba130e03e5
Network subsystem freezing fixes
- queues were too short
- some error handling was missing
- remove nonblocking repeats in receive data thread
- singleCleaner shouldn't wait unnecessarily
2017-02-02 15:52:32 +01:00
4f70eaa01f
Fix curses mode 2017-02-02 15:48:56 +01:00
f3849eeb48
Unused imports, problematic variable names 2017-01-19 20:04:45 +01:00
01a9124b7d
Less verbose SSL handshake reporting
- if SSL handshake fails, we don't need to stack trace because we know
  where it's happening. Only report the error string.
2017-01-19 19:52:54 +01:00
5828021903
Fix false error about wrong stream
- sendinv and sendaddress are sometimes being sent to connections that
  haven't been established yet, resulting in complaints about stream
  mismatch. The error should only be displayed once the connection has
  been established and the remote node provides its stream number
2017-01-19 19:50:40 +01:00
5ae1327edc
Download/upload shutdown fixes
- Missing renamed to PendingDownload
- PendingDownload now only retries 3 times rather than 6 to dowload an
  object
- Added PendingUpload, replacing invQueueSize
- PendingUpload has both the "len" method (number of objects not
  uploaded) as well as "progress" method, which is a float from 0
  (nothing done) to 1 (all uploaded) which considers not only objects
  but also how many nodes they are uploaded to
- PendingUpload tracks when the object is successfully uploaded to the
  remote node instead of just adding an arbitrary time after they have
  been send the corresponding "inv"
- Network status tab's "Objects to be synced" shows the sum of
  PendingUpload and PendingDownload sizes
2017-01-19 19:48:12 +01:00
5708a38be0
Fix sending messages crashing 2017-01-17 01:07:39 +01:00
9197c425d2
Object requesting fix 2017-01-17 00:32:05 +01:00
9ed59dd825
Shutdown procedure cleanup 2017-01-16 23:38:18 +01:00
ca8550a206
Don't send requests for 0 objects 2017-01-16 23:37:25 +01:00
749bb628c0
Typo 2017-01-16 23:37:03 +01:00
4f920fe641
Fix infinite loop 2017-01-16 23:17:56 +01:00
d652dc864d
Downloading fixes
- able to request more objects with one command
- fixes to logic and error handling
2017-01-16 19:36:58 +01:00
9f89df6d1c
Expire objects that we're unable to receive
- sometimes a node would send an "inv" about an object but then not
  provide it when requested. This could be that it expired in the
  meantime or it was an attack or a bug. This patch will forget that the
  object exists if was requested too many times and not received.
2017-01-16 17:08:47 +01:00
ca6bc9981c
Better tracking in downloading objects
- remember what was requested from which node
- remember if it was received
- re-request object if we haven't received any new object for more than
  a minute
2017-01-16 15:17:23 +01:00
8dfa0faca9
More objects to be downloaded fixes 2017-01-15 23:10:44 +01:00
12205ee7ba
More fixes in objects to be downloaded 2017-01-15 23:07:11 +01:00
bd1aead46e
More fixes for objects to be downloaded 2017-01-15 22:41:12 +01:00
d04c0e78e4
Better handling of pending downloading objects 2017-01-15 22:36:12 +01:00
b750e67bfb
Handle exception in iterator 2017-01-15 22:25:09 +01:00
805f72e098
Make objects to be send stoppable if not empty 2017-01-15 22:21:19 +01:00
94f0bdc731
Objects to be downloaded optimising
- treat requested but never arrived objects as expired. This is how it
  worked before the refactoring. Without this, the list won't go to
  zero.
2017-01-15 22:01:10 +01:00
79893fdc23
Performance tuning objects to be downloaded
- rely on dict quasi-random order instead of an additional shuffle
- request an object once per minute
- stop check after count objects have been found
2017-01-15 20:47:33 +01:00
dbe15d0b99
Objects to be downloaded fixes
- tries to avoid calling senddata it it would block receiveDataThread,
  allowing fore more asynchronous operation
- request objects in chunks of 100 (CPU performance optimisation)
2017-01-15 19:50:28 +01:00
f079ff5b99
Refactor objects to be downloaded
- moved logic into a Missing singleton
- shouldn't try to download duplicates anymore, only requests a hash
  once every 5 minutes and not from the same host
- removed obsoleted variables
- the "Objects to be synced" in the Network tab should now be correct
- removed some checks which aren't necessary anymore in my opinion
- fix missing self in Throttle (thanks landscape.io)
2017-01-15 19:21:24 +01:00
6d2a75bfc9
Transfer speed improvements
- send buffer to send multiple commands in one TCP packet
- recv/send operation size now based on bandwith limit
- send queue limited to 100 entries
- buffer getdata commands to fill send queue, instead of waiting for the
  data packet to arrive first (i.e. allow getdata to work asynchronously)
2017-01-15 15:08:03 +01:00