and use logging without risk of circular import. Only subpackage
that imports from debug is bitmessageqt - because it also uses
debug.resetLogging().
Instead of from debug import logger is now recommended to use:
import logging
logger = logging.getLogger('default')
All subclasses of StoppableThread now have a logger attribute.
All threading related stuff except for set_thread_name()
was moved from helper_threading to network.threads.
Fixed two my mistakes from previous edit of debug in a1a8d3a:
- logger.handlers is not dict but iterable
- sys.excepthook should be set unconditionally
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
- bmconfigpaser.py now allows to put default values for a specific
option in the file
- addresses as sections are now detected by "BM-" rather than
just ignoring bitmessagesettings. There can now be other sections
with a cleaner config file
- networkDefaultProofOfWorkNonceTrialsPerByte and
networkDefaultPayloadLengthExtraBytes cyclic import fix
- PyBitmessage should launch now when there's no keys.dat
- rearranged code to reduce cyclic dependencies
- doCleanShutdown is separated in shutdown.py
- shared queues are separated in queues.py
- some default values were moved to defaults.py
- knownnodes partially moved to knownnodes.py
- Missing renamed to PendingDownload
- PendingDownload now only retries 3 times rather than 6 to dowload an
object
- Added PendingUpload, replacing invQueueSize
- PendingUpload has both the "len" method (number of objects not
uploaded) as well as "progress" method, which is a float from 0
(nothing done) to 1 (all uploaded) which considers not only objects
but also how many nodes they are uploaded to
- PendingUpload tracks when the object is successfully uploaded to the
remote node instead of just adding an arbitrary time after they have
been send the corresponding "inv"
- Network status tab's "Objects to be synced" shows the sum of
PendingUpload and PendingDownload sizes
- fixes errors introduced in the earlier refactoring
- more variables moved to state.py
- path finding functions moved to paths.py
- remembers IPv6 network unreachable (in the future can be used to skip
IPv6 for a while)
- got rid of shared config parser and made it into a singleton
- refactored safeConfigGetBoolean as a method of the config singleton
- refactored safeConfigGet as a method of the config singleton
- moved softwareVersion from shared.py into version.py
- moved some global variables from shared.py into state.py
- moved some protocol-specific functions from shared.py into protocol.py
- minor refactoring, made it into singleton instead of a shared global
variable. This makes it a little bit cleaner and moves the class into
a separate file
- removed duplicate inventory locking
- renamed singleton.py to singleinstance.py (this is the code that
ensures only one instance of PyBitmessage runs at the same time)
- fixes "fast python" (multiprocessing) PoW
- python PoW (both slow and fast) interruptible on *NIX
- signal handler should handle multiple processes and threads correctly
(only tested on Linux)
- popul window asking whether to interrupt PoW when quitting QT GUI
- PoW status in "sent" folder fixes and now also displays broadcast
status which didn't exist before
- Fixes#894
- it shows that it needs to wait for PoW to finish
- it waits a bit for new objects to be distributed
- it displays a better progress indicator in the status bar
Previously, people who don't understand how PyBitmessage works sometimes
shut it down immediately after they wrote a message. This would have
caused the message to be stuck in the queue locally and not sent. Now,
it will indicate that the PoW still needs to work, and it will wait a
bit longer so that the message can spread. It's not a completely correct
approach, because it does not know whether the message was really
retrieved after the "inv" notification was sent.
if singleWorker crashed, the thread couldn't be joined. This both makes
it so that it doesn't crash, as well as reorders the shutdown sequence
so that it is less likely to be triggered.
Fixes Bitmessage#549