- replace PendingDownload singleton dict with a Queue
- total memory and CPU requirements should be reduced
- get rid of somObjectsOfWhichThisRemoteNodeIsAlearedyAware. It has very
little practicle effect and only uses memory
- rearranged code to reduce cyclic dependencies
- doCleanShutdown is separated in shutdown.py
- shared queues are separated in queues.py
- some default values were moved to defaults.py
- knownnodes partially moved to knownnodes.py
- moved logic into a Missing singleton
- shouldn't try to download duplicates anymore, only requests a hash
once every 5 minutes and not from the same host
- removed obsoleted variables
- the "Objects to be synced" in the Network tab should now be correct
- removed some checks which aren't necessary anymore in my opinion
- fix missing self in Throttle (thanks landscape.io)
- fixes errors introduced in the earlier refactoring
- more variables moved to state.py
- path finding functions moved to paths.py
- remembers IPv6 network unreachable (in the future can be used to skip
IPv6 for a while)
- got rid of shared config parser and made it into a singleton
- refactored safeConfigGetBoolean as a method of the config singleton
- refactored safeConfigGet as a method of the config singleton
- moved softwareVersion from shared.py into version.py
- moved some global variables from shared.py into state.py
- moved some protocol-specific functions from shared.py into protocol.py
- minor refactoring, made it into singleton instead of a shared global
variable. This makes it a little bit cleaner and moves the class into
a separate file
- removed duplicate inventory locking
- renamed singleton.py to singleinstance.py (this is the code that
ensures only one instance of PyBitmessage runs at the same time)
- if your time is off by more than an hour, you won't be able to
establish a connection to the network. This patch adds a UI
notification so that the user can understand why he can't connect.
- this has been tested on Windows as well, and has been cleaned up.
There is now a permanent parser thread, and it restarts when the
parsing takes more than 1 second
- Fixes#900
- fixes "fast python" (multiprocessing) PoW
- python PoW (both slow and fast) interruptible on *NIX
- signal handler should handle multiple processes and threads correctly
(only tested on Linux)
- popul window asking whether to interrupt PoW when quitting QT GUI
- PoW status in "sent" folder fixes and now also displays broadcast
status which didn't exist before
- Fixes#894
- when running a hidden service, the IP of the tor relay was a part of
the verack message. In setups where it's not 127.0.0.1 it may leak
info about network topology
- thanks for an anonymous bug report
- will send the correct combination of hostname and port
- if proxyhostname is a hostname and an IP address, it will now allow
multiple parallel connections for hidden service
- it shows that it needs to wait for PoW to finish
- it waits a bit for new objects to be distributed
- it displays a better progress indicator in the status bar
Previously, people who don't understand how PyBitmessage works sometimes
shut it down immediately after they wrote a message. This would have
caused the message to be stuck in the queue locally and not sent. Now,
it will indicate that the PoW still needs to work, and it will wait a
bit longer so that the message can spread. It's not a completely correct
approach, because it does not know whether the message was really
retrieved after the "inv" notification was sent.
if singleWorker crashed, the thread couldn't be joined. This both makes
it so that it doesn't crash, as well as reorders the shutdown sequence
so that it is less likely to be triggered.
Fixes Bitmessage#549
Flood mitigation was done both in the ObjectProcessorQueue as well as
receiveData threads. This patch removes the mitigation in receiveData
threads and cleans up the one in the ObjectProcessorQueue