import threading import shared import socket from class_sendDataThread import * from class_receiveDataThread import * import helper_bootstrap import errno import re # Only one singleListener thread will ever exist. It creates the # receiveDataThread and sendDataThread for each incoming connection. Note # that it cannot set the stream number because it is not known yet- the # other node will have to tell us its stream number in a version message. # If we don't care about their stream, we will close the connection # (within the recversion function of the recieveData thread) class singleListener(threading.Thread): def __init__(self): threading.Thread.__init__(self) def setup(self, selfInitiatedConnections): self.selfInitiatedConnections = selfInitiatedConnections def _createListenSocket(self, family): HOST = '' # Symbolic name meaning all available interfaces PORT = shared.config.getint('bitmessagesettings', 'port') sock = socket.socket(family, socket.SOCK_STREAM) if family == socket.AF_INET6: # Make sure we can accept both IPv4 and IPv6 connections. # This is the default on everything apart from Windows sock.setsockopt(socket.IPPROTO_IPV6, socket.IPV6_V6ONLY, 0) # This option apparently avoids the TIME_WAIT state so that we can # rebind faster sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) sock.bind((HOST, PORT)) sock.listen(2) return sock def run(self): # If there is a trusted peer then we don't want to accept # incoming connections so we'll just abandon the thread if shared.trustedPeer: return while shared.safeConfigGetBoolean('bitmessagesettings', 'dontconnect'): time.sleep(1) helper_bootstrap.dns() # We typically don't want to accept incoming connections if the user is using a # SOCKS proxy, unless they have configured otherwise. If they eventually select # proxy 'none' or configure SOCKS listening then this will start listening for # connections. while shared.config.get('bitmessagesettings', 'socksproxytype')[0:5] == 'SOCKS' and not shared.config.getboolean('bitmessagesettings', 'sockslisten'): time.sleep(5) with shared.printLock: print 'Listening for incoming connections.' # First try listening on an IPv6 socket. This should also be # able to accept connections on IPv4. If that's not available # we'll fall back to IPv4-only. try: sock = self._createListenSocket(socket.AF_INET6) except socket.error, e: if (isinstance(e.args, tuple) and e.args[0] in (errno.EAFNOSUPPORT, errno.EPFNOSUPPORT, errno.ENOPROTOOPT)): sock = self._createListenSocket(socket.AF_INET) else: raise # regexp to match an IPv4-mapped IPv6 address mappedAddressRegexp = re.compile(r'^::ffff:([0-9]+\.[0-9]+\.[0-9]+\.[0-9]+)$') while True: # We typically don't want to accept incoming connections if the user is using a # SOCKS proxy, unless they have configured otherwise. If they eventually select # proxy 'none' or configure SOCKS listening then this will start listening for # connections. while shared.config.get('bitmessagesettings', 'socksproxytype')[0:5] == 'SOCKS' and not shared.config.getboolean('bitmessagesettings', 'sockslisten'): time.sleep(10) while len(shared.connectedHostsList) > 220: with shared.printLock: print 'We are connected to too many people. Not accepting further incoming connections for ten seconds.' time.sleep(10) while True: socketObject, sockaddr = sock.accept() (HOST, PORT) = sockaddr[0:2] # If the address is an IPv4-mapped IPv6 address then # convert it to just the IPv4 representation md = mappedAddressRegexp.match(HOST) if md != None: HOST = md.group(1) # The following code will, unfortunately, block an # incoming connection if someone else on the same LAN # is already connected because the two computers will # share the same external IP. This is here to prevent # connection flooding. if HOST in shared.connectedHostsList: socketObject.close() with shared.printLock: print 'We are already connected to', HOST + '. Ignoring connection.' else: break someObjectsOfWhichThisRemoteNodeIsAlreadyAware = {} # This is not necessairly a complete list; we clear it from time to time to save memory. sendDataThreadQueue = Queue.Queue() # Used to submit information to the send data thread for this connection. socketObject.settimeout(20) sd = sendDataThread(sendDataThreadQueue) sd.setup( socketObject, HOST, PORT, -1, someObjectsOfWhichThisRemoteNodeIsAlreadyAware) sd.start() rd = receiveDataThread() rd.daemon = True # close the main program even if there are threads left rd.setup( socketObject, HOST, PORT, -1, someObjectsOfWhichThisRemoteNodeIsAlreadyAware, self.selfInitiatedConnections, sendDataThreadQueue) rd.start() with shared.printLock: print self, 'connected to', HOST, 'during INCOMING request.'