PyBitmessage-2021-04-27/src/inventory.py
Peter Surda e522f015a8
Network status updates
- only update processed numbers once every 2 seconds
- moved inventory lookups to the main inventory so now all
storage modules work with it
2017-05-31 10:15:47 +02:00

199 lines
7.0 KiB
Python

import collections
from importlib import import_module
from threading import current_thread, enumerate as threadingEnumerate, RLock
import Queue
import time
import sys
from bmconfigparser import BMConfigParser
from helper_sql import *
from singleton import Singleton
# TODO make this dynamic, and watch out for frozen, like with messagetypes
import storage.sqlite
import storage.filesystem
@Singleton
class Inventory():
def __init__(self):
#super(self.__class__, self).__init__()
self._moduleName = BMConfigParser().safeGet("inventory", "storage")
#import_module("." + self._moduleName, "storage")
#import_module("storage." + self._moduleName)
self._className = "storage." + self._moduleName + "." + self._moduleName.title() + "Inventory"
self._inventoryClass = eval(self._className)
self._realInventory = self._inventoryClass()
self.numberOfInventoryLookupsPerformed = 0
# cheap inheritance copied from asyncore
def __getattr__(self, attr):
try:
if attr == "__contains__":
self.numberOfInventoryLookupsPerformed += 1
realRet = getattr(self._realInventory, attr)
except AttributeError:
raise AttributeError("%s instance has no attribute '%s'" %(self.__class__.__name__, attr))
else:
return realRet
class PendingDownloadQueue(Queue.Queue):
# keep a track of objects that have been advertised to us but we haven't downloaded them yet
maxWait = 300
def __init__(self, maxsize=0):
Queue.Queue.__init__(self, maxsize)
self.stopped = False
self.pending = {}
self.lock = RLock()
def task_done(self, hashId):
Queue.Queue.task_done(self)
try:
with self.lock:
del self.pending[hashId]
except KeyError:
pass
def get(self, block=True, timeout=None):
retval = Queue.Queue.get(self, block, timeout)
# no exception was raised
if not self.stopped:
with self.lock:
self.pending[retval] = time.time()
return retval
def clear(self):
with self.lock:
newPending = {}
for hashId in self.pending:
if self.pending[hashId] + PendingDownloadQueue.maxWait > time.time():
newPending[hashId] = self.pending[hashId]
self.pending = newPending
@staticmethod
def totalSize():
size = 0
for thread in threadingEnumerate():
if thread.isAlive() and hasattr(thread, 'downloadQueue'):
size += thread.downloadQueue.qsize() + len(thread.downloadQueue.pending)
return size
@staticmethod
def stop():
for thread in threadingEnumerate():
if thread.isAlive() and hasattr(thread, 'downloadQueue'):
thread.downloadQueue.stopped = True
with thread.downloadQueue.lock:
thread.downloadQueue.pending = {}
class PendingUploadDeadlineException(Exception):
pass
@Singleton
class PendingUpload(object):
# keep a track of objects that we have created but haven't distributed yet
def __init__(self):
super(self.__class__, self).__init__()
self.lock = RLock()
self.hashes = {}
# end by this time in any case
self.deadline = 0
self.maxLen = 0
# during shutdown, wait up to 20 seconds to finish uploading
self.shutdownWait = 20
# forget tracking objects after 60 seconds
self.objectWait = 60
# wait 10 seconds between clears
self.clearDelay = 10
self.lastCleared = time.time()
def add(self, objectHash = None):
with self.lock:
# add a new object into existing thread lists
if objectHash:
if objectHash not in self.hashes:
self.hashes[objectHash] = {'created': time.time(), 'sendCount': 0, 'peers': []}
for thread in threadingEnumerate():
if thread.isAlive() and hasattr(thread, 'peer') and \
thread.peer not in self.hashes[objectHash]['peers']:
self.hashes[objectHash]['peers'].append(thread.peer)
# add all objects into the current thread
else:
for objectHash in self.hashes:
if current_thread().peer not in self.hashes[objectHash]['peers']:
self.hashes[objectHash]['peers'].append(current_thread().peer)
def len(self):
self.clearHashes()
with self.lock:
return sum(1
for x in self.hashes if (self.hashes[x]['created'] + self.objectWait < time.time() or
self.hashes[x]['sendCount'] == 0))
def _progress(self):
with self.lock:
return float(sum(len(self.hashes[x]['peers'])
for x in self.hashes if (self.hashes[x]['created'] + self.objectWait < time.time()) or
self.hashes[x]['sendCount'] == 0))
def progress(self, raiseDeadline=True):
if self.maxLen < self._progress():
self.maxLen = self._progress()
if self.deadline < time.time():
if self.deadline > 0 and raiseDeadline:
raise PendingUploadDeadlineException
self.deadline = time.time() + 20
try:
return 1.0 - self._progress() / self.maxLen
except ZeroDivisionError:
return 1.0
def clearHashes(self, objectHash=None):
if objectHash is None:
if self.lastCleared > time.time() - self.clearDelay:
return
objects = self.hashes.keys()
else:
objects = objectHash,
with self.lock:
for i in objects:
try:
if self.hashes[i]['sendCount'] > 0 and (
len(self.hashes[i]['peers']) == 0 or
self.hashes[i]['created'] + self.objectWait < time.time()):
del self.hashes[i]
except KeyError:
pass
self.lastCleared = time.time()
def delete(self, objectHash=None):
if not hasattr(current_thread(), 'peer'):
return
if objectHash is None:
return
with self.lock:
try:
if objectHash in self.hashes and current_thread().peer in self.hashes[objectHash]['peers']:
self.hashes[objectHash]['sendCount'] += 1
self.hashes[objectHash]['peers'].remove(current_thread().peer)
except KeyError:
pass
self.clearHashes(objectHash)
def stop(self):
with self.lock:
self.hashes = {}
def threadEnd(self):
with self.lock:
for objectHash in self.hashes:
try:
if current_thread().peer in self.hashes[objectHash]['peers']:
self.hashes[objectHash]['peers'].remove(current_thread().peer)
except KeyError:
pass
self.clearHashes()