406 lines
16 KiB
Python
406 lines
16 KiB
Python
"""
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`BMConnectionPool` class definition
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"""
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import errno
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import logging
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import re
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import socket
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import sys
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import time
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import asyncore_pollchoose as asyncore
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import helper_random
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import knownnodes
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import protocol
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import state
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from bmconfigparser import BMConfigParser
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from connectionchooser import chooseConnection
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from node import Peer
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from proxy import Proxy
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from singleton import Singleton
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from tcp import (
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bootstrap, Socks4aBMConnection, Socks5BMConnection,
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TCPConnection, TCPServer)
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from udp import UDPSocket
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logger = logging.getLogger('default')
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@Singleton
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class BMConnectionPool(object):
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"""Pool of all existing connections"""
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# pylint: disable=too-many-instance-attributes
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trustedPeer = None
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"""
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If the trustedpeer option is specified in keys.dat then this will
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contain a Peer which will be connected to instead of using the
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addresses advertised by other peers.
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The expected use case is where the user has a trusted server where
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they run a Bitmessage daemon permanently. If they then run a second
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instance of the client on a local machine periodically when they want
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to check for messages it will sync with the network a lot faster
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without compromising security.
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"""
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def __init__(self):
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asyncore.set_rates(
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BMConfigParser().safeGetInt(
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"bitmessagesettings", "maxdownloadrate"),
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BMConfigParser().safeGetInt(
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"bitmessagesettings", "maxuploadrate")
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)
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self.outboundConnections = {}
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self.inboundConnections = {}
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self.listeningSockets = {}
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self.udpSockets = {}
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self.streams = []
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self._lastSpawned = 0
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self._spawnWait = 2
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self._bootstrapped = False
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trustedPeer = BMConfigParser().safeGet(
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'bitmessagesettings', 'trustedpeer')
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try:
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if trustedPeer:
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host, port = trustedPeer.split(':')
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self.trustedPeer = Peer(host, int(port))
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except ValueError:
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sys.exit(
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'Bad trustedpeer config setting! It should be set as'
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' trustedpeer=<hostname>:<portnumber>'
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)
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def __len__(self):
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return len(self.outboundConnections) + len(self.inboundConnections)
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def connections(self):
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"""
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Shortcut for combined list of connections from
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`inboundConnections` and `outboundConnections` dicts
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"""
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return self.inboundConnections.values() + self.outboundConnections.values()
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def establishedConnections(self):
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"""Shortcut for list of connections having fullyEstablished == True"""
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return [
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x for x in self.connections() if x.fullyEstablished]
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def connectToStream(self, streamNumber):
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"""Connect to a bitmessage stream"""
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self.streams.append(streamNumber)
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state.streamsInWhichIAmParticipating.append(streamNumber)
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def getConnectionByAddr(self, addr):
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"""
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Return an (existing) connection object based on a `Peer` object
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(IP and port)
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"""
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try:
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return self.inboundConnections[addr]
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except KeyError:
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pass
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try:
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return self.inboundConnections[addr.host]
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except (KeyError, AttributeError):
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pass
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try:
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return self.outboundConnections[addr]
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except KeyError:
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pass
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try:
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return self.udpSockets[addr.host]
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except (KeyError, AttributeError):
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pass
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raise KeyError
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def isAlreadyConnected(self, nodeid):
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"""Check if we're already connected to this peer"""
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for i in self.connections():
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try:
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if nodeid == i.nodeid:
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return True
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except AttributeError:
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pass
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return False
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def addConnection(self, connection):
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"""Add a connection object to our internal dict"""
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if isinstance(connection, UDPSocket):
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return
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if connection.isOutbound:
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self.outboundConnections[connection.destination] = connection
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else:
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if connection.destination.host in self.inboundConnections:
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self.inboundConnections[connection.destination] = connection
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else:
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self.inboundConnections[connection.destination.host] = \
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connection
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def removeConnection(self, connection):
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"""Remove a connection from our internal dict"""
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if isinstance(connection, UDPSocket):
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del self.udpSockets[connection.listening.host]
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elif isinstance(connection, TCPServer):
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del self.listeningSockets[Peer(
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connection.destination.host, connection.destination.port)]
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elif connection.isOutbound:
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try:
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del self.outboundConnections[connection.destination]
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except KeyError:
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pass
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else:
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try:
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del self.inboundConnections[connection.destination]
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except KeyError:
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try:
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del self.inboundConnections[connection.destination.host]
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except KeyError:
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pass
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connection.handle_close()
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@staticmethod
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def getListeningIP():
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"""What IP are we supposed to be listening on?"""
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if BMConfigParser().safeGet(
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"bitmessagesettings", "onionhostname").endswith(".onion"):
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host = BMConfigParser().safeGet(
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"bitmessagesettings", "onionbindip")
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else:
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host = '127.0.0.1'
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if (
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BMConfigParser().safeGetBoolean("bitmessagesettings", "sockslisten")
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or BMConfigParser().safeGet("bitmessagesettings", "socksproxytype")
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== "none"
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):
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# python doesn't like bind + INADDR_ANY?
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# host = socket.INADDR_ANY
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host = BMConfigParser().get("network", "bind")
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return host
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def startListening(self, bind=None):
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"""Open a listening socket and start accepting connections on it"""
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if bind is None:
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bind = self.getListeningIP()
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port = BMConfigParser().safeGetInt("bitmessagesettings", "port")
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# correct port even if it changed
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ls = TCPServer(host=bind, port=port)
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self.listeningSockets[ls.destination] = ls
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def startUDPSocket(self, bind=None):
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"""
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Open an UDP socket. Depending on settings, it can either only
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accept incoming UDP packets, or also be able to send them.
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"""
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if bind is None:
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host = self.getListeningIP()
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udpSocket = UDPSocket(host=host, announcing=True)
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else:
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if bind is False:
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udpSocket = UDPSocket(announcing=False)
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else:
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udpSocket = UDPSocket(host=bind, announcing=True)
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self.udpSockets[udpSocket.listening.host] = udpSocket
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def startBootstrappers(self):
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"""Run the process of resolving bootstrap hostnames"""
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proxy_type = BMConfigParser().safeGet(
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'bitmessagesettings', 'socksproxytype')
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# A plugins may be added here
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hostname = None
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if not proxy_type or proxy_type == 'none':
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connection_base = TCPConnection
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elif proxy_type == 'SOCKS5':
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connection_base = Socks5BMConnection
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hostname = helper_random.randomchoice([
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'quzwelsuziwqgpt2.onion', None
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])
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elif proxy_type == 'SOCKS4a':
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connection_base = Socks4aBMConnection # FIXME: I cannot test
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else:
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# This should never happen because socksproxytype setting
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# is handled in bitmessagemain before starting the connectionpool
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return
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bootstrapper = bootstrap(connection_base)
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if not hostname:
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port = helper_random.randomchoice([8080, 8444])
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hostname = 'bootstrap%s.bitmessage.org' % port
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else:
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port = 8444
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self.addConnection(bootstrapper(hostname, port))
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def loop(self): # pylint: disable=too-many-branches,too-many-statements
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"""Main Connectionpool's loop"""
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# pylint: disable=too-many-locals
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# defaults to empty loop if outbound connections are maxed
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spawnConnections = False
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acceptConnections = True
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if BMConfigParser().safeGetBoolean(
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'bitmessagesettings', 'dontconnect'):
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acceptConnections = False
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elif BMConfigParser().safeGetBoolean(
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'bitmessagesettings', 'sendoutgoingconnections'):
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spawnConnections = True
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socksproxytype = BMConfigParser().safeGet(
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'bitmessagesettings', 'socksproxytype', '')
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onionsocksproxytype = BMConfigParser().safeGet(
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'bitmessagesettings', 'onionsocksproxytype', '')
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if (
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socksproxytype[:5] == 'SOCKS'
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and not BMConfigParser().safeGetBoolean(
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'bitmessagesettings', 'sockslisten')
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and '.onion' not in BMConfigParser().safeGet(
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'bitmessagesettings', 'onionhostname', '')
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):
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acceptConnections = False
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# pylint: disable=too-many-nested-blocks
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if spawnConnections:
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if not knownnodes.knownNodesActual:
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self.startBootstrappers()
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knownnodes.knownNodesActual = True
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if not self._bootstrapped:
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self._bootstrapped = True
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Proxy.proxy = (
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BMConfigParser().safeGet(
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'bitmessagesettings', 'sockshostname'),
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BMConfigParser().safeGetInt(
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'bitmessagesettings', 'socksport')
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)
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# TODO AUTH
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# TODO reset based on GUI settings changes
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try:
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if not onionsocksproxytype.startswith("SOCKS"):
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raise ValueError
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Proxy.onion_proxy = (
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BMConfigParser().safeGet(
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'network', 'onionsockshostname', None),
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BMConfigParser().safeGet(
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'network', 'onionsocksport', None)
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)
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except ValueError:
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Proxy.onion_proxy = None
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established = sum(
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1 for c in self.outboundConnections.values()
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if (c.connected and c.fullyEstablished))
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pending = len(self.outboundConnections) - established
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if established < BMConfigParser().safeGetInt(
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'bitmessagesettings', 'maxoutboundconnections'):
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for i in range(
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state.maximumNumberOfHalfOpenConnections - pending):
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try:
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chosen = self.trustedPeer or chooseConnection(
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helper_random.randomchoice(self.streams))
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except ValueError:
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continue
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if chosen in self.outboundConnections:
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continue
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if chosen.host in self.inboundConnections:
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continue
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# don't connect to self
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if chosen in state.ownAddresses:
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continue
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# don't connect to the hosts from the same
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# network group, defense against sibyl attacks
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host_network_group = protocol.network_group(
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chosen.host)
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same_group = False
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for j in self.outboundConnections.values():
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if host_network_group == j.network_group:
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same_group = True
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if chosen.host == j.destination.host:
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knownnodes.decreaseRating(chosen)
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break
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if same_group:
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continue
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try:
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if chosen.host.endswith(".onion") and Proxy.onion_proxy:
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if onionsocksproxytype == "SOCKS5":
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self.addConnection(Socks5BMConnection(chosen))
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elif onionsocksproxytype == "SOCKS4a":
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self.addConnection(Socks4aBMConnection(chosen))
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elif socksproxytype == "SOCKS5":
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self.addConnection(Socks5BMConnection(chosen))
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elif socksproxytype == "SOCKS4a":
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self.addConnection(Socks4aBMConnection(chosen))
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else:
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self.addConnection(TCPConnection(chosen))
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except socket.error as e:
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if e.errno == errno.ENETUNREACH:
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continue
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self._lastSpawned = time.time()
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else:
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for i in self.connections():
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# FIXME: rating will be increased after next connection
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i.handle_close()
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if acceptConnections:
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if not self.listeningSockets:
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if BMConfigParser().safeGet('network', 'bind') == '':
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self.startListening()
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else:
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for bind in re.sub(
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r'[^\w.]+', ' ',
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BMConfigParser().safeGet('network', 'bind')
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).split():
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self.startListening(bind)
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logger.info('Listening for incoming connections.')
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if not self.udpSockets:
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if BMConfigParser().safeGet('network', 'bind') == '':
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self.startUDPSocket()
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else:
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for bind in re.sub(
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r'[^\w.]+', ' ',
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BMConfigParser().safeGet('network', 'bind')
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).split():
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self.startUDPSocket(bind)
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self.startUDPSocket(False)
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logger.info('Starting UDP socket(s).')
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else:
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if self.listeningSockets:
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for i in self.listeningSockets.values():
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i.close_reason = "Stopping listening"
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i.accepting = i.connecting = i.connected = False
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logger.info('Stopped listening for incoming connections.')
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if self.udpSockets:
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for i in self.udpSockets.values():
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i.close_reason = "Stopping UDP socket"
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i.accepting = i.connecting = i.connected = False
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logger.info('Stopped udp sockets.')
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loopTime = float(self._spawnWait)
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if self._lastSpawned < time.time() - self._spawnWait:
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loopTime = 2.0
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asyncore.loop(timeout=loopTime, count=1000)
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reaper = []
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for i in self.connections():
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minTx = time.time() - 20
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if i.fullyEstablished:
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minTx -= 300 - 20
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if i.lastTx < minTx:
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if i.fullyEstablished:
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i.append_write_buf(protocol.CreatePacket('ping'))
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else:
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i.close_reason = "Timeout (%is)" % (
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time.time() - i.lastTx)
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i.set_state("close")
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for i in (
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self.connections()
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+ self.listeningSockets.values() + self.udpSockets.values()
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):
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if not (i.accepting or i.connecting or i.connected):
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reaper.append(i)
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else:
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try:
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if i.state == "close":
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reaper.append(i)
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except AttributeError:
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pass
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for i in reaper:
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self.removeConnection(i)
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