83 lines
2.3 KiB
Python
83 lines
2.3 KiB
Python
import socket
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import time
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from advanceddispatcher import AdvancedDispatcher
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import asyncore_pollchoose as asyncore
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from debug import logger
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import network.connectionpool
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import state
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class ProxyError(Exception):
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errorCodes = ("UnknownError")
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def __init__(self, code):
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self.code = code
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try:
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self.message = self.__class__.errorCodes[self.code]
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except IndexError:
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self.message = self.__class__.errorCodes[-1]
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super(ProxyError, self).__init__(self.message)
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class GeneralProxyError(ProxyError):
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errorCodes = ("Success",
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"Invalid data",
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"Not connected",
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"Not available",
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"Bad proxy type",
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"Bad input",
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"Timed out",
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"Network unreachable",
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"Connection refused",
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"Host unreachable")
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class Proxy(AdvancedDispatcher):
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# these are global, and if you change config during runtime, all active/new
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# instances should change too
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_proxy = ("127.0.0.1", 9050)
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_auth = None
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_remote_dns = True
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@property
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def proxy(self):
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return self.__class__._proxy
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@proxy.setter
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def proxy(self, address):
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if not isinstance(address, tuple) or (len(address) < 2) or \
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(not isinstance(address[0], str) or not isinstance(address[1], int)):
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raise ValueError
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self.__class__._proxy = address
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@property
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def auth(self):
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return self.__class__._auth
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@auth.setter
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def auth(self, authTuple):
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self.__class__._auth = authTuple
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def __init__(self, address):
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if not isinstance(address, state.Peer):
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raise ValueError
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AdvancedDispatcher.__init__(self)
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self.destination = address
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self.isOutbound = True
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self.create_socket(socket.AF_INET, socket.SOCK_STREAM)
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self.connect(self.proxy)
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def handle_connect(self):
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self.set_state("init")
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try:
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AdvancedDispatcher.handle_connect(self)
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except socket.error as e:
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if e.errno in asyncore._DISCONNECTED:
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logger.debug("%s:%i: Connection failed: %s", self.destination.host, self.destination.port, str(e))
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return
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self.state_init()
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def state_proxy_handshake_done(self):
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self.connectedAt = time.time()
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return False
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