PyBitmessage/src/network/udp.py

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import base64
from binascii import hexlify
import hashlib
import math
import time
from pprint import pprint
import socket
import struct
import random
import traceback
from addresses import calculateInventoryHash
from debug import logger
from inventory import Inventory
import knownnodes
from network.advanceddispatcher import AdvancedDispatcher
from network.bmproto import BMProtoError, BMProtoInsufficientDataError, BMProtoExcessiveDataError, BMProto
from network.bmobject import BMObject, BMObjectInsufficientPOWError, BMObjectInvalidDataError, BMObjectExpiredError, BMObjectUnwantedStreamError, BMObjectInvalidError, BMObjectAlreadyHaveError
import network.connectionpool
from network.downloadqueue import DownloadQueue
from network.node import Node
import network.asyncore_pollchoose as asyncore
from network.objectracker import ObjectTracker
from network.uploadqueue import UploadQueue, UploadElem, AddrUploadQueue, ObjUploadQueue
import addresses
from bmconfigparser import BMConfigParser
from queues import objectProcessorQueue, peerDiscoveryQueue, portCheckerQueue, UISignalQueue
import shared
import state
import protocol
class UDPSocket(BMProto):
port = 8444
announceInterval = 60
def __init__(self, host=None, sock=None):
AdvancedDispatcher.__init__(self, sock)
self.verackReceived = True
self.verackSent = True
# TODO sort out streams
self.streams = [1]
self.fullyEstablished = True
self.connectedAt = 0
self.skipUntil = 0
self.isOutbound = False
if sock is None:
if host is None:
host = ''
if ":" in host:
self.create_socket(socket.AF_INET6, socket.SOCK_DGRAM)
else:
self.create_socket(socket.AF_INET, socket.SOCK_DGRAM)
print "binding to %s" % (host)
self.socket.bind((host, UDPSocket.port))
#BINDTODEVICE is only available on linux and requires root
#try:
#print "binding to %s" % (host)
#self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BINDTODEVICE, host)
#except AttributeError:
else:
self.socket = sock
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEPORT, 1)
self.destination = state.Peer(self.socket.getsockname()[0], self.socket.getsockname()[1])
ObjectTracker.__init__(self)
self.connecting = False
self.connected = True
# packet was received from a local IP
self.local = False
self.set_state("bm_header")
# disable most commands before doing research / testing
# only addr (peer discovery), error and object are implemented
def bm_command_error(self):
return BMProto.bm_command_error(self)
def bm_command_getdata(self):
return True
# return BMProto.bm_command_getdata(self)
def bm_command_inv(self):
return True
# return BMProto.bm_command_inv(self)
def bm_command_object(self):
return BMProto.bm_command_object(self)
def bm_command_addr(self):
# BMProto.bm_command_object(self)
addresses = self._decode_addr()
# only allow peer discovery from private IPs in order to avoid attacks from random IPs on the internet
if not self.local:
return
remoteport = False
for i in addresses:
seenTime, stream, services, ip, port = i
decodedIP = protocol.checkIPAddress(ip)
if stream not in state.streamsInWhichIAmParticipating:
continue
if seenTime < time.time() - BMProto.maxtimeOffset or seenTime > time.time() + BMProto.maxTimeOffset:
continue
if decodedIP is False:
# if the address isn't local, interpret it as the hosts' own announcement
remoteport = port
if remoteport is False:
return
print "received peer discovery from %s:%i (port %i):" % (self.destination.host, self.destination.port, remoteport)
if self.local:
peerDiscoveryQueue.put(state.peer(self.destination.host, remoteport))
return True
def bm_command_portcheck(self):
return True
def bm_command_ping(self):
return True
def bm_command_pong(self):
return True
def bm_command_verack(self):
return True
def bm_command_version(self):
return True
def handle_connect_event(self):
return
def writable(self):
return not self.writeQueue.empty()
def readable(self):
return len(self.read_buf) < AdvancedDispatcher._buf_len
def handle_read(self):
print "read!"
try:
(addr, recdata) = self.socket.recvfrom(AdvancedDispatcher._buf_len)
except socket.error as e:
print "socket error: %s" % (str(e))
return
self.destination = state.Peer(addr[0], addr[1])
encodedAddr = socket.inet_pton(self.socket.family, addr[0])
if protocol.checkIPAddress(encodedAddr, True):
self.local = True
else:
self.local = False
# overwrite the old buffer to avoid mixing data and so that self.local works correctly
self.read_buf = data
self.process()
def handle_write(self):
# print "handling write"
try:
data = self.writeQueue.get(False)
except Queue.Empty:
return
try:
retval = self.socket.sendto(data, ('<broadcast>', UDPSocket.port))
# print "broadcasted %ib" % (retval)
except socket.error as e:
print "socket error on sendato: %s" % (e)
def close(self, reason=None):
self.set_state("close")
# if reason is None:
# print "%s:%i: closing" % (self.destination.host, self.destination.port)
# #traceback.print_stack()
# else:
# print "%s:%i: closing, %s" % (self.destination.host, self.destination.port, reason)
network.connectionpool.BMConnectionPool().removeConnection(self)
asyncore.dispatcher.close(self)
if __name__ == "__main__":
# initial fill
for host in (("127.0.0.1", 8448),):
direct = BMConnection(host)
while len(asyncore.socket_map) > 0:
print "loop, state = %s" % (direct.state)
asyncore.loop(timeout=10, count=1)
continue
proxy = Socks5BMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)
proxy = Socks4aBMConnection(host)
while len(asyncore.socket_map) > 0:
# print "loop, state = %s" % (proxy.state)
asyncore.loop(timeout=10, count=1)