Commit Graph

24 Commits

Author SHA1 Message Date
3b3e4de9d7
Zero Inventory().numberOfInventoryLookupsPerformed before update started
because "Inventory lookups per second" is calculated by /2 (for 2 sec)
2018-02-06 17:33:19 +02:00
85cce42de0
Update "Network Status" information only when the tab selected 2018-02-05 14:39:32 +02:00
e17d33cd75
Respect user selected sort order on "Network Status" tab 2017-10-24 14:02:15 +03:00
a013814c6b
Network tab updates
- handle add/remove entry instead of recreating the whole connection
list
- update processed object counts after each object
2017-10-19 08:39:09 +02:00
a0bbd21efc
Add ratings to peers
- outbound peers now have a rating
- it's also shown in the network status tab
- currently it's between -1 to +1, changes by 0.1 steps and uses a
hyperbolic function 0.05/(1.0 - rating) to convert rating to
probability with which we should connect to that node when randomly
chosen
- it increases when we successfully establish a full outbound connection
to a node, and decreases when we fail to do that
- onion nodes have priority when using SOCKS
2017-07-05 09:17:01 +02:00
26eb54a82e
Network status updates
- now lists each node with its info instead of a per-stream summary
2017-06-24 12:16:12 +02:00
e522f015a8
Network status updates
- only update processed numbers once every 2 seconds
- moved inventory lookups to the main inventory so now all
storage modules work with it
2017-05-31 10:15:47 +02:00
c85d52b8e8
Asyncore updates
- asyncore is now on by default
- inv announcements implemented
- bandwidth limit implemented / fixed
- stats on download / upload speed now work
- make prints into logger
- limit knownNodes to 20k as it was before
- green light fixed
- other minor fixes
2017-05-29 00:24:07 +02:00
9683c879bc
Asyncore update
- Network status UI works but current speed isn't implemented yet
- Track per connection and global transferred bytes
- Add locking to write queue so that other threads can put stuff
there
- send ping on timeout (instead of closing the connection)
- implement open port checker (untested, never triggered yet)
- error handling on IO
2017-05-25 14:59:18 +02:00
1af49a0165
Download tracking refactoring
- replace PendingDownload singleton dict with a Queue
- total memory and CPU requirements should be reduced
- get rid of somObjectsOfWhichThisRemoteNodeIsAlearedyAware. It has very
little practicle effect and only uses memory
2017-03-19 22:08:00 +01:00
741ac5ca05
UPnP recommendation notification fixes
- notify also if no connections and no change
2017-02-27 16:18:22 +01:00
cd0972c0f3
Recommend enabling UPnP on network problems
- it looks like there aren't enough listening nodes
- if connection is dropped, notify non-proxy users about the UPnP option
2017-02-27 15:30:19 +01:00
5ae1327edc
Download/upload shutdown fixes
- Missing renamed to PendingDownload
- PendingDownload now only retries 3 times rather than 6 to dowload an
  object
- Added PendingUpload, replacing invQueueSize
- PendingUpload has both the "len" method (number of objects not
  uploaded) as well as "progress" method, which is a float from 0
  (nothing done) to 1 (all uploaded) which considers not only objects
  but also how many nodes they are uploaded to
- PendingUpload tracks when the object is successfully uploaded to the
  remote node instead of just adding an arbitrary time after they have
  been send the corresponding "inv"
- Network status tab's "Objects to be synced" shows the sum of
  PendingUpload and PendingDownload sizes
2017-01-19 19:48:12 +01:00
f079ff5b99
Refactor objects to be downloaded
- moved logic into a Missing singleton
- shouldn't try to download duplicates anymore, only requests a hash
  once every 5 minutes and not from the same host
- removed obsoleted variables
- the "Objects to be synced" in the Network tab should now be correct
- removed some checks which aren't necessary anymore in my opinion
- fix missing self in Throttle (thanks landscape.io)
2017-01-15 19:21:24 +01:00
689d697a40
Refactor bandwidth limit and speed calculator
- also fixes potential deadlocks
2017-01-14 23:21:00 +01:00
e84b19613e
Inventory refactoring
- minor refactoring, made it into singleton instead of a shared global
  variable. This makes it a little bit cleaner and moves the class into
a separate file
- removed duplicate inventory locking
- renamed singleton.py to singleinstance.py (this is the code that
  ensures only one instance of PyBitmessage runs at the same time)
2017-01-10 21:15:35 +01:00
e8b1e1adcf Localisation update
The plural/paucal form support was not compatible with pylupdate4, it
didn't correctly parse the 3-argument calls to translate.

This fixes it, and updates the sources accordingly.
2016-05-02 15:00:26 +02:00
mailchuck
cb1c8157fe Objects to be synced timer
Now updates together with bandwidth every 2 seconds.
2016-05-02 15:00:26 +02:00
mailchuck
c29f266020 Translation fixes
- locale name is properly normalised rather than simply changing the
string
- translations now support plurals/paucals
- networkstatus updated
2016-05-02 15:00:26 +02:00
38700a1721 Network Status tab translations update
- remembers startup time
- kB instead of KB
- stream table and status texts scale and aren't cut if they translated
text doesn't fit
2016-05-02 15:00:25 +02:00
412e175f27 Translation updates
Added a RetranslateMixin. Since PyQT does not support automated language
changes of UI files (like the C++ QT does), this implements something
similar. It assumes that the UI file has the same name as the class, but
lowercase.

Added RetraslateMixin to the new blacklist and networkstatus interfaces.
2016-05-02 15:00:25 +02:00
8b605a874a Translation updates
- add missing files into translation definition
- refresh english strings
- change context for "networkstatus"
2016-05-02 15:00:25 +02:00
mirrorwish
337cf93b4b Fix byte formatting 2016-05-02 15:00:25 +02:00
mirrorwish
a23022b2db Refactor Network Status tab 2016-05-02 15:00:24 +02:00