Commit Graph

158 Commits

Author SHA1 Message Date
053f434e04
Download fixes
- don't make empty requests
- don't make requests if all objects are pending already
2018-02-02 12:44:43 +01:00
57c8c7c07c
Download thread exception handling 2018-02-01 23:18:08 +01:00
8498143783
Download fixes
- check if already have object before requesting
2018-02-01 22:58:04 +01:00
290b87a49f
Download fixes
- don't expire too quickly
- ignore connections that haven't been fully established yet
2018-02-01 12:48:14 +01:00
c5dc7fc903
Typo 2018-02-01 12:26:54 +01:00
8d05742436
Typo 2018-02-01 12:20:41 +01:00
68b58ce0c5
Download optimisation
- new data structure to handle download tracking, uses less CPU
2018-02-01 12:19:39 +01:00
d223bfc6f2
Fix kqueue poller
- separate read and write filters
- make filters peristent for reduced syscall count
2018-01-31 22:25:23 +01:00
222e666a60
Network thread shutdown iterator fix
Thanks to @g1itch for pointing this out.
2018-01-31 21:09:36 +01:00
9e79386595
Set state to "close" and call handle_close() for all connections 2018-01-30 14:04:03 +02:00
d6df4470e1
No connection CPU hog fix
- the previous fix was incomplete, it shouldn't consume excessive
resources now when there are no connections
2018-01-23 15:59:58 +01:00
01c8f3b66d
Fix asyncore CPU usage on no connection
- if there are no connections, asyncore would hog CPU
- thanks to an anonymous contributor
2018-01-22 22:37:29 +01:00
ba91d21261
CPU hogging fix
- handle _command functions that don't return anything
- fix udp command function
2018-01-22 22:18:01 +01:00
c9851b9f41
Connection lookups invalid data handling
- shouldn't throw an exception if argument is a string rather than Peer
2018-01-02 22:23:03 +01:00
f74f82e54f
Start downloading earlier 2018-01-02 22:20:33 +01:00
4086253730
Bandwidth limit optimisation
- should be slightly more accurate and use slightly fewer resources
2018-01-02 15:24:47 +01:00
8788f2d349
Server full and duplicate handling
- will try to report "Server full" over protocol for 10 extra
connections over limit, instead of simply dropping them
- if connected to the same host inbound and outbound, handle as server
full (prevents duplicate connections)
2018-01-02 14:29:21 +01:00
36cc5b9cf5
Download optimisations
- don't make empty download requests
- use smaller chunks when they can be spread across multiple
connections
2018-01-01 12:51:35 +01:00
1864762a0a
Apply bandwidth limits without restart
- also minor style fixes
2018-01-01 12:49:08 +01:00
e9b1aa48a9
Protocol error handler fixes
- was broken if there was no error message in "raise"
- added default texts for network exceptions
2017-12-29 08:49:08 +01:00
02490e3286
Don't break if over 50k messages
- typo if there were over 50k messages in inventory caused PyBM to stall
2017-12-29 08:41:15 +01:00
a3398d6a17
Don't crash download thread if no connections 2017-12-02 00:50:58 +01:00
41ead2bfb5
Distribute downloads more evenly
- also increases expireation of missing objects from 10 minutes to an
hour
2017-12-02 00:48:08 +01:00
e558b1fb72
Error handling
- proxy connections didn't init fullyEstablished
2017-11-19 13:48:43 +01:00
fdfbb77ed2
Close filehandles on connection reaping
- I thought this is done automatically through garbage collection, but I
think as the channel is still assigned in the asyncore map, it needs
to be done manually. Basically filehandle limit exceeded and it
crashed
2017-11-19 00:05:55 +01:00
5e042b76e7
Typo
- missing brackets
2017-11-18 10:05:41 +01:00
3aa6f386db
Dandelion fixes
- dandelion would always think there is a cycle and trigger fluff
- cycle fluff trigger didn't correctly re-download and re-announce the
object. Now it remembers between (d)inv and object commands that it's
in a fluff trigger phase.
2017-11-18 09:47:17 +01:00
4690dd6f00
Copy object contents from buffers on instantiation
- this may fix some memory issues
2017-11-17 23:53:46 +01:00
3c3d69e5de
Reap closed connection fix 2017-11-17 19:50:39 +01:00
1e02d2b48a
Download optimisation
- pending download tracking now per-connection instead of globally
2017-11-17 19:49:51 +01:00
5a787f41d2
Socket closing changes
- explicit close only through asyncore error handler
- implicit close through garbage collector
- avoid duplicate closing
2017-11-17 13:37:51 +01:00
1792289e00
close handling fix
- don't close a connection twice
2017-11-14 23:43:05 +01:00
4b40d4bce1
Download thread error handling 2017-10-22 15:28:30 +02:00
75a6f605c1
Download optimisation
- more accurate tracking
- randomise download order
- longer cycle
2017-10-22 11:32:37 +02:00
b025624f2a
missingObjects fix
- didn't notice valid objects arriving (only invalid)
2017-10-20 23:21:25 +02:00
6655e99aa3
Pending download stats optimisations
- tracks separately a global list for a faster sum. Needs slightly
more memory
2017-10-20 23:11:33 +02:00
a746ba9da7
Stop downloading objects with insufficient PoW
- object with insufficient PoW weren't correctly detected and it
tried to download them over and over again
2017-10-20 13:21:39 +02:00
2d34e73648
Dandelion updates
- fixes and feedback from @gfanti and @amiller
- addresses #1049
- minor refactoring
- two global child stems with fixed mapping between parent and
child stem
- allow child stems which don't support dandelion
- only allow outbound connections to be stems
- adjust stems if opening/closing outbound connections (should
allow partial dandelion functionality when not enough outbound
connections are available instead of breaking)
2017-10-20 01:21:49 +02:00
15857e6551
Asyncore updates
- reduce buffer size to 128kB (was 2MB)
- IP address handling use str instead of buffer (the latter, even
though it should be faster, breaks the code on Windows)
- read up to full buffer after fully established (otherwise
downloads become too slow due to the loop time). This reverts
a change made in d28a7bfb86
2017-10-20 01:07:30 +02:00
ab458531e8
Changes in SOCKS and onion handling in connectionchooser
- onion addresses have a priority of 1 when SOCKS is on
- don't connect to private/loopback addresses when SOCKS is on
2017-10-19 09:16:29 +02:00
7b470d4b66
handle shutdown in receivequeuethread
- sometimes during shutdown, the receivequeuethread would get
stuck
2017-10-19 09:11:34 +02:00
391d40d78b
Socket closing changes
- closing reason moved to a variable
- actual closing now done in asyncore thread instead of
receivedata thread
2017-10-19 09:08:05 +02:00
d28a7bfb86
Asyncore performance optimisation
- don't transfer unnecessary amount of bytes from network buffers
- slice buffer more efficiently if it results in an empty buffer
2017-10-19 09:02:33 +02:00
7ec3fc7a5a
Prevent negative DownloadChunk in asyncore 2017-10-19 09:00:54 +02:00
f785558ca5
Don't close UDP socket on bad packet magic 2017-10-19 09:00:02 +02:00
a090eea9b0
Minor multiqueue updates
- add task_done to addrthread and invthread
- implement totalSize for multiqueue
- order in invThread changed
2017-10-19 08:56:48 +02:00
d44c6c6464
Forget known nodes with bad rating 2017-10-19 08:52:44 +02:00
a013814c6b
Network tab updates
- handle add/remove entry instead of recreating the whole connection
list
- update processed object counts after each object
2017-10-19 08:39:09 +02:00
7e0932815d
UDP socket closing fix
- invalid data or an incomplete read on UDP socket caused
it to close
2017-10-19 01:46:32 +02:00
4c9006a632
Asyncore performance optimisation
- use bytearray instead of strings for buffers
2017-10-16 08:07:32 +02:00