PyBitmessage/src/class_sendDataThread.py
Neil Roberts 7da6ea958f Add support for IPv6
It will now listen on an IPv6 socket if possible or fall back to IPv4
if that doesn't work. It will no longer filter out all IPv6 addresses
and instead it will only filter out those that point to the local
network.

It looks like the DNS bootstrapping should just automatically work
because getaddrinfo already returns IPv6 addresses from the AAAA
record.

In order to convert from the ASCII representation of IPv6 addresses
and back we need inet_ntop and inet_pton. Python 2 doesn't currently
provide these for Windows so instead this patch provides a hot patch
to the socket module which wraps WSAStringToAddress and
WSAAddressToString using ctypes.
2014-03-12 01:48:48 +00:00

203 lines
10 KiB
Python

import time
import threading
import shared
import Queue
from struct import unpack, pack
import hashlib
import random
import sys
import socket
from class_objectHashHolder import *
from addresses import *
# Every connection to a peer has a sendDataThread (and also a
# receiveDataThread).
class sendDataThread(threading.Thread):
def __init__(self, sendDataThreadQueue):
threading.Thread.__init__(self)
self.sendDataThreadQueue = sendDataThreadQueue
shared.sendDataQueues.append(self.sendDataThreadQueue)
with shared.printLock:
print 'The length of sendDataQueues at sendDataThread init is:', len(shared.sendDataQueues)
self.data = ''
self.objectHashHolderInstance = objectHashHolder(self.sendDataThreadQueue)
self.objectHashHolderInstance.start()
def setup(
self,
sock,
HOST,
PORT,
streamNumber,
someObjectsOfWhichThisRemoteNodeIsAlreadyAware):
self.sock = sock
self.peer = shared.Peer(HOST, PORT)
self.streamNumber = streamNumber
self.remoteProtocolVersion = - \
1 # This must be set using setRemoteProtocolVersion command which is sent through the self.sendDataThreadQueue queue.
self.lastTimeISentData = int(
time.time()) # If this value increases beyond five minutes ago, we'll send a pong message to keep the connection alive.
self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware = someObjectsOfWhichThisRemoteNodeIsAlreadyAware
with shared.printLock:
print 'The streamNumber of this sendDataThread (ID:', str(id(self)) + ') at setup() is', self.streamNumber
def sendVersionMessage(self):
datatosend = shared.assembleVersionMessage(
self.peer.host, self.peer.port, self.streamNumber) # the IP and port of the remote host, and my streamNumber.
with shared.printLock:
print 'Sending version packet: ', repr(datatosend)
try:
self.sock.sendall(datatosend)
except Exception as err:
# if not 'Bad file descriptor' in err:
with shared.printLock:
sys.stderr.write('sock.sendall error: %s\n' % err)
self.versionSent = 1
def run(self):
while True:
deststream, command, data = self.sendDataThreadQueue.get()
if deststream == self.streamNumber or deststream == 0:
if command == 'shutdown':
if data == self.peer or data == 'all':
with shared.printLock:
print 'sendDataThread (associated with', self.peer, ') ID:', id(self), 'shutting down now.'
try:
self.sock.shutdown(socket.SHUT_RDWR)
self.sock.close()
except:
pass
shared.sendDataQueues.remove(self.sendDataThreadQueue)
with shared.printLock:
print 'len of sendDataQueues', len(shared.sendDataQueues)
break
# When you receive an incoming connection, a sendDataThread is
# created even though you don't yet know what stream number the
# remote peer is interested in. They will tell you in a version
# message and if you too are interested in that stream then you
# will continue on with the connection and will set the
# streamNumber of this send data thread here:
elif command == 'setStreamNumber':
peerInMessage, specifiedStreamNumber = data
if peerInMessage == self.peer:
with shared.printLock:
print 'setting the stream number in the sendData thread (ID:', id(self), ') to', specifiedStreamNumber
self.streamNumber = specifiedStreamNumber
elif command == 'setRemoteProtocolVersion':
specifiedRemoteProtocolVersion = data
with shared.printLock:
print 'setting the remote node\'s protocol version in the sendDataThread (ID:', id(self), ') to', specifiedRemoteProtocolVersion
self.remoteProtocolVersion = specifiedRemoteProtocolVersion
elif command == 'advertisepeer':
self.objectHashHolderInstance.holdPeer(data)
elif command == 'sendaddr':
numberOfAddressesInAddrMessage = len(
data)
payload = ''
for hostDetails in data:
timeLastReceivedMessageFromThisNode, streamNumber, services, host, port = hostDetails
payload += pack(
'>Q', timeLastReceivedMessageFromThisNode) # now uses 64-bit time
payload += pack('>I', streamNumber)
payload += pack(
'>q', services) # service bit flags offered by this node
payload += shared.encodeHost(host)
payload += pack('>H', port)
payload = encodeVarint(numberOfAddressesInAddrMessage) + payload
datatosend = '\xE9\xBE\xB4\xD9addr\x00\x00\x00\x00\x00\x00\x00\x00'
datatosend = datatosend + pack('>L', len(payload)) # payload length
datatosend = datatosend + hashlib.sha512(payload).digest()[0:4]
datatosend = datatosend + payload
try:
self.sock.sendall(datatosend)
self.lastTimeISentData = int(time.time())
except:
print 'sendaddr: self.sock.sendall failed'
try:
self.sock.shutdown(socket.SHUT_RDWR)
self.sock.close()
except:
pass
shared.sendDataQueues.remove(self.sendDataThreadQueue)
print 'sendDataThread thread (ID:', str(id(self)) + ') ending now. Was connected to', self.peer
break
elif command == 'advertiseobject':
self.objectHashHolderInstance.holdHash(data)
elif command == 'sendinv':
payload = ''
for hash in data:
if hash not in self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware:
payload += hash
if payload != '':
payload = encodeVarint(len(payload)/32) + payload
headerData = '\xe9\xbe\xb4\xd9' # magic bits, slighly different from Bitcoin's magic bits.
headerData += 'inv\x00\x00\x00\x00\x00\x00\x00\x00\x00'
headerData += pack('>L', len(payload))
headerData += hashlib.sha512(payload).digest()[:4]
try:
self.sock.sendall(headerData + payload)
self.lastTimeISentData = int(time.time())
except:
print 'sendinv: self.sock.sendall failed'
try:
self.sock.shutdown(socket.SHUT_RDWR)
self.sock.close()
except:
pass
shared.sendDataQueues.remove(self.sendDataThreadQueue)
print 'sendDataThread thread (ID:', str(id(self)) + ') ending now. Was connected to', self.peer
break
elif command == 'pong':
self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware.clear() # To save memory, let us clear this data structure from time to time. As its function is to help us keep from sending inv messages to peers which sent us the same inv message mere seconds earlier, it will be fine to clear this data structure from time to time.
if self.lastTimeISentData < (int(time.time()) - 298):
# Send out a pong message to keep the connection alive.
with shared.printLock:
print 'Sending pong to', self.peer, 'to keep connection alive.'
try:
self.sock.sendall(
'\xE9\xBE\xB4\xD9\x70\x6F\x6E\x67\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xcf\x83\xe1\x35')
self.lastTimeISentData = int(time.time())
except:
print 'send pong failed'
try:
self.sock.shutdown(socket.SHUT_RDWR)
self.sock.close()
except:
pass
shared.sendDataQueues.remove(self.sendDataThreadQueue)
print 'sendDataThread thread', self, 'ending now. Was connected to', self.peer
break
elif command == 'sendRawData':
try:
self.sock.sendall(data)
self.lastTimeISentData = int(time.time())
except:
try:
self.sock.shutdown(socket.SHUT_RDWR)
self.sock.close()
except:
pass
shared.sendDataQueues.remove(self.sendDataThreadQueue)
print 'Sending of data to', self.peer, 'failed. sendDataThread thread', self, 'ending now.'
break
else:
with shared.printLock:
print 'sendDataThread ID:', id(self), 'ignoring command', command, 'because the thread is not in stream', deststream
self.objectHashHolderInstance.close()