PyBitmessage/src/network/receivequeuethread.py
Peter Surda ba4162d7fe
Asyncore update
- get rid of per-connection writeQueue/receiveQueue, and instead use
strings and locking
- minor code cleanup
- all state handlers now should set expectBytes
- almost all data processing happens in ReceiveDataThread, and
AsyncoreThread is almost only I/O (plus TLS). AsyncoreThread simply
puts the connection object into the queue when it has some data for
processing
- allow poll, epoll and kqueue handlers. kqueue is untested and
unoptimised, poll and epoll seem to work ok (linux)
- stack depth threshold handler  in decode_payload_content, this is
recursive and I think was causing occasional RuntimeErrors. Fixes #964
- longer asyncore loops, as now data is handled in ReceiveDataThread
- randomise node order when deciding what to download. Should prevent
retries being stuck to the same node
- socks cleanup (socks5 works ok, socks4a untested but should work too)
2017-07-06 19:45:36 +02:00

45 lines
1.4 KiB
Python

import Queue
import sys
import threading
import time
import addresses
from bmconfigparser import BMConfigParser
from debug import logger
from helper_threading import StoppableThread
from inventory import Inventory
from network.connectionpool import BMConnectionPool
from network.bmproto import BMProto
from queues import receiveDataQueue
import protocol
import state
class ReceiveQueueThread(threading.Thread, StoppableThread):
def __init__(self):
threading.Thread.__init__(self, name="ReceiveQueueThread")
self.initStop()
self.name = "ReceiveQueueThread"
logger.info("init receive queue thread")
def run(self):
while not self._stopped and state.shutdown == 0:
try:
connection = receiveDataQueue.get(block=True, timeout=1)
receiveDataQueue.task_done()
except Queue.Empty:
continue
if self._stopped:
break
# cycle as long as there is data
# methods should return False if there isn't enough data, or the connection is to be aborted
try:
while connection.process():
pass
except AttributeError:
# missing command
logger.error("Unknown state %s, ignoring", connection.state)
def stopThread(self):
super(ReceiveQueueThread, self).stopThread()