Reference client for Bitmessage: a P2P encrypted decentralised communication protocol:
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import Queue
import threading
import time
from bmconfigparser import BMConfigParser
from debug import logger
from helper_threading import StoppableThread
from network.bmproto import BMProto
from network.connectionpool import BMConnectionPool
from network.udp import UDPSocket
import protocol
import state
class AnnounceThread(threading.Thread, StoppableThread):
def __init__(self):
threading.Thread.__init__(self, name="AnnounceThread")
self.initStop()
self.name = "AnnounceThread"
BMConnectionPool()
logger.info("init announce thread")
def run(self):
lastSelfAnnounced = 0
while not self._stopped:
processed = 0
if lastSelfAnnounced < time.time() - UDPSocket.announceInterval:
self.announceSelf()
lastSelfAnnounced = time.time()
if processed == 0:
self.stop.wait(10)
def announceSelf(self):
for connection in BMConnectionPool().udpSockets.values():
for stream in state.streamsInWhichIAmParticipating:
addr = (stream, state.Peer('127.0.0.1', BMConfigParser().safeGetInt("bitmessagesettings", "port")), time.time())
connection.writeQueue.put(BMProto.assembleAddr([addr]))
def stopThread(self):
super(AnnounceThread, self).stopThread()