195 lines
10 KiB
Python
195 lines
10 KiB
Python
import time
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import threading
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import shared
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import Queue
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from struct import unpack, pack
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import hashlib
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import random
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import sys
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import socket
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from helper_generic import addDataPadding
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from class_objectHashHolder import *
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from addresses import *
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# Every connection to a peer has a sendDataThread (and also a
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# receiveDataThread).
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class sendDataThread(threading.Thread):
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def __init__(self, sendDataThreadQueue):
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threading.Thread.__init__(self)
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self.sendDataThreadQueue = sendDataThreadQueue
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shared.sendDataQueues.append(self.sendDataThreadQueue)
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self.data = ''
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self.objectHashHolderInstance = objectHashHolder(self.sendDataThreadQueue)
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self.objectHashHolderInstance.start()
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self.connectionIsOrWasFullyEstablished = False
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def setup(
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self,
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sock,
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HOST,
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PORT,
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streamNumber,
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someObjectsOfWhichThisRemoteNodeIsAlreadyAware):
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self.sock = sock
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self.peer = shared.Peer(HOST, PORT)
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self.streamNumber = streamNumber
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self.remoteProtocolVersion = - \
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1 # This must be set using setRemoteProtocolVersion command which is sent through the self.sendDataThreadQueue queue.
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self.lastTimeISentData = int(
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time.time()) # If this value increases beyond five minutes ago, we'll send a pong message to keep the connection alive.
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self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware = someObjectsOfWhichThisRemoteNodeIsAlreadyAware
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with shared.printLock:
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print 'The streamNumber of this sendDataThread (ID:', str(id(self)) + ') at setup() is', self.streamNumber
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def sendVersionMessage(self):
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datatosend = shared.assembleVersionMessage(
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self.peer.host, self.peer.port, self.streamNumber) # the IP and port of the remote host, and my streamNumber.
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with shared.printLock:
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print 'Sending version packet: ', repr(datatosend)
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try:
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self.sendBytes(datatosend)
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except Exception as err:
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# if not 'Bad file descriptor' in err:
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with shared.printLock:
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sys.stderr.write('sock.sendall error: %s\n' % err)
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self.versionSent = 1
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def sendBytes(self, data):
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if shared.config.getint('bitmessagesettings', 'maxuploadrate') == 0:
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uploadRateLimitBytes = 999999999 # float("inf") doesn't work
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else:
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uploadRateLimitBytes = shared.config.getint('bitmessagesettings', 'maxuploadrate') * 1000
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with shared.sendDataLock:
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while data:
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while shared.numberOfBytesSentLastSecond >= uploadRateLimitBytes:
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if int(time.time()) == shared.lastTimeWeResetBytesSent:
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time.sleep(0.3)
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else:
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# It's a new second. Let us clear the shared.numberOfBytesSentLastSecond
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shared.lastTimeWeResetBytesSent = int(time.time())
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shared.numberOfBytesSentLastSecond = 0
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# If the user raises or lowers the uploadRateLimit then we should make use of
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# the new setting. If we are hitting the limit then we'll check here about
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# once per second.
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if shared.config.getint('bitmessagesettings', 'maxuploadrate') == 0:
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uploadRateLimitBytes = 999999999 # float("inf") doesn't work
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else:
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uploadRateLimitBytes = shared.config.getint('bitmessagesettings', 'maxuploadrate') * 1000
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numberOfBytesWeMaySend = uploadRateLimitBytes - shared.numberOfBytesSentLastSecond
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self.sock.sendall(data[:numberOfBytesWeMaySend])
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shared.numberOfBytesSent += len(data[:numberOfBytesWeMaySend]) # used for the 'network status' tab in the UI
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shared.numberOfBytesSentLastSecond += len(data[:numberOfBytesWeMaySend])
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self.lastTimeISentData = int(time.time())
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data = data[numberOfBytesWeMaySend:]
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def run(self):
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with shared.printLock:
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print 'sendDataThread starting. ID:', str(id(self))+'. Number of queues in sendDataQueues:', len(shared.sendDataQueues)
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while True:
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deststream, command, data = self.sendDataThreadQueue.get()
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if deststream == self.streamNumber or deststream == 0:
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if command == 'shutdown':
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with shared.printLock:
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print 'sendDataThread (associated with', self.peer, ') ID:', id(self), 'shutting down now.'
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break
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# When you receive an incoming connection, a sendDataThread is
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# created even though you don't yet know what stream number the
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# remote peer is interested in. They will tell you in a version
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# message and if you too are interested in that stream then you
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# will continue on with the connection and will set the
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# streamNumber of this send data thread here:
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elif command == 'setStreamNumber':
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self.streamNumber = data
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with shared.printLock:
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print 'setting the stream number in the sendData thread (ID:', id(self), ') to', self.streamNumber
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elif command == 'setRemoteProtocolVersion':
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specifiedRemoteProtocolVersion = data
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with shared.printLock:
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print 'setting the remote node\'s protocol version in the sendDataThread (ID:', id(self), ') to', specifiedRemoteProtocolVersion
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self.remoteProtocolVersion = specifiedRemoteProtocolVersion
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elif command == 'advertisepeer':
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self.objectHashHolderInstance.holdPeer(data)
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elif command == 'sendaddr':
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if self.connectionIsOrWasFullyEstablished: # only send addr messages if we have sent and heard a verack from the remote node
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numberOfAddressesInAddrMessage = len(data)
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payload = ''
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for hostDetails in data:
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timeLastReceivedMessageFromThisNode, streamNumber, services, host, port = hostDetails
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payload += pack(
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'>Q', timeLastReceivedMessageFromThisNode) # now uses 64-bit time
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payload += pack('>I', streamNumber)
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payload += pack(
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'>q', services) # service bit flags offered by this node
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payload += shared.encodeHost(host)
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payload += pack('>H', port)
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payload = encodeVarint(numberOfAddressesInAddrMessage) + payload
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packet = shared.CreatePacket('addr', payload)
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try:
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self.sendBytes(packet)
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except:
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with shared.printLock:
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print 'sendaddr: self.sock.sendall failed'
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break
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elif command == 'advertiseobject':
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self.objectHashHolderInstance.holdHash(data)
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elif command == 'sendinv':
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if self.connectionIsOrWasFullyEstablished: # only send inv messages if we have send and heard a verack from the remote node
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payload = ''
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for hash in data:
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if hash not in self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware:
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payload += hash
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if payload != '':
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payload = encodeVarint(len(payload)/32) + payload
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packet = shared.CreatePacket('inv', payload)
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try:
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self.sendBytes(packet)
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except:
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with shared.printLock:
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print 'sendinv: self.sock.sendall failed'
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break
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elif command == 'pong':
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self.someObjectsOfWhichThisRemoteNodeIsAlreadyAware.clear() # To save memory, let us clear this data structure from time to time. As its function is to help us keep from sending inv messages to peers which sent us the same inv message mere seconds earlier, it will be fine to clear this data structure from time to time.
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if self.lastTimeISentData < (int(time.time()) - 298):
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# Send out a pong message to keep the connection alive.
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with shared.printLock:
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print 'Sending pong to', self.peer, 'to keep connection alive.'
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packet = shared.CreatePacket('pong')
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try:
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self.sendBytes(packet)
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except:
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with shared.printLock:
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print 'send pong failed'
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break
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elif command == 'sendRawData':
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try:
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self.sendBytes(data)
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except:
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with shared.printLock:
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print 'Sending of data to', self.peer, 'failed. sendDataThread thread', self, 'ending now.'
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break
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elif command == 'connectionIsOrWasFullyEstablished':
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self.connectionIsOrWasFullyEstablished = True
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else:
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with shared.printLock:
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print 'sendDataThread ID:', id(self), 'ignoring command', command, 'because the thread is not in stream', deststream
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try:
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self.sock.shutdown(socket.SHUT_RDWR)
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self.sock.close()
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except:
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pass
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shared.sendDataQueues.remove(self.sendDataThreadQueue)
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with shared.printLock:
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print 'sendDataThread ending. ID:', str(id(self))+'. Number of queues in sendDataQueues:', len(shared.sendDataQueues)
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self.objectHashHolderInstance.close()
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