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4 Commits
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9a13a4a3f4
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5757f9ac88 | |||
65120486d4 | |||
a3e084acd5 |
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@ -1,2 +0,0 @@
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[PlankDockItemPreferences]
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Launcher=file:///usr/share/applications/firefox.desktop
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500
playbook/roles/role-one/files/picom.conf
Normal file
500
playbook/roles/role-one/files/picom.conf
Normal file
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@ -0,0 +1,500 @@
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#################################
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# Corners #
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#################################
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# requires: https://github.com/sdhand/compton
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corner-radius = 1.0;
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rounded-corners-exclude = [
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#"window_type = 'normal'",
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"class_g = 'awesome'",
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"class_g = 'URxvt'",
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"class_g = 'XTerm'",
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"class_g = 'kitty'",
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"class_g = 'Alacritty'",
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"class_g = 'Polybar'",
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"class_g = 'code-oss'",
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"class_g = 'firefox'",
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"class_g = 'Conky'",
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"class_g = 'Thunderbird'",
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"class_g ?= 'xfce4-panel' && window_type = 'dock'"
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];
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round-borders = 1;
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round-borders-exclude = [
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#"class_g = 'TelegramDesktop'",
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];
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# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
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# Note we don't make any guarantee about possible conflicts with the
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# border_width set by the window manager.
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#
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# example:
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# round-borders-rule = [ "2:class_g = 'URxvt'" ];
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#
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round-borders-rule = [
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"3:class_g = 'XTerm'",
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"3:class_g = 'URxvt'",
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"10:class_g = 'Alacritty'",
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"15:class_g = 'Signal'"
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];
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#################################
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# Shadows #
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#################################
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# Enabled client-side shadows on windows. Note desktop windows
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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#
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# shadow = false
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shadow = false;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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shadow-radius = 7;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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shadow-offset-x = -7;
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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shadow-offset-y = -7;
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
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# shadow-color = "#000000"
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# Specify a list of conditions of windows that should have no shadow.
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#
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# examples:
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# shadow-exclude = "n:e:Notification";
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#
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# shadow-exclude = []
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shadow-exclude = [
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"name = 'Notification'",
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# "name *= 'Ulauncher'",
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"class_g = 'Conky'",
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"class_g ?= 'Notify-osd'",
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"class_g = 'Cairo-clock'",
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"class_g = 'slop'",
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"class_g = 'Polybar'",
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"class_g = 'Ulauncher'",
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"_GTK_FRAME_EXTENTS@:c"
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];
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# Specify a X geometry that describes the region in which shadow should not
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# be painted in, such as a dock window region. Use
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# shadow-exclude-reg = "x10+0+0"
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# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
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#
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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#################################
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# Fading #
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#################################
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# fading = false
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fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# Specify a list of conditions of windows that should not be faded.
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# don't need this, we disable fading for all normal windows with wintypes: {}
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fade-exclude = [
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"class_g = 'slop'" # maim
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]
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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#################################
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# Transparency / Opacity #
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#################################
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.8;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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frame-opacity = 0.7;
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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inactive-opacity-override = false;
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 1.0;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should always be considered focused.
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# focus-exclude = []
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focus-exclude = [
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"class_g = 'Cairo-clock'",
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"class_g = 'Bar'", # lemonbar
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"class_g = 'slop'" # maim
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];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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opacity-rule = [
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"80:class_g = 'Bar'", # lemonbar
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"100:class_g = 'slop'", # maim
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"100:class_g = 'XTerm'",
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"100:class_g = 'URxvt'",
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"100:class_g = 'kitty'",
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"100:class_g = 'Alacritty'",
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"80:class_g = 'Polybar'",
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"100:class_g = 'code-oss'",
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"100:class_g = 'Meld'",
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"70:class_g = 'TelegramDesktop'",
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"90:class_g = 'Joplin'",
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"100:class_g = 'firefox'",
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"100:class_g = 'Thunderbird'"
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];
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#################################
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# Corners #
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#################################
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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# corner-radius = 0
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# Exclude conditions for rounded corners.
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# rounded-corners-exclude = [
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# "window_type = 'dock'",
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# "window_type = 'desktop'"
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# ];
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#################################
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# Background-Blurring #
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#################################
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-size = 12
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#
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# blur-deviation = false
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#
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# blur-strength = 5
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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#
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# blur-background = true;
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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# blur-background-frame = false;
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false;
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# Specify the blur convolution kernel, with the following format:
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# example:
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# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
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#
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# blur-kern = ""
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blur-kern = "3x3box";
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blur: {
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# requires: https://github.com/ibhagwan/picom
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method = "dual_kawase";
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#method = "kernel";
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#strength = 4;
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# deviation = 1.0;
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# kernel = "11x11gaussian";
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background = false;
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background-frame = false;
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background-fixed = false;
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kern = "3x3box";
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}
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|
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# Exclude conditions for background blur.
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blur-background-exclude = [
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#"window_type = 'dock'",
|
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#"window_type = 'desktop'",
|
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|
#"class_g = 'URxvt'",
|
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|
"class_g ?= 'plank' && window_type = 'dock'",
|
||||||
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"class_g = 'Ulauncher'",
|
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"class_g = 'Conky'&& window_type = 'desktop'",
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#
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# prevents picom from blurring the background
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# when taking selection screenshot with `main`
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# https://github.com/naelstrof/maim/issues/130
|
||||||
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"class_g = 'slop'",
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|
"_GTK_FRAME_EXTENTS@:c"
|
||||||
|
];
|
||||||
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|
||||||
|
#################################
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||||||
|
# General Settings #
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||||||
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#################################
|
||||||
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|
||||||
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
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# daemon = false
|
||||||
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|
||||||
|
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||||
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# `xrender` is the default one.
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#
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#experimental-backends = true;
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backend = "glx";
|
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#backend = "xrender";
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||||||
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|
||||||
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|
||||||
|
# Enable/disable VSync.
|
||||||
|
# vsync = false
|
||||||
|
#vsync = true;
|
||||||
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|
||||||
|
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||||
|
# dbus = false
|
||||||
|
|
||||||
|
# Try to detect WM windows (a non-override-redirect window with no
|
||||||
|
# child that has 'WM_STATE') and mark them as active.
|
||||||
|
#
|
||||||
|
# mark-wmwin-focused = false
|
||||||
|
mark-wmwin-focused = true;
|
||||||
|
|
||||||
|
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||||
|
# mark-ovredir-focused = false
|
||||||
|
mark-ovredir-focused = true;
|
||||||
|
|
||||||
|
# Try to detect windows with rounded corners and don't consider them
|
||||||
|
# shaped windows. The accuracy is not very high, unfortunately.
|
||||||
|
#
|
||||||
|
# detect-rounded-corners = false
|
||||||
|
detect-rounded-corners = true;
|
||||||
|
|
||||||
|
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||||
|
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||||
|
#
|
||||||
|
# detect-client-opacity = false
|
||||||
|
detect-client-opacity = true;
|
||||||
|
|
||||||
|
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||||
|
# try detecting this with X RandR extension.
|
||||||
|
#
|
||||||
|
# refresh-rate = 60
|
||||||
|
refresh-rate = 0;
|
||||||
|
|
||||||
|
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||||
|
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||||
|
# provided that the WM supports it.
|
||||||
|
#
|
||||||
|
# use-ewmh-active-win = false
|
||||||
|
|
||||||
|
# Unredirect all windows if a full-screen opaque window is detected,
|
||||||
|
# to maximize performance for full-screen windows. Known to cause flickering
|
||||||
|
# when redirecting/unredirecting windows.
|
||||||
|
#
|
||||||
|
# unredir-if-possible = false
|
||||||
|
|
||||||
|
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||||
|
# unredir-if-possible-delay = 0
|
||||||
|
|
||||||
|
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||||
|
# unredir-if-possible-exclude = []
|
||||||
|
|
||||||
|
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||||
|
# in the same group focused at the same time.
|
||||||
|
#
|
||||||
|
# detect-transient = false
|
||||||
|
detect-transient = true;
|
||||||
|
|
||||||
|
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||||
|
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||||
|
# detect-transient is enabled, too.
|
||||||
|
#
|
||||||
|
# detect-client-leader = false
|
||||||
|
detect-client-leader = true;
|
||||||
|
|
||||||
|
# Resize damaged region by a specific number of pixels.
|
||||||
|
# A positive value enlarges it while a negative one shrinks it.
|
||||||
|
# If the value is positive, those additional pixels will not be actually painted
|
||||||
|
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||||
|
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||||
|
# Primarily used to fix the line corruption issues of blur,
|
||||||
|
# in which case you should use the blur radius value here
|
||||||
|
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||||
|
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||||
|
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||||
|
#
|
||||||
|
# resize-damage = 1
|
||||||
|
|
||||||
|
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||||
|
# Resource-hogging, and is not well tested.
|
||||||
|
#
|
||||||
|
# invert-color-include = []
|
||||||
|
|
||||||
|
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||||
|
# Might cause incorrect opacity when rendering transparent content (but never
|
||||||
|
# practically happened) and may not work with blur-background.
|
||||||
|
# My tests show a 15% performance boost. Recommended.
|
||||||
|
#
|
||||||
|
# glx-no-stencil = false
|
||||||
|
|
||||||
|
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||||
|
# Probably could improve performance on rapid window content changes,
|
||||||
|
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||||
|
# Recommended if it works.
|
||||||
|
#
|
||||||
|
# glx-no-rebind-pixmap = false
|
||||||
|
|
||||||
|
# Disable the use of damage information.
|
||||||
|
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||||
|
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||||
|
# The opposing option is use-damage
|
||||||
|
#
|
||||||
|
# no-use-damage = false
|
||||||
|
use-damage = true;
|
||||||
|
|
||||||
|
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||||
|
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||||
|
# with GLX backend for some users.
|
||||||
|
#
|
||||||
|
# xrender-sync-fence = false
|
||||||
|
|
||||||
|
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||||
|
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||||
|
# in the source tree for examples.
|
||||||
|
#
|
||||||
|
# glx-fshader-win = ""
|
||||||
|
|
||||||
|
# Force all windows to be painted with blending. Useful if you
|
||||||
|
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||||
|
#
|
||||||
|
# force-win-blend = false
|
||||||
|
|
||||||
|
# Do not use EWMH to detect fullscreen windows.
|
||||||
|
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||||
|
#
|
||||||
|
# no-ewmh-fullscreen = false
|
||||||
|
|
||||||
|
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||||
|
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||||
|
# so this could comes with a performance hit.
|
||||||
|
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||||
|
#
|
||||||
|
# max-brightness = 1.0
|
||||||
|
|
||||||
|
# Make transparent windows clip other windows like non-transparent windows do,
|
||||||
|
# instead of blending on top of them.
|
||||||
|
#
|
||||||
|
# transparent-clipping = false
|
||||||
|
|
||||||
|
# Set the log level. Possible values are:
|
||||||
|
# "trace", "debug", "info", "warn", "error"
|
||||||
|
# in increasing level of importance. Case doesn't matter.
|
||||||
|
# If using the "TRACE" log level, it's better to log into a file
|
||||||
|
# using *--log-file*, since it can generate a huge stream of logs.
|
||||||
|
#
|
||||||
|
# log-level = "debug"
|
||||||
|
log-level = "info";
|
||||||
|
|
||||||
|
# Set the log file.
|
||||||
|
# If *--log-file* is never specified, logs will be written to stderr.
|
||||||
|
# Otherwise, logs will to written to the given file, though some of the early
|
||||||
|
# logs might still be written to the stderr.
|
||||||
|
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||||
|
#
|
||||||
|
# log-file = "/path/to/your/log/file"
|
||||||
|
|
||||||
|
# Show all X errors (for debugging)
|
||||||
|
# show-all-xerrors = false
|
||||||
|
|
||||||
|
# Write process ID to a file.
|
||||||
|
# write-pid-path = "/path/to/your/log/file"
|
||||||
|
|
||||||
|
# Window type settings
|
||||||
|
#
|
||||||
|
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||||
|
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||||
|
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||||
|
# "tooltip", "notification", "combo", and "dnd".
|
||||||
|
#
|
||||||
|
# Following per window-type options are available: ::
|
||||||
|
#
|
||||||
|
# fade, shadow:::
|
||||||
|
# Controls window-type-specific shadow and fade settings.
|
||||||
|
#
|
||||||
|
# opacity:::
|
||||||
|
# Controls default opacity of the window type.
|
||||||
|
#
|
||||||
|
# focus:::
|
||||||
|
# Controls whether the window of this type is to be always considered focused.
|
||||||
|
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||||
|
#
|
||||||
|
# full-shadow:::
|
||||||
|
# Controls whether shadow is drawn under the parts of the window that you
|
||||||
|
# normally won't be able to see. Useful when the window has parts of it
|
||||||
|
# transparent, and you want shadows in those areas.
|
||||||
|
#
|
||||||
|
# redir-ignore:::
|
||||||
|
# Controls whether this type of windows should cause screen to become
|
||||||
|
# redirected again after been unredirected. If you have unredir-if-possible
|
||||||
|
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||||
|
# you can set this to `true`.
|
||||||
|
#
|
||||||
|
|
||||||
|
wintypes:
|
||||||
|
{
|
||||||
|
normal = { fade = false; shadow = false; }
|
||||||
|
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||||
|
dock = { shadow = false; }
|
||||||
|
dnd = { shadow = false; }
|
||||||
|
popup_menu = { opacity = 0.8; }
|
||||||
|
dropdown_menu = { opacity = 0.8; }
|
||||||
|
};
|
13
playbook/roles/role-one/files/web-browser.desktop
Normal file
13
playbook/roles/role-one/files/web-browser.desktop
Normal file
|
@ -0,0 +1,13 @@
|
||||||
|
[Desktop Entry]
|
||||||
|
Version=1.0
|
||||||
|
Type=Application
|
||||||
|
Name=Web Browser
|
||||||
|
Comment=Browse the web
|
||||||
|
Keywords=Internet;WWW;Browser;Web;Explorer
|
||||||
|
Exec=firefox %u
|
||||||
|
Terminal=false
|
||||||
|
X-MultipleArgs=false
|
||||||
|
Icon=web-browser
|
||||||
|
Categories=Network;X-XFCE;WebBrowser;
|
||||||
|
MimeType=text/html;text/xml;application/xhtml+xml;application/xml;application/rss+xml;application/rdf+xml;image/gif;image/jpeg;image/png;x-scheme-handler/http;x-scheme-handler/https;x-scheme-handler/ftp;x-scheme-handler/chrome;video/webm;application/x-xpinstall;
|
||||||
|
StartupNotify=true
|
|
@ -17,6 +17,7 @@
|
||||||
when: firefox_check.rc == 0
|
when: firefox_check.rc == 0
|
||||||
|
|
||||||
- name: Customize Firefox | Run Firefox Tweaks
|
- name: Customize Firefox | Run Firefox Tweaks
|
||||||
|
become: yes
|
||||||
shell: "cd {{ home_directory }}/Downloads/WhiteSur-gtk-theme/ && ./tweaks.sh -f"
|
shell: "cd {{ home_directory }}/Downloads/WhiteSur-gtk-theme/ && ./tweaks.sh -f"
|
||||||
when: firefox_check.rc == 0
|
when: firefox_check.rc == 0
|
||||||
|
|
||||||
|
|
|
@ -61,6 +61,7 @@
|
||||||
when: has_content.stdout_lines | length == 0
|
when: has_content.stdout_lines | length == 0
|
||||||
|
|
||||||
- name: General Changes | Copy wallpapers to ~/Pictures
|
- name: General Changes | Copy wallpapers to ~/Pictures
|
||||||
|
become: yes
|
||||||
copy:
|
copy:
|
||||||
src: "{{ home_directory }}/Downloads/update-xfce-bigsur/wallpapers"
|
src: "{{ home_directory }}/Downloads/update-xfce-bigsur/wallpapers"
|
||||||
dest: "{{ home_directory }}/Pictures"
|
dest: "{{ home_directory }}/Pictures"
|
||||||
|
|
|
@ -16,10 +16,20 @@
|
||||||
become: yes
|
become: yes
|
||||||
shell: "cd /tmp/picom && meson --buildtype=release . build && ninja -C build && sudo ninja -C build install"
|
shell: "cd /tmp/picom && meson --buildtype=release . build && ninja -C build && sudo ninja -C build install"
|
||||||
|
|
||||||
|
- name: Picom | Make sure picom directory exists
|
||||||
|
file:
|
||||||
|
path: "{{ home_directory }}/.config/picom"
|
||||||
|
state: directory
|
||||||
|
|
||||||
- name: Picom | Copy picom config
|
- name: Picom | Copy picom config
|
||||||
copy:
|
copy:
|
||||||
src: "{{ home_directory }}/Downloads/update-xfce-bigsur/picom"
|
src: picom.conf
|
||||||
dest: "{{ home_directory }}/.config/"
|
dest: "{{ home_directory }}/.config/picom/"
|
||||||
|
|
||||||
|
- name: Picom | Copy picom desktop file
|
||||||
|
copy:
|
||||||
|
src: "{{ home_directory }}/Downloads/update-xfce-bigsur/picom/picom.desktop"
|
||||||
|
dest: "{{ home_directory }}/.config/picom/picom.desktop"
|
||||||
remote_src: yes
|
remote_src: yes
|
||||||
|
|
||||||
- name: Picom | Add picom to startup
|
- name: Picom | Add picom to startup
|
||||||
|
|
|
@ -34,6 +34,11 @@
|
||||||
key: /net/launchpad/plank/docks/dock1/theme
|
key: /net/launchpad/plank/docks/dock1/theme
|
||||||
value: "'theme-dark'"
|
value: "'theme-dark'"
|
||||||
|
|
||||||
|
- name: Plank Dock | Place web-browser.desktop
|
||||||
|
copy:
|
||||||
|
src: web-browser.desktop
|
||||||
|
dest: "{{ home_directory }}/.local/share/applications/web-browser.desktop"
|
||||||
|
|
||||||
- name: Plank Dock | Ensure that plank_dock_launcher_path exists
|
- name: Plank Dock | Ensure that plank_dock_launcher_path exists
|
||||||
file:
|
file:
|
||||||
path: "{{ plank_dock_launcher_path }}"
|
path: "{{ plank_dock_launcher_path }}"
|
||||||
|
@ -54,7 +59,7 @@
|
||||||
dest: "{{ plank_dock_launcher_path }}/org.gnome.Nautilus.dockitem"
|
dest: "{{ plank_dock_launcher_path }}/org.gnome.Nautilus.dockitem"
|
||||||
|
|
||||||
- name: Plank Dock | Add firefox.dockitem to dock
|
- name: Plank Dock | Add firefox.dockitem to dock
|
||||||
copy:
|
template:
|
||||||
src: firefox.dockitem
|
src: firefox.dockitem
|
||||||
dest: "{{ plank_dock_launcher_path }}/firefox.dockitem"
|
dest: "{{ plank_dock_launcher_path }}/firefox.dockitem"
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
update_cache: yes
|
update_cache: yes
|
||||||
|
|
||||||
- name: Theme-icons-cursor-fonts | clone WhiteSur-gtk-theme
|
- name: Theme-icons-cursor-fonts | clone WhiteSur-gtk-theme
|
||||||
|
become: yes
|
||||||
git:
|
git:
|
||||||
repo: "{{ whitesur_gtk_theme_git }}"
|
repo: "{{ whitesur_gtk_theme_git }}"
|
||||||
dest: "{{ home_directory }}/Downloads/WhiteSur-gtk-theme"
|
dest: "{{ home_directory }}/Downloads/WhiteSur-gtk-theme"
|
||||||
|
@ -20,6 +21,7 @@
|
||||||
cmd: "cd {{ home_directory }}/Downloads/WhiteSur-gtk-theme && ./install.sh -c dark -c light"
|
cmd: "cd {{ home_directory }}/Downloads/WhiteSur-gtk-theme && ./install.sh -c dark -c light"
|
||||||
|
|
||||||
- name: Theme-icons-cursor-fonts | clone WhiteSur-icon-theme
|
- name: Theme-icons-cursor-fonts | clone WhiteSur-icon-theme
|
||||||
|
become: yes
|
||||||
git:
|
git:
|
||||||
repo: "{{ whitesur_icon_theme_git }}"
|
repo: "{{ whitesur_icon_theme_git }}"
|
||||||
dest: "{{ home_directory }}/Downloads/WhiteSur-icon-theme"
|
dest: "{{ home_directory }}/Downloads/WhiteSur-icon-theme"
|
||||||
|
@ -30,6 +32,7 @@
|
||||||
cmd: "cd {{ home_directory }}/Downloads/WhiteSur-icon-theme && ./install.sh"
|
cmd: "cd {{ home_directory }}/Downloads/WhiteSur-icon-theme && ./install.sh"
|
||||||
|
|
||||||
- name: Theme-icons-cursor-fonts | clone WhiteSur-cursors
|
- name: Theme-icons-cursor-fonts | clone WhiteSur-cursors
|
||||||
|
become: yes
|
||||||
git:
|
git:
|
||||||
repo: "{{ whitesur_cursors_git }}"
|
repo: "{{ whitesur_cursors_git }}"
|
||||||
dest: "{{ home_directory }}/Downloads/WhiteSur-cursors"
|
dest: "{{ home_directory }}/Downloads/WhiteSur-cursors"
|
||||||
|
|
2
playbook/roles/role-one/templates/firefox.dockitem
Normal file
2
playbook/roles/role-one/templates/firefox.dockitem
Normal file
|
@ -0,0 +1,2 @@
|
||||||
|
[PlankDockItemPreferences]
|
||||||
|
Launcher=file://{{ home_directory }}/.local/share/applications/web-browser.desktop
|
|
@ -1,5 +1,5 @@
|
||||||
|
|
||||||
user: testuser
|
user: testuser2
|
||||||
home_directory: /home/{{ user }}
|
home_directory: /home/{{ user }}
|
||||||
plank_dock_launcher_path: "{{ home_directory }}/.config/plank/dock1/launchers"
|
plank_dock_launcher_path: "{{ home_directory }}/.config/plank/dock1/launchers"
|
||||||
autostart_path: "{{ home_directory }}/.config/autostart"
|
autostart_path: "{{ home_directory }}/.config/autostart"
|
||||||
|
@ -8,10 +8,7 @@ terminal_config_path: "{{ home_directory }}/.config/xfce4/terminal"
|
||||||
|
|
||||||
# Add-ons
|
# Add-ons
|
||||||
|
|
||||||
# Disabling compositor gives a beautiful blurry window borders
|
enable_picom: true
|
||||||
# But it's been observed that it cause issues with the whole system
|
|
||||||
# So its default to false for now
|
|
||||||
enable_picom: false
|
|
||||||
|
|
||||||
enable_ulauncher: false
|
enable_ulauncher: false
|
||||||
enable_conky: true
|
enable_conky: true
|
||||||
|
|
Loading…
Reference in New Issue
Block a user